[Bf-education] Fun ways to teach Blender 3D
rogerwickes at yahoo.com
Sat Nov 14 23:31:33 CET 2009
timeline window, Playback->Sync to fps
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From: Edwin Pilobello <e_pilobello at yahoo.com>
To: bf-education at blender.org
Sent: Thu, November 12, 2009 11:24:10 AM
Subject: Re: [Bf-education] Fun ways to teach Blender 3D
I've used Lego's large knights out of their Knight's Kingdom Collection and an artist's manequin (I think that's what they're called...those poseable wooden figures with spring joints.)
What I'm trying to figure out at the moment is whether to script or code a "scrub in time" feature. Rendering then playing the animation is a lot of overhead. So why not just scrub the timeline at a fixed framerate? If this can be done without any outside scripts or internal coding, please let me know.
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