[Bf-education] 2.5 for Spring 2010?

Edwin Pilobello e_pilobello at yahoo.com
Tue Dec 8 22:11:24 CET 2009


Scott, good point on noobies taking the class.  I've spent only a few minutes so far on 2.5 and read the pdf on the rationales for the new UI.  I should be able to figure out where things are over the week-end.  

I believe noobies would learn faster on the new UI than with the traditional UI.  As you mentioned, it's a lot more organized and logically grouped.  Besides, now I can read them without having to magnify my magnifiers.

Of course, setting up a syllabus based on what would be available by Spring 2010 may be a little of a gamble.  Anyway, the syllabus isn't due for a few.  I wonder how much will change in 3 months?

You mentioned that your class did animations using Durian models.  Seems like most of what a noobie could grapple with is already in place.  So what does the 2.5 Road Map mean by "Beta 3 Animation Focus".

I wonder if the students should submit a 1-2 page doc as a term paper?  If they do a good job, it would be one way to get published, wouldn't it?




________________________________
Message: 1
Date: Mon, 07 Dec 2009 11:29:14 -0600
From: William Meador <wsmeador at me.com>
Subject: Re: [Bf-education] 2.5 for Spring 2010? (Edwin Pilobello)
To: bf-education at blender.org
Message-ID: <3309B837-216C-4AE9-B40E-62BBFBB27E98 at me.com>
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I should add that generally none of my students have any 3D experience  
prior to my class. I might get one who used a 3D application in high- 
school, but I have yet to have anyone come in with any experience or  
any bias towards an app.

I had to stop myself several times this semester when comparing 2.5 to  
2.49. I had to remind myself that none of my students had the  
experience to compare to.

I believe that 2.5 is more accessible to beginners than previous  
versions and that was my primary motivation for switching now. I have  
a student who had taken the class last year mention that he really  
likes 2.5 (he sat in on this semester's class too). He felt like the  
UI made more sense and he really liked the new UI design. The  
developers and UI designers have worked very hard to group  
functionality together or even split it up in the UI to make it easier  
and more logical and I think it really shows.

In the Durian website, check the News section for demos and files to  
download. Two notable files are the Sintel rig and the Eye and Hair  
files. The Eye project file shows a good use of the new Noise modifier  
for function curves.

Documentation will start flowing during the spring and using the  
software during that time may allow some of us to contribute to the  
docs.

Thanks,

Scott
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