[Bf-education] Migrating from 3D Studio Max to Blender, at what cost?
Jorge Otero
jorgeotero at gmail.com
Sat Aug 2 03:13:41 CEST 2008
Why don't you try finding a local artist that knows blender very well
and get him to give you guys a workshop on blender on some of the
specific things you do on max.
Let me say for example, that lofting on blender is really hard
compared to 3dsmax, so if you get an experienced guy, he could answer
all your questions and demo all the things you need.
Cheers,
Jorge
On Aug 2, 2008, at 2:40, "Roger Waggener" <rogerwaggener at gmail.com>
wrote:
> Hello- first time poster Roger Waggener here!
>
>
>> - How steep is the learning curve coming from 3D studio max and
>> going to
>> Blender
>
> I have very little experience with Max, but what experience I do have
> leads me to believe that Blender is easier and quicker to use for
> modeling at least. Blender's UI takes a bit of getting used to, but
> once you start to get the muscle memory for a few hot-keys, you will
> get the hang of it and be impressed at the speed with which you can
> perform modeling tasks.
>
>
>> - The designers design buildings and environments, is Blender
>> usable for
>> this type of scenario
>
> Certainly. See http://blender-archi.tuxfamily.org/Main_Page for a
> start.
>
>
>> - Can we automate the rendering process... ie are there command
>> line tools
>> to render in batch
>
> See here: http://wiki.blender.org/index.php/Manual/Rendering_From_Command_Line
>
>
>> - Why would you advice to use Blender and why would you advise
>> against it
>
> Blender is powerful, free, and open source. Give it a try and see if
> it's right for oyu
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