[Bf-education] Blender Books
Tom M
letterrip at gmail.com
Fri Nov 18 03:12:23 CET 2005
Rui,
For Newbies and Teachers -
MalCanDo pointed out that customizing the game engine was actually far
more motivating and interesting to new learners, than doing an
advanced topic such as modeling a complete human. Given that an
upcoming patch gives the game engine fuller access to blender
textures. I think it might be best to have the user do something
simple like create a car/spaceship from scratch to be used in a
prebuilt game, and then possibly further lessons on customizing a
game. Then a secondary group of lessons could utilize advance
features such as fluid dynamics, soft bodies, particle system and
hair. (Ie perhaps as a focus on creating interesting cut scenes).
That would allow a fairly unified lesson system, that can be kept
fresh and fun, and that results in a cool project that people can
'show off to their friends'. (Of course the show off to friends
factor is more important for the younger newbie audience - but it is
certainly something that we should keep in mind.
LetterRip
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