[Bf-docboard] Blender Manual: Vision Statement

Diego Borghetti bdiego at gmail.com
Fri Dec 8 12:19:40 CET 2017


Unless we have a legal reason for it ?

On Fri, Dec 8, 2017 at 11:18 AM, Diego Borghetti <bdiego at gmail.com> wrote:
> The manual already have that:
>
> People from 18 years and older.
> People who already understand the basics of 3D and/or know other 3D software.
>
> I would say just drop the line ("People from 18 years and older".)
> If you don't want to drop the line, my question will be "why is for
> people from 18 years and older" ?
> It's a software manual for people using the software. You can ask for
> some level of know, like you already do in the second line, and that
> is fine.
>
> I don't really see a point for the 18 years and older.
>
> Just my two cents,
> Diego
>
>
>
> On Fri, Dec 8, 2017 at 11:11 AM, Bastien Montagne <montagne29 at wanadoo.fr> wrote:
>> Maybe we could use the word 'educated' here? AFAIK (granted, am not an
>> native English speaker ;) ), it designates someone who has already reached a
>> minimal level of knowledge on the topic…
>>
>> So something like that:
>>
>> Educated people, who already understand the basics of 3D and/or know other
>> 3D software.
>>
>> Or:
>>
>> People educated on CG, who already understand the basics of 3D and/or know
>> other 3D software.
>>
>> This removes any age target, while still implying that you've done your
>> homework and are not a total beginner expecting for CG 101 content…
>>
>> Bastien
>>
>>
>> Le 08/12/2017 à 11:58, ken a écrit :
>>
>> Rather than attempting to wrestle with an age range, why not instead speak
>> in experiential terms such as, 'anyone who plays intelligent chess or can
>> read and understand a road map can probably learn to use Blender."?  Do
>> people build models anymore...?  if so, that would be an indicative skill.
>> Can anyone suggest others, or others which are better and/or more suitable?
>>
>>
>> On 12/08/2017 04:47 AM, Ton Roosendaal wrote:
>>
>> Hi,
>>
>> Can a native english writer provide a better sentence then? Here in NL we
>> don't have such annotations when it comes to age.
>> Just like for games, books or movies, a manual can have a target audience.
>>
>> Also - as a high school kid I loved to read technology books or novels meant
>> for an adult audience. But I started with the stuff meant for kids first.
>> How do you classify that?
>>
>> -Ton-
>>
>> --------------------------------------------------------
>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>> Chairman Blender Foundation, Director Blender Institute
>> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
>>
>> On 8 Dec 2017, at 10:13, ken <cousin at newcultures.com> wrote:
>>
>>
>>
>> On 12/08/2017 12:35 AM, Greg Zaal wrote:
>>
>> Is it really necessary to mention age? There are many serious and impressive
>> blender users younger than 18. Implying "this manual is for people older
>> than 18" has other connotations ;)
>>
>>
>> Agreed.  And parents, teachers, and librarians and others are called upon to
>> quickly categorize materials and many want to avoid controversy.
>>
>>
>>
>> On Thu, 7 Dec 2017 at 10:10 Campbell Barton <ideasman42 at gmail.com> wrote:
>>>
>>> Hi, updated the page based on this text:
>>> https://docs.blender.org/manual/en/dev/about/introduction.html
>>>
>>> On Mon, Dec 4, 2017 at 2:16 AM, Ton Roosendaal <ton at blender.org> wrote:
>>> > Hi Aaron,
>>> >
>>> > Thanks for the proposal to clarify that.
>>> > However, the line is for me too vague and can be interpretated as you
>>> > wish.
>>> > Especially the "to help you" is undefined.
>>> >
>>> > To me it is more like this:
>>> >
>>> > Target group:
>>> > - people from 18 years and older
>>> > - people who already understand the basics of 3D and/or know other 3D
>>> > programs
>>> >
>>> > The manual has as a goal to provide:
>>> > - Insight in Blender's way of working, its internal (technical) design -
>>> > in
>>> > order to understand options and tools.
>>> > - detailed functional description of every feature, tool or option in
>>> > Blender.
>>> >
>>> > Regards,
>>> >
>>> > -Ton-
>>> >
>>> > --------------------------------------------------------
>>> > Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>>> > Chairman Blender Foundation, Director Blender Institute
>>> > Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
>>> >
>>> > On 1 Dec 2017, at 19:50, Aaron Carlisle <carlisle.b3d at gmail.com> wrote:
>>> >
>>> > Hi all,
>>> >
>>> > Something that has been raised to my attention recently is that the
>>> > manual
>>> > does not have
>>> > one defining purpose. This has caused the manual to have different
>>> > purposes
>>> > and people
>>> > having their own agendas. We do currently have a vision statement but it
>>> > is
>>> > not very good
>>> > and should be expanded on farther:
>>> >
>>> > "This manual aims to be a complete and concise source of information
>>> > to help you to become familiar with the application."
>>> >
>>> > https://docs.blender.org/manual/en/dev/about/introduction.html
>>> >
>>> > So, the purpose of this email is to reconsider the above statement and
>>> > discuss things that
>>> > should be changed and/or added.
>>> >
>>> > Thanks,
>>> >
>>> > Aaron Carlisle
>>> >
>>> > Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist
>>> > Project administrator for the Blender 3D Documentation Project
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>>> >
>>> >
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>>>
>>>
>>>
>>> --
>>> - Campbell
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>>
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>
>
>
> --
> --
>
>                        Diego



-- 
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                       Diego


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