[Bf-docboard] Walk cycles

Knapp magick.crow at gmail.com
Mon Mar 26 21:42:02 CEST 2012


Thanks, I am more than happy to just have a blend. I am good with
blender as an artist, just not really that good yet as an animator.

On Mon, Mar 26, 2012 at 9:35 PM, Mike Belanger
<mikejamesbelanger at gmail.com> wrote:
> Even then - your probably better off making a simple action, and getting it into the Game Engine right away to preview it there.  Like Jason says, cycles actually have limited applications.
>
> I'll try and prepare an example .blend.  The example file in vimeo is linked all over the place - and I'll have to re-build it.
>
>
> On 2012-03-26, at 3:18 PM, Jason van Gumster wrote:
>
>>
>> Knapp <magick.crow at gmail.com> wrote:
>>
>>> I really hope someone fixes this. I can't understand how it has gone
>>> on this long. I guess not many users really do any animation of humans
>>> or animals.
>>
>> Not necessarily. Outside of gaming and background characters, looping cycles
>> simply aren't used all that much for primary animation.
>>
>>  -Jason
>> _______________________________________________
>> Bf-docboard mailing list
>> Bf-docboard at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-docboard
>
> _______________________________________________
> Bf-docboard mailing list
> Bf-docboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-docboard



-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/


More information about the Bf-docboard mailing list