[Bf-docboard] Page Update (Doc:2.6/Manual/Introduction/Installing Blender/Linux)

Ton Roosendaal ton at blender.org
Sun Dec 23 12:44:04 CET 2012


Hi,

Blender doesn't ever change anything in your environment. 
First your desktop environment handles events, and then Blender gets it (if it gets passed on even).

That's standard behaviour for any application, a reason why window managers have to be careful with adding shortcut conventions.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 19 Dec, 2012, at 16:04, Jason van Gumster wrote:

> 
> Tibor Futo <tiborfuto at gmail.com> wrote:
> 
>> But please note my advice: if the Blender developers create a mouse/key
>> hook that processes Alt-Click and does not allow it to propagate to the OS,
>> then this discussion does not need more attention.
> 
> I could be wrong, but I don't think it works that way. In fact, it's the
> reverse. AFAIK, the Alt key is intercepted by the window manager before it even
> makes it to Blender. Plenty of other applications run into Alt key collisions
> as well (hence the reason for the option to switch to Super in a lot of window
> managers). This isn't something that can be fixed from Blender's end (and it's
> not likely to be changed from the end of the various window managers because
> not every keyboard has a Super key).
> 
> Probably the best solution for documentation issues like these is a compromise.
> The general solution exists (e.g. remap the window manager's Alt to Super), but
> each WM does it a bit differently. As such, we should provide the generic
> solution and point to the documentation (if easily found) of various window
> managers that show specifically how to do it... perhaps as footnotes. When the
> window manager changes, we need but change the link or remove it. For the
> window managers that aren't mentioned, at least the reader will know what to
> look/ask for.
> 
> Blender users don't always use the typical window manager options... In fact,
> it's been my experience that we avoid the likes of Gnome and KDE in favor of
> XFCE, Openbox, and (for weirdos like me) Enlightenment in an effort have
> improved workflow or performance. Documenting each of them in-page is going to
> end up being difficult to maintain and potentially confusing to read (or at
> the very least, the relatively small nuggets of relevant information will be
> accidentally skimmed over).
> 
> Just my 2 cents...
> 
>  -Jason
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