[Bf-docboard] Page Update (Doc:2.6/Manual/Introduction/Installing Blender/Linux)

Fade fade_docboard_blender at ymail.com
Wed Dec 19 07:04:20 CET 2012


I don't think we should be adding distro specific instructions to the 
wiki (it's a Blender manual after all). This will just lead to a chronic 
maintenance hassle given the number of distros, window managers and 
customization possibilities. e.g. I'm on arch with fluxbox as my WM, so 
Ubuntu and gnome instructions are irrelevant to me, just as they would 
be for any Ubuntu user who had installed XFCE, openbox etc.

I think it's best to simply make a note of the potential for the 
ALT+mouse click conflict and indicate that users may either want to 
change their distro/window manager settings (in which case they should 
consult that documentation) or alter the Blender key setting. I'd 
rewrite this as something like:

**
Many Linux distributions default to Alt+LMB for moving windows which can 
cause input conflicts since Blender uses Alt+Click for many operations. 
The simplest way to avoid this is to change the key setting for your 
window manager. Please consult your window manager's documentation for 
instructions.

Alternately, you could change the Blender key setting by editing the 
relevant Input settings from the User Preferences window. Note that 
there are several settings that need to be changed so the recommended 
method is to change the key settings for your window manager.
***

Cheers
Fade


On 18/12/12 20:39, Tibor Futo wrote:
> I am new to this list. Is there a way to survey users' configuration?
>
> No clue about Nvidia drivers in Ubuntu...
>
> Probably you should add your fix to the documentation, making as 
> generic as possible, for KDE.
>
> T.
>
>
> On Tue, Dec 18, 2012 at 11:33 AM, Knapp <magick.crow at gmail.com 
> <mailto:magick.crow at gmail.com>> wrote:
>
>     On Tue, Dec 18, 2012 at 11:19 AM, Tibor Futo <tiborfuto at gmail.com
>     <mailto:tiborfuto at gmail.com>> wrote:
>     > Blender uses the Alt button for three button mouse emulation. I
>     suggest not
>     > changing the default keybinding for Blender's Alt-Click behavior
>     for three
>     > button mouse emulation. Linux's screen grabbing for Alt-Click is
>     pretty
>     > stupid But, what developers could do is: not propagating the
>     Alt-Click to
>     > the OS. That way Alt-Click would work in Blender, but no OS setting
>     > modification would be neccessary.
>     >
>     > My guess is that most Blender users are using Ubuntu for the
>     latest video
>     > drivers, and most people use a Gnome derivative as a desktop. So
>     I do not
>     > really get your KDE comment :-).
>     >
>     > T.
>
>     I know a LOT of KDE users. I would think Ubuntu is bigger but there
>     are plenty of KDE users.
>     My kde Sabayon is using Nvidia 310.19
>     Is Ubuntu more up to date?
>
>     My fix for kde is EASY just change the KDE system key to the meta key.
>     --
>     Douglas E Knapp
>
>     Creative Commons Film Group, Helping people make open source movies
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