[Bf-docboard] Procedural Textures

Tobias Regenbrecht regenbrecht at gmx.net
Thu Nov 24 17:56:50 CET 2005


Am Donnerstag, 24. November 2005 15:01 schrieb Chris Burt:
> You may want to check your facts about a few of the parts. Some of your
> information is a bit incorrect. Here a list of things I saw fit to mention:
>
> -Procedural textures *are* anti-aliased.
Thank your for this information. This part was taken from the old 
documentation, so I've must have missed something in the release notes.

> -You never explain the "Nabla" value
You're right. I've no idea what this is for - I've read the tooltip, but I 
don't understand what this means. So any insight is very much appreciated.

> -Your screen shot doesn't show the radial blend type
I'm still using 2.37a. I will update the screenshots when 2.40 is officially 
released.

> However the most important thing about this is that you claim "I've just
> finished..." but really myself and Emilie McDavid wrote a large part of
> the material you seem to be taking credit for. 
I apologize for that. I did in no way intend to create the impression that I 
have written the page on my own. To "finish a page" has maybe a bit other 
connotation in German - stating simply that I've stopped working for the 
moment. 

> All you had to do was cut 
> and paste for the most part from
> http://www.blender.org/cms/Procedural_Textures.272.0.html this document.
>
> I obviously don't mind the material going into the manual but please at
> least give credit where credit is due before you say, "look what I
> wrote!" If someone else had written it I'd have said the same thing.
So I'm afraid my only excuse is that I've written on the discussion page:
-------------
  My main information sources were:
  http://www.blender3d.org/documentation/htmlII/x4605.html
  http://www.blender3d.org/cms/Procedural_Textures.272.0.html
  http://www.blender3d.org/cms/Radial_Blend_Type.677.0.html

  And I have taken a lot of text from these pages. --Soylentgreen 21:59, 19    
November 2005 (CET)
-------------

> I'd also like to help you make the documents about materials and
> textures better. Plagiarism is bad! Naughty Tobias! :)
>
> If you don't mind I've taken the liberty to correct a few things in
> regards to grammar. Some of these paragraphs/sentences need to be
> rewritten in my opinion. Thanks!
Knowing that my English needs correction, I'm more than happy if someone will 
check it. And someone who has insight in the program is of course more than 
welcome. 

So sorry about not giving due credit.

With kind regards
-- 
T. Regenbrecht


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