[Bf-docboard-svn] bf-manual: [9856] trunk/blender_docs/manual/sculpt_paint: Minor wording fixes and clarified information.

Julien Kaspar noreply at blender.org
Sun Jan 8 14:41:31 CET 2023


Revision: 9856
          https://developer.blender.org/rBM9856
Author:   JulienKaspar
Date:     2023-01-08 14:41:31 +0100 (Sun, 08 Jan 2023)
Log Message:
-----------
Minor wording fixes and clarified information.

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/brush/brush.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tools/snake_hook.rst

Modified: trunk/blender_docs/manual/sculpt_paint/brush/brush.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/brush.rst	2023-01-07 01:22:24 UTC (rev 9855)
+++ trunk/blender_docs/manual/sculpt_paint/brush/brush.rst	2023-01-08 13:41:31 UTC (rev 9856)
@@ -27,17 +27,18 @@
    Add Brush (Duplicate icon)
       When you add a brush, the new brush is a duplicate of the current one.
    Fake User (Shield icon)
-      Enabling this button will ensure that the brush will not be deleted, 
+      Enabling this button will ensure that the brush will not be deleted,
       even if it is not used by any tool.
    Unlink Data-Block (Cross icon)
-      Unassign the brush from the active tool. 
-      Hold :kbd:`Shift` to remove the brush from all users, 
+      Unassign the brush from the active tool.
+      Hold :kbd:`Shift` to remove the brush from all users,
       so it will be deleted upon reloading the file or purging orphan data.
 
    Brush Specials (Arrow button)
       Enabled Modes
-         Enable the brush to be used in different (even multiple) modes. 
-         For example, the brushes in Weight Paint and Vertex Paint mode are shared.
+         Enable the brush to be used in different (even multiple) modes.
+         For example, the exact same brushes are used in both Weight Paint
+         and Vertex Paint mode.
       Tool Selection
          Transfer the brush preset to be used by a different brush type.
       Reset Brush

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst	2023-01-07 01:22:24 UTC (rev 9855)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/grab.rst	2023-01-08 13:41:31 UTC (rev 9856)
@@ -52,8 +52,7 @@
    Applies the maximum strength of the brush to the highlighted active vertex,
    making it easier to manipulate low-poly models or meshes with modifiers.
 
-   Enabling this option also enables a dynamic mesh preview which
-   overlays a white wireframe within the brush radius.
+   Enabling this option also enables a white wireframe overlay within the brush radius.
    This helps to visualize the real base geometry that is being manipulated
    while sculpting with :doc:`Modifiers </modeling/modifiers/index>`.
 
@@ -71,7 +70,7 @@
 
 .. tip::
    This setting is also useful for grabbing a single side of a crease and pushing it further inwards,
-   creating a more pinched crease. This can be easier to control than pinching or creasing the surface.
+   creating a more pinched crease.
 
 
 Additional Workflows

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/snake_hook.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/snake_hook.rst	2023-01-07 01:22:24 UTC (rev 9855)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/snake_hook.rst	2023-01-08 13:41:31 UTC (rev 9856)
@@ -12,7 +12,10 @@
 Pulls vertices along with the movement of the brush to create long, snake-like forms.
 During the stroke, geometry will be dynamically picked up & let go.
 
+When the *Rake* setting is used,
+the brush can also be used to rotate geometry via dragging.
 
+
 Brush Settings
 ==============
 



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