[Bf-docboard-svn] bf-manual-translations: [8484] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - translation after r9855

Jozef Matta noreply at blender.org
Sat Jan 7 11:29:22 CET 2023


Revision: 8484
          https://developer.blender.org/rBMT8484
Author:   pegas923
Date:     2023-01-07 11:29:22 +0100 (Sat, 07 Jan 2023)
Log Message:
-----------
sk - translation after r9855

Revision Links:
--------------
    https://developer.blender.org/rBMT9855

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2023-01-06 19:36:56 UTC (rev 8483)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po	2023-01-07 10:29:22 UTC (rev 8484)
@@ -8,8 +8,8 @@
 msgstr ""
 "Project-Id-Version: Blender 3.3 Manual 3.3\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2023-01-06 08:10+0100\n"
-"PO-Revision-Date: 2023-01-06 10:54+0100\n"
+"POT-Creation-Date: 2023-01-07 07:52+0100\n"
+"PO-Revision-Date: 2023-01-07 11:05+0100\n"
 "Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
 "Language-Team: jm\n"
 "Language: sk\n"
@@ -211,7 +211,7 @@
 #: ../../manual/addons/animation/copy_global_transform.rst:24
 #: ../../manual/addons/animation/corrective_shape_keys.rst:23
 #: ../../manual/addons/animation/turnaround_camera.rst:21
-#: ../../manual/addons/camera/camera_rigs.rst:102
+#: ../../manual/addons/camera/camera_rigs.rst:95
 #: ../../manual/addons/development/icon_viewer.rst:21
 #: ../../manual/addons/interface/amaranth.rst:397
 #: ../../manual/addons/interface/brush_menus.rst:35
@@ -539,8 +539,8 @@
 #: ../../manual/addons/animation/copy_global_transform.rst:72
 #: ../../manual/addons/animation/corrective_shape_keys.rst:51
 #: ../../manual/addons/animation/turnaround_camera.rst:33
-#: ../../manual/addons/camera/camera_rigs.rst:122
-#: ../../manual/addons/camera/camera_rigs.rst:194
+#: ../../manual/addons/camera/camera_rigs.rst:115
+#: ../../manual/addons/camera/camera_rigs.rst:187
 #: ../../manual/addons/development/dependency_graph.rst:6
 #: ../../manual/addons/development/edit_operator.rst:36
 #: ../../manual/addons/development/icon_viewer.rst:36
@@ -1822,7 +1822,7 @@
 #: ../../manual/sculpt_paint/vertex_paint/editing.rst:6
 #: ../../manual/sculpt_paint/vertex_paint/tool_settings/symmetry.rst:6
 #: ../../manual/sculpt_paint/weight_paint/editing.rst:6
-#: ../../manual/sculpt_paint/weight_paint/editing.rst:424
+#: ../../manual/sculpt_paint/weight_paint/editing.rst:428
 #: ../../manual/sculpt_paint/weight_paint/tool_settings/symmetry.rst:6
 #: ../../manual/troubleshooting/recover.rst:44
 #: ../../manual/troubleshooting/recover.rst:57
@@ -2489,7 +2489,7 @@
 #: ../../manual/addons/add_mesh/mesh_extra_objects.rst:75
 #: ../../manual/addons/animation/animall.rst:36
 #: ../../manual/addons/animation/corrective_shape_keys.rst:59
-#: ../../manual/addons/camera/camera_rigs.rst:202
+#: ../../manual/addons/camera/camera_rigs.rst:195
 #: ../../manual/addons/development/edit_operator.rst:44
 #: ../../manual/addons/development/icon_viewer.rst:44
 #: ../../manual/addons/development/is_key_free.rst:39
@@ -2592,7 +2592,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:47
 #: ../../manual/addons/animation/corrective_shape_keys.rst:60
 #: ../../manual/addons/animation/turnaround_camera.rst:42
-#: ../../manual/addons/camera/camera_rigs.rst:203
+#: ../../manual/addons/camera/camera_rigs.rst:196
 #: ../../manual/addons/development/edit_operator.rst:45
 #: ../../manual/addons/development/icon_viewer.rst:45
 #: ../../manual/addons/development/is_key_free.rst:40
@@ -2706,7 +2706,7 @@
 #: ../../manual/addons/animation/copy_global_transform.rst:82
 #: ../../manual/addons/animation/corrective_shape_keys.rst:61
 #: ../../manual/addons/animation/turnaround_camera.rst:43
-#: ../../manual/addons/camera/camera_rigs.rst:204
+#: ../../manual/addons/camera/camera_rigs.rst:197
 #: ../../manual/addons/development/dependency_graph.rst:18
 #: ../../manual/addons/development/edit_operator.rst:46
 #: ../../manual/addons/development/icon_viewer.rst:46
@@ -6566,7 +6566,7 @@
 msgstr "Nástroje pre výber a správu kamier."
 
 #: ../../manual/addons/3d_view/stored_views.rst:41
-#: ../../manual/addons/camera/camera_rigs.rst:196
+#: ../../manual/addons/camera/camera_rigs.rst:189
 #: ../../manual/addons/camera/index.rst:4
 #: ../../manual/addons/render/povray.rst:416
 #: ../../manual/animation/constraints/motion_tracking/follow_track.rst:33
@@ -8235,7 +8235,7 @@
 #: ../../manual/addons/add_curve/curve_tools.rst:122
 #: ../../manual/addons/add_curve/curve_tools.rst:150
 #: ../../manual/addons/add_curve/curve_tools.rst:171
-#: ../../manual/addons/camera/camera_rigs.rst:124
+#: ../../manual/addons/camera/camera_rigs.rst:117
 #: ../../manual/advanced/operators.rst:35
 #: ../../manual/advanced/operators.rst:68
 #: ../../manual/advanced/operators.rst:93
@@ -11278,7 +11278,7 @@
 #: ../../manual/addons/animation/bone_selection_sets.rst:45
 #: ../../manual/addons/animation/corrective_shape_keys.rst:58
 #: ../../manual/addons/animation/turnaround_camera.rst:40
-#: ../../manual/addons/camera/camera_rigs.rst:201
+#: ../../manual/addons/camera/camera_rigs.rst:194
 #: ../../manual/addons/interface/copy_attributes.rst:144
 msgid "to do"
 msgstr "Úloha na dopracovanie"
@@ -11393,9 +11393,9 @@
 "snímku medzi prvou a poslednou vybratou kľúčovou snímkou."
 
 #: ../../manual/addons/animation/copy_global_transform.rst:56
-#: ../../manual/addons/camera/camera_rigs.rst:95
+#: ../../manual/addons/camera/camera_rigs.rst:88
 #: ../../manual/addons/system/demo_mode.rst:83
-#: ../../manual/compositing/types/converter/id_mask.rst:71
+#: ../../manual/compositing/types/converter/id_mask.rst:78
 #: ../../manual/compositing/types/matte/cryptomatte.rst:94
 #: ../../manual/modeling/meshes/editing/edge/screw.rst:67
 #: ../../manual/modeling/meshes/editing/vertex/rip_vertices.rst:57
@@ -11548,7 +11548,7 @@
 #: ../../manual/render/layers/passes.rst:319
 #: ../../manual/scene_layout/object/editing/parent.rst:363
 #: ../../manual/sculpt_paint/sculpting/tool_settings/remesh.rst:64
-#: ../../manual/sculpt_paint/texture_paint/introduction.rst:139
+#: ../../manual/sculpt_paint/texture_paint/introduction.rst:140
 msgid "Known Limitations"
 msgstr "Známe limity"
 
@@ -11703,7 +11703,7 @@
 msgstr "3D Výbavy (pojazd a žeriav)"
 
 #: ../../manual/addons/camera/camera_rigs.rst:45
-#: ../../manual/addons/camera/camera_rigs.rst:71
+#: ../../manual/addons/camera/camera_rigs.rst:64
 msgid "Root Bone"
 msgstr "Koreňová kosť"
 
@@ -11753,19 +11753,8 @@
 "by bez nej bolo ťažké dosiahnuť, použitím zložitých ovládačov na výpočet "
 "príslušných nastavení kamery."
 
-#: ../../manual/addons/camera/camera_rigs.rst:65
+#: ../../manual/addons/camera/camera_rigs.rst:64
 msgid ""
-"`This video <https://vimeo.com/280727941>`__ shows a comparison of an "
-"animated camera movement without (top) and with (bottom) the help of the "
-"rig. As you can see in the lower left corner, you can achieve a smoother "
-"camera movement, without the frame moving around."
-msgstr ""
-"`Toto video <https://vimeo.com/280727941>`__ ukazuje porovnanie animovaného "
-"pohybu kamery bez (hore) a (dole) výbavou. Ako môžete vidieť v ľavom dolnom "
-"rohu, môžete dosiahnuť plynulejší pohyb kamery bez otočného pohybu snímky."
-
-#: ../../manual/addons/camera/camera_rigs.rst:71
-msgid ""
 "This is the parent of the entire rig. It is the only bone that you should "
 "rotate to aim approximately at the action."
 msgstr ""
@@ -11772,11 +11761,11 @@
 "Toto je nadradená časť celej výbavy. Je to jediná kosť, ktorou by ste mali "
 "otáčať, aby ste ju nasmerovali približne na akciu."
 
-#: ../../manual/addons/camera/camera_rigs.rst:76
+#: ../../manual/addons/camera/camera_rigs.rst:69
 msgid "Left_corner and Right_corner Bones"
 msgstr "Kosti ľavého a pravého rohu"
 
-#: ../../manual/addons/camera/camera_rigs.rst:74
+#: ../../manual/addons/camera/camera_rigs.rst:67
 msgid ""
 "These are the most important bones in this rig. You can move them to quickly "
 "set and animate a framing. The camera will adjust its parameters to adapt to "
@@ -11788,11 +11777,11 @@
 "sa prispôsobila tomuto orámovaniu (ohnisková vzdialenosť, rotácia/posun). "
 "Mali by byť vždy v rovnakej výške (os Y v súradnicovom systéme kamery)."
 
-#: ../../manual/addons/camera/camera_rigs.rst:82
+#: ../../manual/addons/camera/camera_rigs.rst:75
 msgid "Camera Bone"
 msgstr "Kosť kamery"
 
-#: ../../manual/addons/camera/camera_rigs.rst:79
+#: ../../manual/addons/camera/camera_rigs.rst:72
 msgid ""
 "You can move the camera around, and it will compensate its settings to frame "
 "the two corners. For instance, if you leave the corners fixed on both sides "
@@ -11804,7 +11793,7 @@
 "pevné a posuniete kameru dopredu, dosiahnete účinný efekt priblíženia "
 "pojazdom."
 
-#: ../../manual/addons/camera/camera_rigs.rst:85
+#: ../../manual/addons/camera/camera_rigs.rst:78
 #: ../../manual/editors/dope_sheet/index.rst:17
 #: ../../manual/grease_pencil/index.rst:26
 #: ../../manual/modeling/introduction.rst:13
@@ -11812,7 +11801,7 @@
 msgid "Modes"
 msgstr "Režimy"
 
-#: ../../manual/addons/camera/camera_rigs.rst:87
+#: ../../manual/addons/camera/camera_rigs.rst:80
 msgid ""
 "There are two modes of operation for the 2D rig: Rotation and Shift. You can "
 "switch between the two modes in the add-on's Interface_."
@@ -11820,7 +11809,7 @@
 "Pre 2D výbavu existujú dva režimy prevádzky: Rotácia a Posun. Medzi týmito "
 "dvoma režimami môžete prepínať v rozhraní doplnku_."
 
-#: ../../manual/addons/camera/camera_rigs.rst:90
+#: ../../manual/addons/camera/camera_rigs.rst:83
 msgid ""
 "Rotation is the default mode, and will rotate the camera to aim at and keep "
 "the corners in its frame. Shift mode, on the other hand, uses the Shift "
@@ -11830,7 +11819,7 @@
 "a udržal ich v zábere. Režim Posun naopak využíva vlastnosti Posun na kamere "
 "na dosiahnutie efektu orezania namiesto posunu."
 
-#: ../../manual/addons/camera/camera_rigs.rst:97
+#: ../../manual/addons/camera/camera_rigs.rst:90
 msgid ""
 "When moving the corners too far to the side in rotation mode, perspective "
 "makes the rig much less accurate."
@@ -11838,15 +11827,15 @@
 "Ak v režime rotácie posuniete rohy príliš do strany, perspektíva sa stane "
 "oveľa menej presnou."
 
-#: ../../manual/addons/camera/camera_rigs.rst:98
+#: ../../manual/addons/camera/camera_rigs.rst:91
 msgid "Rotation mode is unsupported for orthographic cameras."
 msgstr "Režim otáčania nie je podporovaný pre ortografické kamery."
 
-#: ../../manual/addons/camera/camera_rigs.rst:105
+#: ../../manual/addons/camera/camera_rigs.rst:98
 msgid "Widgets"
 msgstr "Miniaplikácie"
 
-#: ../../manual/addons/camera/camera_rigs.rst:107
+#: ../../manual/addons/camera/camera_rigs.rst:100
 msgid ""

@@ Diff output truncated at 10240 characters. @@


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