[Bf-docboard-svn] bf-manual: [9937] trunk/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst: Document how the reference key of a relative shape key actually works.
Alexander Gavrilov
noreply at blender.org
Sun Feb 5 13:08:17 CET 2023
Revision: 9937
https://developer.blender.org/rBM9937
Author: angavrilov
Date: 2023-02-05 13:08:17 +0100 (Sun, 05 Feb 2023)
Log Message:
-----------
Document how the reference key of a relative shape key actually works.
Modified Paths:
--------------
trunk/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst
Modified: trunk/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst
===================================================================
--- trunk/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst 2023-02-04 02:07:23 UTC (rev 9936)
+++ trunk/blender_docs/manual/animation/shape_keys/shape_keys_panel.rst 2023-02-05 12:08:17 UTC (rev 9937)
@@ -161,7 +161,14 @@
Relative To
Select the shape key to deform from. This is called the *Reference Key* for that shape.
+.. note::
+ Rather than storing offsets directly, internally relative keys are stored as snapshots of the mesh shape.
+ The relative deformation offsets are computed by subtracting *Reference Key* from that snapshot.
+
+ Therefore, replacing the *Reference Key* has the effect of subtracting the difference between the new
+ and old reference from the relative deformation of the current key.
+
Absolute Shape Keys
===================
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