[Bf-docboard-svn] bf-manual: [9583] trunk/blender_docs/manual/modeling: Bevel: Clarify when "Spread" is available

Aaron Carlisle noreply at blender.org
Wed Sep 28 00:08:27 CEST 2022


Revision: 9583
          https://developer.blender.org/rBM9583
Author:   Blendify
Date:     2022-09-28 00:08:27 +0200 (Wed, 28 Sep 2022)
Log Message:
-----------
Bevel: Clarify when "Spread" is available

Fixes T101332

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst

Modified: trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst	2022-09-27 21:37:32 UTC (rev 9582)
+++ trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst	2022-09-27 22:08:27 UTC (rev 9583)
@@ -165,14 +165,13 @@
    On the side where the angle is greater than 180 degrees, if any, it is called an *outer miter*.
    This option specifies the pattern that Blender uses at an outer miter.
 
-   Sharp
+   :Sharp:
       Edges meet at a sharp point, with no extra vertices introduced on the edges.
-   Patch
+   :Patch:
       Edges meet at a sharp point but in addition, two extra vertices are introduced near the point
       so that the edges and faces at the vertex may be less pinched together than
       what occurs in the *Sharp* case.
-      The *Spread* slider controls how far the new vertices are from the intersection.
-   Arc
+   :Arc:
       Two vertices are introduced near the intersection, and a curved arc joins them together.
       The *Spread* slider controls how far the new vertices are from the intersection.
       The *Profile* slider controls the shape of the arc.
@@ -216,6 +215,7 @@
 
 Spread
    The value used to spread extra vertices apart for *Outer* and *Inner Miters*.
+   This option is available when Miter Inner is set to Arc.
 
 Intersection Type :kbd:`N`
    When more than two beveled edges meet at a vertex, a mesh is created as

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst	2022-09-27 21:37:32 UTC (rev 9582)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst	2022-09-27 22:08:27 UTC (rev 9583)
@@ -159,16 +159,14 @@
    If it is less than 180 degrees, then it is called an *inner miter*.
    The outer and inner miters can each be set to one of these patterns:
 
-   Sharp
+   :Sharp:
       Edges meet at a sharp point, with no extra vertices introduced on the edges.
-   Patch
+   :Patch:
       Edges meet at a sharp point but in addition, two extra vertices are introduced near the point
       so that the edges and faces at the vertex may be less pinched together than
       what occurs in the *Sharp* case.
       This pattern does makes no sense for inner miters, so it behaves like *Arc* for them.
-
-      The *Spread* slider controls how far the new vertices are from the meeting point.
-   Arc
+   :Arc:
       Two vertices are introduced near the meeting point, and a curved arc joins them together.
 
       The *Spread* slider controls how far the new vertices are from the meeting point.
@@ -201,6 +199,7 @@
 
 Spread
    The value used to spread extra vertices apart for non-sharp miters.
+   This option is available when Miter Inner is set to Arc.
 
 Intersections
    When more than two beveled edges meet at a vertex, a mesh is created as a way to complete the intersection



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