[Bf-docboard-svn] bf-manual: [9565] trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst: Cycles: disable Scrambling Distance UI when using Sobol Burley
Aaron Carlisle
noreply at blender.org
Tue Sep 13 01:38:02 CEST 2022
Revision: 9565
https://developer.blender.org/rBM9565
Author: Blendify
Date: 2022-09-13 01:38:02 +0200 (Tue, 13 Sep 2022)
Log Message:
-----------
Cycles: disable Scrambling Distance UI when using Sobol Burley
rB42cff95519f08016127b0249dcd54f2a0a24f079
Modified Paths:
--------------
trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
Modified: trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst 2022-09-12 23:03:22 UTC (rev 9564)
+++ trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst 2022-09-12 23:38:02 UTC (rev 9565)
@@ -181,12 +181,9 @@
This can be used to distribute a render across multiple computers
then combine the images with `bpy.ops.cycles.merge_images`
-.. _bpy.types.CyclesRenderSettings.scrambling_distance:
+Scrambling Distance
+ Note, these options are not applicable when using the Sobol-Burley sample pattern.
-Scrambling Distance Multiplier
- Lower values Reduce randomization between pixels to improve GPU rendering performance,
- at the cost of possible rendering artifacts if set too low.
-
.. _bpy.types.CyclesRenderSettings.adaptive_scrambling_distance:
Automatic
@@ -198,6 +195,13 @@
Uses the *Scrambling Distance* value for the viewport rendering.
This will make the rendering faster but may cause flickering.
+ .. _bpy.types.CyclesRenderSettings.scrambling_distance:
+
+ Multiplier
+ Lower values Reduce randomization between pixels to improve GPU rendering performance,
+ at the cost of possible rendering artifacts if set too low.
+
+
.. _bpy.types.CyclesRenderSettings.min_light_bounces:
Min Light Bounces
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