[Bf-docboard-svn] bf-manual: [9523] branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls: Cleanup: Use more specific wording

Aaron Carlisle noreply at blender.org
Thu Sep 1 23:44:11 CEST 2022


Revision: 9523
          https://developer.blender.org/rBM9523
Author:   Blendify
Date:     2022-09-01 23:44:11 +0200 (Thu, 01 Sep 2022)
Log Message:
-----------
Cleanup: Use more specific wording

Modified Paths:
--------------
    branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/orientation.rst
    branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/pivot_point/active_element.rst
    branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/proportional_editing.rst
    branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/snapping.rst

Modified: branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/orientation.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/orientation.rst	2022-09-01 21:34:23 UTC (rev 9522)
+++ branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/orientation.rst	2022-09-01 21:44:11 UTC (rev 9523)
@@ -165,7 +165,8 @@
 Use After Creation
    The new orientation stays selected.
 Overwrite Previous
-   If the new orientation is given an existing name, a suffix will be added to it to avoid overwriting the old one,
+   If the new orientation is given an existing name, a suffix will be added
+   to it's name to avoid overwriting the existing orientation,
    unless *Overwrite Previous* is checked, in which case it will be overwritten.
 
 

Modified: branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/pivot_point/active_element.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/pivot_point/active_element.rst	2022-09-01 21:34:23 UTC (rev 9522)
+++ branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/pivot_point/active_element.rst	2022-09-01 21:44:11 UTC (rev 9523)
@@ -10,7 +10,7 @@
    :Header:    |pivot-icon| :menuselection:`Pivot Point --> Active Element`
    :Shortcut:  :kbd:`Period`
 
-Places the pivot point at the active element, which is the one that was selected last.
+Places the pivot point at the active element, which is the element that was selected most recently.
 
 
 In Object Mode
@@ -18,7 +18,7 @@
 
 When in Object Mode,
 rotation and scaling happen around the origin of the active object,
-which is the one with a lighter outline than the others.
+which is the element with a lighter outline than the others.
 
 The effect of the pivot point is shown in the image below, where the active object (the cube)
 remains in the same location while the others move.
@@ -33,7 +33,7 @@
 ============
 
 When in Edit Mode, rotation and scaling happen around the centerpoint of
-the active element, which is the one with a white outline.
+the active element, which is the element with a white outline.
 That centerpoint remains in the same location while everything else
 is transformed around it.
 

Modified: branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/proportional_editing.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/proportional_editing.rst	2022-09-01 21:34:23 UTC (rev 9522)
+++ branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/proportional_editing.rst	2022-09-01 21:44:11 UTC (rev 9523)
@@ -20,7 +20,7 @@
    Proportional Editing popover.
 
 Proportional Editing is a way of transforming selected elements while also affecting
-nearby unselected ones. The farther away an unselected element is, the less it will be affected
+the nearby unselected elements. The farther away an unselected element is, the less it will be affected
 (hence the "proportional"). This feature is very useful for smoothly deforming dense meshes.
 
 .. note::

Modified: branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/snapping.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/snapping.rst	2022-09-01 21:34:23 UTC (rev 9522)
+++ branches/blender-3.3-release/blender_docs/manual/editors/3dview/controls/snapping.rst	2022-09-01 21:44:11 UTC (rev 9523)
@@ -58,7 +58,7 @@
    This is useful for retopologizing.
 Volume
    Snaps to regions within the volume of the first object found below the mouse cursor.
-   Unlike the other options, this one controls the depth
+   Unlike the other options, this option controls the depth
    (i.e. Z coordinates in current view space) of the transformed element.
    By toggling *Snap Peel Object* (see below),
    target objects will be considered as a whole when determining the volume center.



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