[Bf-docboard-svn] bf-manual: [9635] trunk/blender_docs/manual/sculpt_paint/sculpting: Sculpt: Auto-masking UI improvements

Aaron Carlisle noreply at blender.org
Tue Oct 18 01:10:46 CEST 2022


Revision: 9635
          https://developer.blender.org/rBM9635
Author:   Blendify
Date:     2022-10-18 01:10:45 +0200 (Tue, 18 Oct 2022)
Log Message:
-----------
Sculpt: Auto-masking UI improvements

rBdb40b62252e5a7716cd403a0574cc164163b2ce9

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/sculpting/index.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/brush_settings.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/options.rst

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/index.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/index.rst	2022-10-17 21:38:15 UTC (rev 9634)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/index.rst	2022-10-17 23:10:45 UTC (rev 9635)
@@ -13,5 +13,6 @@
    toolbar.rst
    tools/index.rst
    tool_settings/index.rst
+   controls.rst
    adaptive.rst
    editing/index.rst

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/brush_settings.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/brush_settings.rst	2022-10-17 21:38:15 UTC (rev 9634)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/brush_settings.rst	2022-10-17 23:10:45 UTC (rev 9635)
@@ -94,34 +94,49 @@
 Advanced
 ========
 
-Auto-Masking
-   Topology
-      Setting per each brush, affects only vertices connected to the active vertex under the brush.
-      This can be used for isolating disconnected meshes, face sets, masking cavities,
-      mesh boundary edges, or creating topological falloffs.
-   Face Sets
-      Affect only vertices that share face sets with active vertex.
-   Mesh Boundary
-      Does not affect non-manifold boundary edges.
-   Face Sets Boundary
-      Does not affect vertices which belong to a face set boundary.
+.. _bpy.types.Brush.use_automasking_topology:
 
+Topology
+   Setting per each brush, affects only vertices connected to the active vertex under the brush.
+   This can be used for isolating disconnected meshes, face sets, masking cavities,
+   mesh boundary edges, or creating topological falloffs.
+
+.. _bpy.types.Brush.use_automasking_face_sets:
+
+Face Sets
+   Affect only vertices that share face sets with active vertex.
+
+.. _bpy.types.Brush.use_automasking_boundary_edges:
+
+Mesh Boundary
+   Does not affect non-manifold boundary edges.
+
+.. _bpy.types.Brush.use_automasking_boundary_face_sets:
+
+Face Sets Boundary
+   Does not affect vertices which belong to a face set boundary.
+
 Propagation Steps
    The distance where *Mesh Boundary Auto-Masking* is going to protect vertices from the fully masked edge.
 
+.. _bpy.types.Brush.sculpt_plane:
+
 Sculpt Plane
    Use this menu to set the plane in which the sculpting takes place.
    In other words, the primary direction that the vertices will move.
 
-   Area Plane
+   :Area Plane:
       The movement takes place in the direction of average normal for all active vertices within the brush area.
       Essentially, this means that the direction is dependent on the surface beneath the brush.
-   View Plane
+   :View Plane:
       Sculpting in the plane of the current 3D Viewport.
-   X, Y, Z Plane
+   :X, Y, Z Plane:
       The movement takes place in the positive direction of one of the global axes.
 
-Use Original
+.. _bpy.types.Brush.use_original_normal:
+.. _bpy.types.Brush.use_original_plane:
+
+Original
    Normal
       When locked it keeps using the normal of the surface where stroke was initiated,
       instead of the surface normal currently under the cursor.

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/options.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/options.rst	2022-10-17 21:38:15 UTC (rev 9634)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/options.rst	2022-10-17 23:10:45 UTC (rev 9635)
@@ -18,26 +18,11 @@
       Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated,
       because they could give inaccurate results.
 
-Auto-Masking
-   These settings automatically mask geometry based on geometric properties of the mesh.
-   Note, these options are applied across all sculpt brushes, however, they can also be configured
-   per brush in the :ref:`Advanced Brush Settings <sculpt-tool-settings-brush-settings-advanced>`.
-   These options can be accessed via a :ref:`bpy.types.UIPieMenu` by pressing :kbd:`Alt-A`.
+   .. seealso::
 
-   Topology
-      Brush affects only vertices connected to the active vertex under the brush.
-   Face Sets
-      Affect only vertices that share face sets with active vertex.
-   Mesh Boundary
-      Does not affect non-manifold boundary edges.
-   Face Sets Boundary
-      Does not affect vertices which belong to a face set boundary.
+      See the :ref:`Display <sculpt-paint-brush-display>` options.
 
-.. seealso::
 
-   See the :ref:`Display <sculpt-paint-brush-display>` options.
-
-
 Gravity
 =======
 



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