[Bf-docboard-svn] bf-manual: [9618] trunk/blender_docs/manual/addons/mesh/looptools.rst: Cleanup: Remove Reference to not existent video

Aaron Carlisle noreply at blender.org
Mon Oct 10 22:32:58 CEST 2022


Revision: 9618
          https://developer.blender.org/rBM9618
Author:   Blendify
Date:     2022-10-10 22:32:58 +0200 (Mon, 10 Oct 2022)
Log Message:
-----------
Cleanup: Remove Reference to not existent video

Fixes T100339

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/mesh/looptools.rst

Modified: trunk/blender_docs/manual/addons/mesh/looptools.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/looptools.rst	2022-10-10 20:29:47 UTC (rev 9617)
+++ trunk/blender_docs/manual/addons/mesh/looptools.rst	2022-10-10 20:32:58 UTC (rev 9618)
@@ -41,7 +41,7 @@
    It does this based on the distance between these vertices compared to the distance between
    the vertices in the original loops. So 50% means that if the distance between two vertices
    that will be newly created is smaller than half the distance between two vertices in the original loop,
-   they will be merged together, resulting in only a single new vertex. This is also demonstrated in the video above.
+   they will be merged together, resulting in only a single new vertex.
 Interpolation
    This can be set to either cubic or linear. Linear is just a flat interpolation,
    while cubic tries to retain the surface tangents, resulting in more fluid curves.



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