[Bf-docboard-svn] bf-manual: [9706] trunk/blender_docs/manual/modeling: Merge branch 'blender-3.4-release'
Aaron Carlisle
noreply at blender.org
Sat Nov 19 02:48:07 CET 2022
Revision: 9706
https://developer.blender.org/rBM9706
Author: Blendify
Date: 2022-11-19 02:48:07 +0100 (Sat, 19 Nov 2022)
Log Message:
-----------
Merge branch 'blender-3.4-release'
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs 2022-11-19 01:48:07 UTC (rev 9706)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -4,5 +4,5 ##
/branches/blender-3.1-release/blender_docs:8904-9230
/branches/blender-3.2-release/blender_docs:9236-9417
/branches/blender-3.3-release/blender_docs:9438-9611
-/branches/blender-3.4-release/blender_docs:9673-9700
+/branches/blender-3.4-release/blender_docs:9673-9705
/trunk/blender_docs:9673-9675
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst 2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst 2022-11-19 01:48:07 UTC (rev 9706)
@@ -30,8 +30,8 @@
Center
Origin of the scaling for each element. If multiple elements are connected, their center is averaged.
-Direction :guilabel:`Single Axis Mode Only`
- Direction in which to scale the element. This input is normalized internally, so the length does not matter.
+Axis :guilabel:`Single Axis Mode Only`
+ Axis in which to scale the element. This input is normalized internally, so the length does not matter.
Properties
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst 2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst 2022-11-19 01:48:07 UTC (rev 9706)
@@ -19,7 +19,6 @@
The node is implemented with `Dijkstra's algorithm <https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm>`__.
-
.. tip::
.. figure:: /images/modeling_geometry-nodes_mesh_shortest-edge-paths_distance.png
@@ -30,7 +29,7 @@
:doc:`/modeling/geometry_nodes/vector/vector_math` set to the *Distance* operation.
.. seealso::
-
+
This node can be used with the :doc:`/modeling/geometry_nodes/mesh/edge_paths_to_selection`
or the :doc:`/modeling/geometry_nodes/mesh/edge_paths_to_curves` to generate new geometry
based on the paths.
@@ -43,7 +42,7 @@
A selection of the goal vertices that terminate the edge paths.
Edge Cost
- The weight for each edge, used to determine the meaing of "shortest."
+ The weight for each edge, used to determine the meaning of "shortest."
Properties
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2022-11-19 01:48:07 UTC (rev 9706)
@@ -70,4 +70,4 @@
Bottom
A boolean attribute field with a selection of the faces on the bottom of the cone. If the *Fill Type*
property is set to none, then this will be a selection of the bottom edges instead. If *Radius Bottom*
- is zero, this will be a selection of the top vertex.
+ is zero, this will be a selection of the bottom vertex.
Modified: trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst 2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst 2022-11-19 01:48:07 UTC (rev 9706)
@@ -46,7 +46,7 @@
.. _bpy.ops.mesh.customdata_crease_edge_clear:
Add/Clear Edge Crease
- Adds a zero `Edge Crease <modeling-edges-crease-subdivision>` value to all edges of the mesh.
+ Adds a zero :ref:`Edge Crease <modeling-edges-crease-subdivision>` value to all edges of the mesh.
If edge crease data does exist, this operator will delete all that data.
.. _bpy.ops.mesh.customdata_crease_vertex_add:
@@ -53,5 +53,5 @@
.. _bpy.ops.mesh.customdata_crease_vertex_clear:
Add/Clear Vertex Crease
- Adds a zero `Vertex Crease <modeling-vertex-crease-subdivision>` value to all vertices of the mesh.
+ Adds a zero :ref:`Vertex Crease <modeling-vertex-crease-subdivision>` value to all vertices of the mesh.
If vertex crease data does exist, this operator will delete all that data.
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