[Bf-docboard-svn] bf-manual: [9706] trunk/blender_docs/manual/modeling: Merge branch 'blender-3.4-release'

Aaron Carlisle noreply at blender.org
Sat Nov 19 02:48:07 CET 2022


Revision: 9706
          https://developer.blender.org/rBM9706
Author:   Blendify
Date:     2022-11-19 02:48:07 +0100 (Sat, 19 Nov 2022)
Log Message:
-----------
Merge branch 'blender-3.4-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
    trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs	2022-11-19 01:48:07 UTC (rev 9706)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -4,5 +4,5 ##
 /branches/blender-3.1-release/blender_docs:8904-9230
 /branches/blender-3.2-release/blender_docs:9236-9417
 /branches/blender-3.3-release/blender_docs:9438-9611
-/branches/blender-3.4-release/blender_docs:9673-9700
+/branches/blender-3.4-release/blender_docs:9673-9705
 /trunk/blender_docs:9673-9675
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst	2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/scale_elements.rst	2022-11-19 01:48:07 UTC (rev 9706)
@@ -30,8 +30,8 @@
 Center
    Origin of the scaling for each element. If multiple elements are connected, their center is averaged.
 
-Direction :guilabel:`Single Axis Mode Only`
-   Direction in which to scale the element. This input is normalized internally, so the length does not matter.
+Axis :guilabel:`Single Axis Mode Only`
+   Axis in which to scale the element. This input is normalized internally, so the length does not matter.
 
 
 Properties

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst	2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh/shortest_edge_paths.rst	2022-11-19 01:48:07 UTC (rev 9706)
@@ -19,7 +19,6 @@
 
 The node is implemented with `Dijkstra's algorithm <https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm>`__.
 
-
 .. tip::
 
    .. figure:: /images/modeling_geometry-nodes_mesh_shortest-edge-paths_distance.png
@@ -30,7 +29,7 @@
    :doc:`/modeling/geometry_nodes/vector/vector_math` set to the *Distance* operation.
 
 .. seealso::
-   
+
    This node can be used with the :doc:`/modeling/geometry_nodes/mesh/edge_paths_to_selection`
    or the :doc:`/modeling/geometry_nodes/mesh/edge_paths_to_curves` to generate new geometry
    based on the paths.
@@ -43,7 +42,7 @@
    A selection of the goal vertices that terminate the edge paths.
 
 Edge Cost
-   The weight for each edge, used to determine the meaing of "shortest."
+   The weight for each edge, used to determine the meaning of "shortest."
 
 
 Properties

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2022-11-19 01:48:07 UTC (rev 9706)
@@ -70,4 +70,4 @@
 Bottom
    A boolean attribute field with a selection of the faces on the bottom of the cone. If the *Fill Type*
    property is set to none, then this will be a selection of the bottom edges instead. If *Radius Bottom*
-   is zero, this will be a selection of the top vertex.
+   is zero, this will be a selection of the bottom vertex.

Modified: trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst	2022-11-18 22:31:47 UTC (rev 9705)
+++ trunk/blender_docs/manual/modeling/meshes/properties/custom_data.rst	2022-11-19 01:48:07 UTC (rev 9706)
@@ -46,7 +46,7 @@
 .. _bpy.ops.mesh.customdata_crease_edge_clear:
 
 Add/Clear Edge Crease
-   Adds a zero `Edge Crease <modeling-edges-crease-subdivision>` value to all edges of the mesh.
+   Adds a zero :ref:`Edge Crease <modeling-edges-crease-subdivision>` value to all edges of the mesh.
    If edge crease data does exist, this operator will delete all that data.
 
 .. _bpy.ops.mesh.customdata_crease_vertex_add:
@@ -53,5 +53,5 @@
 .. _bpy.ops.mesh.customdata_crease_vertex_clear:
 
 Add/Clear Vertex Crease
-   Adds a zero `Vertex Crease <modeling-vertex-crease-subdivision>` value to all vertices of the mesh.
+   Adds a zero :ref:`Vertex Crease <modeling-vertex-crease-subdivision>` value to all vertices of the mesh.
    If vertex crease data does exist, this operator will delete all that data.



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