[Bf-docboard-svn] bf-manual: [9695] trunk/blender_docs/manual: Merge branch 'blender-3.4-release'

Aaron Carlisle noreply at blender.org
Thu Nov 17 21:09:39 CET 2022


Revision: 9695
          https://developer.blender.org/rBM9695
Author:   Blendify
Date:     2022-11-17 21:09:39 +0100 (Thu, 17 Nov 2022)
Log Message:
-----------
Merge branch 'blender-3.4-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/compositing/types/output/viewer.rst
    trunk/blender_docs/manual/images/node-types_GeometryNodeViewer.webp
    trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/inspection.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/output/viewer.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/index.rst
    trunk/blender_docs/manual/render/cycles/gpu_rendering.rst

Added Paths:
-----------
    trunk/blender_docs/manual/images/node-types_GeometryNodeDistributePointsInVolume.png
    trunk/blender_docs/manual/images/node-types_GeometryNodeSelfObject.webp
    trunk/blender_docs/manual/modeling/geometry_nodes/input/self_object.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_in_volume.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs	2022-11-17 20:09:39 UTC (rev 9695)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -4,5 +4,5 ##
 /branches/blender-3.1-release/blender_docs:8904-9230
 /branches/blender-3.2-release/blender_docs:9236-9417
 /branches/blender-3.3-release/blender_docs:9438-9611
-/branches/blender-3.4-release/blender_docs:9673-9681
+/branches/blender-3.4-release/blender_docs:9673-9694
 /trunk/blender_docs:9673-9675
\ No newline at end of property
Modified: trunk/blender_docs/manual/compositing/types/output/viewer.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/output/viewer.rst	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs/manual/compositing/types/output/viewer.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -8,8 +8,8 @@
    :align: right
    :alt: Viewer Node.
 
-The *Viewer* node is a temporary, in-process viewer.
-It can be plug in anywhere to inspect an image or value map in your node tree.
+The *Viewer* node allows temporarily visualizing data from inside a node graph.
+It can be plugged in anywhere to inspect an image or value map in your node tree.
 
 Select a view node with :kbd:`LMB` to switch between multiple viewer nodes.
 It is possible to automatically plug any other node into a Viewer node

Copied: trunk/blender_docs/manual/images/node-types_GeometryNodeDistributePointsInVolume.png (from rev 9694, branches/blender-3.4-release/blender_docs/manual/images/node-types_GeometryNodeDistributePointsInVolume.png)
===================================================================
(Binary files differ)

Copied: trunk/blender_docs/manual/images/node-types_GeometryNodeSelfObject.webp (from rev 9694, branches/blender-3.4-release/blender_docs/manual/images/node-types_GeometryNodeSelfObject.webp)
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/images/node-types_GeometryNodeViewer.webp
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/index.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -16,6 +16,7 @@
    material.rst
    object_info.rst
    scene_time.rst
+   self_object.rst
    string.rst
    value.rst
    vector.rst

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/input/self_object.rst (from rev 9694, branches/blender-3.4-release/blender_docs/manual/modeling/geometry_nodes/input/self_object.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/self_object.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/self_object.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -0,0 +1,38 @@
+.. index:: Geometry Nodes; Self Object
+.. _bpy.types.GeometryNodeSelfObject:
+
+****************
+Self Object Node
+****************
+
+.. figure:: /images/node-types_GeometryNodeSelfObject.webp
+   :align: right
+   :alt: Self Object node.
+
+The *Self Object* node outputs the object that contains the geometry nodes modifier
+currently being executed. This can be used to retrieve the original transforms.
+
+.. note::
+   The geometry cannot be retrieved from this object with the
+   :doc:`/modeling/geometry_nodes/input/object_info`, since its final geometry is still
+   being evaluated.
+
+
+Inputs
+======
+
+This node has no inputs.
+
+
+Properties
+==========
+
+This node has no properties.
+
+
+Outputs
+=======
+
+Self Object
+   The object currently being evaluated.
+

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/inspection.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/inspection.rst	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/inspection.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -53,8 +53,8 @@
 Viewer Node
 ===========
 
-The Viewer node is used to display intermediate geometry in the Spreadsheet.
-For more information see :doc:`/modeling/geometry_nodes/output/viewer`.
+The Viewer node is used to display intermediate geometry in the :doc:`Spreadsheet Editor </editors/spreadsheet>`
+and the Viewport. For more information see :doc:`/modeling/geometry_nodes/output/viewer`.
 
 
 Node Warnings

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/output/viewer.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/output/viewer.rst	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/output/viewer.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -6,15 +6,53 @@
 ***********
 
 .. figure:: /images/node-types_GeometryNodeViewer.webp
-   :align: center
+   :align: right
    :alt: The Viewer node.
 
-Using a *Viewer* node a geometry, and optionally a field evaluated it,
-can be displayed in the :doc:`Spreadsheet Editor </editors/spreadsheet>`.
-A node can be connected with a Viewer node by pressing :kbd:`Shift-Ctrl-LMB`,
-while hovering the mouse over it, just like in the Compositor.
+The *Viewer* node allows viewing data from inside a geometry node group in the
+:doc:`Spreadsheet Editor </editors/spreadsheet>` and the 3D Viewport.
 
+Any geometry connected can be visualized in the viewport and its attribute values
+can be read in the spreadsheet. 
 
+
+Activation and Deactivation
+---------------------------
+
+Using :kbd:`Shift-Ctrl-LMB` on any node or socket connects it to the viewer and makes it active.
+Using the same shortcut on empty space in the node editor makes deactivates the active viewer.
+When the active viewer is not visible anymore (e.g. another object is selected, or the current
+node group is exited), it is deactivated. The icon in the viewer node header can also be used
+to activate and deactivate it.
+
+.. _bpy.types.SpaceView3D.show_viewer:
+
+In the viewport, the *Show Viewer* option can turn off the viewer node visualization completely
+in order to see the final output of the object's evaluation instead.
+
+Attribute Visualization
+-----------------------
+
+When the viewer has a geometry and a separate value input connected, the values can be visualized
+with a :doc:`viewport overlays </editors/3dview/display/overlays>`. When possible, the
+:ref:`attribute domain <attribute-domains>` used to visualize the data is determined automatically.
+Otherwise, the viewer node falls back to the face corner domain on meshes and the point domain
+on curves. When necessary, the domain can be chosen manually.
+
+.. _bpy.types.View3DOverlay.show_viewer_attribute:
+.. _bpy.types.View3DOverlay.viewer_attribute_opacity:
+
+The attribute overlay opacity can be controlled with the *Viewer Node* setting in the overlays popover.
+
+The spreadsheet now only shows the "Viewer" column for the domain that is selected in the Viewer node.
+
+Pinning
+-------
+
+It can be helpful to pin a specific viewer node in the spreadsheet. When pinned, the spreadsheet
+still references the viewer node even when it becomes inactive.
+
+
 Inputs
 ======
 
@@ -31,9 +69,14 @@
 Properties
 ==========
 
-This node has no properties.
+Data Type
+   The data type used to evaluate the *Value* input, visible in the node side-bar.
 
+Domain
+   The :ref:`attribute domain <attribute-domains>` used to evaluate the *Value* input.
+   The *Auto* option chooses the domain automatically based on the connected nodes.
 
+
 Outputs
 =======
 

Copied: trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_in_volume.rst (from rev 9694, branches/blender-3.4-release/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_in_volume.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_in_volume.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_in_volume.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -0,0 +1,51 @@
+.. index:: Geometry Nodes; Distribute Points in Volume
+.. _bpy.types.GeometryNodeDistributePointsInVolume:
+
+***************************
+Distribute Points in Volume
+***************************
+
+.. figure:: /images/node-types_GeometryNodeDistributePointsInVolume.png
+   :align: center
+   :alt: Distribute Points in Volume node.
+
+
+The *Distribute Points in Volume* node creates points inside of volume grids.
+The node has two basic modes of operation: distributing points randomly, or in
+a regular grid. Both methods operate on all of the float grids in the volume.
+
+
+Inputs
+======
+
+Volume
+   Standard volume geometry input.
+
+Density
+   Number of points to sample per unit volume.
+
+Spacing
+   Spacing between grid points.
+
+Threshold
+   Minimum value of a volume cell to contain a grid point
+
+
+Properties
+==========
+
+Distribution Method
+   :Random:
+      Distribute points randomly inside of the volume. The local point count is implicitly
+      defined as a product of of the global from the *Density* input and the local voxel value.
+      This method creates a distribution that is not stable as the input volume deforms.
+   :Grid:
+      Distribute the points in a grid pattern inside of the volume. At each grid point, the voxel
+      value is used to determine whether to add a point.
+
+
+Outputs
+=======
+
+Points
+   Standard point cloud geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst	2022-11-17 19:25:34 UTC (rev 9694)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/point/distribute_points_on_faces.rst	2022-11-17 20:09:39 UTC (rev 9695)
@@ -24,7 +24,7 @@
 Inputs
 ======
 
-Geometry
+Mesh
    Standard geometry input.
 

@@ Diff output truncated at 10240 characters. @@


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