[Bf-docboard-svn] bf-manual: [9666] trunk/blender_docs/manual/modeling/meshes/editing: Fix: Incorrect path to bevel operator

Aaron Carlisle noreply at blender.org
Thu Nov 3 03:25:23 CET 2022


Revision: 9666
          https://developer.blender.org/rBM9666
Author:   Blendify
Date:     2022-11-03 03:25:22 +0100 (Thu, 03 Nov 2022)
Log Message:
-----------
Fix: Incorrect path to bevel operator

Fixes T102222

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
    trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst

Modified: trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst	2022-11-03 02:22:27 UTC (rev 9665)
+++ trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst	2022-11-03 02:25:22 UTC (rev 9666)
@@ -9,9 +9,9 @@
 
    :Mode:      Edit Mode
    :Menu:      :menuselection:`Edge --> Bevel Edges`
-   :Shortcut:  :kbd:`Ctrl-B`
-   :Menu:      :menuselection:`Vertex --> Bevel Vertices` (vertex bevel)
-   :Shortcut:  :kbd:`Shift-Ctrl-B` (vertex bevel)
+   :Shortcut:  :kbd:`Ctrl-B` (Bevel Edges)
+   :Menu:      :menuselection:`Vertex --> Bevel Vertices`
+   :Shortcut:  :kbd:`Shift-Ctrl-B` (Bevel Vertices)
 
 The *Bevel* tool allows you to create chamfered or rounded corners on geometry.
 A bevel is an effect that smooths out edges and corners.

Modified: trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst	2022-11-03 02:22:27 UTC (rev 9665)
+++ trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst	2022-11-03 02:25:22 UTC (rev 9666)
@@ -7,10 +7,10 @@
 .. reference::
 
    :Mode:      Edit Mode
+   :Menu:      :menuselection:`Edge --> Bevel Edges`
+   :Shortcut:  :kbd:`Ctrl-B` (Bevel Edges)
    :Menu:      :menuselection:`Vertex --> Bevel Vertices`
-   :Shortcut:  :kbd:`Shift-Ctrl-B`
-   :Menu:      :menuselection:`Vertex --> Bevel Edges` (edge bevel)
-   :Shortcut:  :kbd:`Ctrl-B` (edge bevel)
+   :Shortcut:  :kbd:`Shift-Ctrl-B` (Bevel Vertices)
 
 The *Bevel* tool rounds off edges or corners of a mesh at the point of the selected vertices.
 In "vertex only" mode, the *Bevel Vertices* tool works on selected vertices



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