[Bf-docboard-svn] bf-manual: [9666] trunk/blender_docs/manual/modeling/meshes/editing: Fix: Incorrect path to bevel operator
Aaron Carlisle
noreply at blender.org
Thu Nov 3 03:25:23 CET 2022
Revision: 9666
https://developer.blender.org/rBM9666
Author: Blendify
Date: 2022-11-03 03:25:22 +0100 (Thu, 03 Nov 2022)
Log Message:
-----------
Fix: Incorrect path to bevel operator
Fixes T102222
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst
Modified: trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst 2022-11-03 02:22:27 UTC (rev 9665)
+++ trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst 2022-11-03 02:25:22 UTC (rev 9666)
@@ -9,9 +9,9 @@
:Mode: Edit Mode
:Menu: :menuselection:`Edge --> Bevel Edges`
- :Shortcut: :kbd:`Ctrl-B`
- :Menu: :menuselection:`Vertex --> Bevel Vertices` (vertex bevel)
- :Shortcut: :kbd:`Shift-Ctrl-B` (vertex bevel)
+ :Shortcut: :kbd:`Ctrl-B` (Bevel Edges)
+ :Menu: :menuselection:`Vertex --> Bevel Vertices`
+ :Shortcut: :kbd:`Shift-Ctrl-B` (Bevel Vertices)
The *Bevel* tool allows you to create chamfered or rounded corners on geometry.
A bevel is an effect that smooths out edges and corners.
Modified: trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst 2022-11-03 02:22:27 UTC (rev 9665)
+++ trunk/blender_docs/manual/modeling/meshes/editing/vertex/bevel_vertices.rst 2022-11-03 02:25:22 UTC (rev 9666)
@@ -7,10 +7,10 @@
.. reference::
:Mode: Edit Mode
+ :Menu: :menuselection:`Edge --> Bevel Edges`
+ :Shortcut: :kbd:`Ctrl-B` (Bevel Edges)
:Menu: :menuselection:`Vertex --> Bevel Vertices`
- :Shortcut: :kbd:`Shift-Ctrl-B`
- :Menu: :menuselection:`Vertex --> Bevel Edges` (edge bevel)
- :Shortcut: :kbd:`Ctrl-B` (edge bevel)
+ :Shortcut: :kbd:`Shift-Ctrl-B` (Bevel Vertices)
The *Bevel* tool rounds off edges or corners of a mesh at the point of the selected vertices.
In "vertex only" mode, the *Bevel Vertices* tool works on selected vertices
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