[Bf-docboard-svn] bf-manual-translations: [7798] trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po: sk - translation after r9307
Jozef Matta
noreply at blender.org
Thu May 26 09:04:29 CEST 2022
Revision: 7798
https://developer.blender.org/rBMT7798
Author: pegas923
Date: 2022-05-26 09:04:29 +0200 (Thu, 26 May 2022)
Log Message:
-----------
sk - translation after r9307
Revision Links:
--------------
https://developer.blender.org/rBMT9307
Modified Paths:
--------------
trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2022-05-25 09:02:05 UTC (rev 7797)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/blender_manual.po 2022-05-26 07:04:29 UTC (rev 7798)
@@ -8,8 +8,8 @@
msgstr ""
"Project-Id-Version: Blender 3.3 Manual 3.3\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-05-25 08:40+0200\n"
-"PO-Revision-Date: 2022-05-25 11:00+0200\n"
+"POT-Creation-Date: 2022-05-26 07:58+0200\n"
+"PO-Revision-Date: 2022-05-26 09:01+0200\n"
"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
"Language-Team: jm\n"
"Language: sk\n"
@@ -1958,7 +1958,7 @@
#: ../../manual/render/shader_nodes/textures/environment.rst:66
#: ../../manual/render/shader_nodes/textures/gradient.rst:48
#: ../../manual/render/shader_nodes/textures/ies.rst:44
-#: ../../manual/render/shader_nodes/textures/image.rst:102
+#: ../../manual/render/shader_nodes/textures/image.rst:103
#: ../../manual/render/shader_nodes/textures/magic.rst:43
#: ../../manual/render/shader_nodes/textures/musgrave.rst:85
#: ../../manual/render/shader_nodes/textures/noise.rst:63
@@ -4329,7 +4329,7 @@
#: ../../manual/addons/mesh/snap_utilities_line.rst:23
#: ../../manual/addons/mesh/snap_utilities_line.rst:84
#: ../../manual/addons/mesh/tinycad.rst:68
-#: ../../manual/addons/mesh/tissue.rst:469
+#: ../../manual/addons/mesh/tissue.rst:471
#: ../../manual/addons/node/node_arrange.rst:34
#: ../../manual/addons/node/node_presets.rst:25
#: ../../manual/addons/node/node_wrangler.rst:32
@@ -6027,7 +6027,7 @@
#: ../../manual/addons/mesh/looptools.rst:238
#: ../../manual/addons/mesh/relax.rst:31
#: ../../manual/addons/mesh/tinycad.rst:75
-#: ../../manual/addons/mesh/tissue.rst:476
+#: ../../manual/addons/mesh/tissue.rst:478
#: ../../manual/addons/node/node_presets.rst:32
#: ../../manual/addons/node/node_wrangler.rst:427
#: ../../manual/addons/object/align_tools.rst:50
@@ -6250,7 +6250,7 @@
#: ../../manual/addons/mesh/relax.rst:32
#: ../../manual/addons/mesh/snap_utilities_line.rst:9
#: ../../manual/addons/mesh/tinycad.rst:76
-#: ../../manual/addons/mesh/tissue.rst:477
+#: ../../manual/addons/mesh/tissue.rst:479
#: ../../manual/addons/node/node_presets.rst:33
#: ../../manual/addons/node/node_wrangler.rst:428
#: ../../manual/addons/object/align_tools.rst:51
@@ -10988,7 +10988,7 @@
#: ../../manual/addons/add_curve/assign_shape_keys.rst:67
#: ../../manual/addons/add_curve/curve_tools.rst:181
-#: ../../manual/addons/mesh/tissue.rst:473
+#: ../../manual/addons/mesh/tissue.rst:475
msgid ":menuselection:`Sidebar --> Edit tab`"
msgstr ":menuselection:`Bočný panel --> Upraviť`"
@@ -11343,7 +11343,7 @@
#: ../../manual/grease_pencil/modifiers/color/opacity.rst:26
#: ../../manual/grease_pencil/modifiers/color/tint.rst:22
#: ../../manual/grease_pencil/modifiers/generate/build.rst:34
-#: ../../manual/grease_pencil/modifiers/generate/envelope.rst:22
+#: ../../manual/grease_pencil/modifiers/generate/envelope.rst:23
#: ../../manual/grease_pencil/modifiers/generate/length.rst:21
#: ../../manual/grease_pencil/modifiers/generate/simplify.rst:54
#: ../../manual/grease_pencil/modifiers/modify/texture_mapping.rst:56
@@ -11462,7 +11462,7 @@
#: ../../manual/modeling/meshes/properties/vertex_groups/vertex_groups.rst:0
#: ../../manual/modeling/meshes/properties/vertex_groups/vertex_weights.rst:0
#: ../../manual/modeling/meshes/retopology.rst:0
-#: ../../manual/modeling/meshes/retopology.rst:131
+#: ../../manual/modeling/meshes/retopology.rst:132
#: ../../manual/modeling/meshes/selecting/all_by_trait.rst:0
#: ../../manual/modeling/meshes/selecting/checker_deselect.rst:0
#: ../../manual/modeling/meshes/selecting/introduction.rst:0
@@ -12828,7 +12828,7 @@
#: ../../manual/addons/import_export/scene_fbx.rst:179
#: ../../manual/addons/import_export/scene_x3d.rst:55
#: ../../manual/addons/mesh/inset_straight_skeleton.rst:33
-#: ../../manual/addons/mesh/tissue.rst:127
+#: ../../manual/addons/mesh/tissue.rst:128
#: ../../manual/addons/render/povray.rst:439
#: ../../manual/animation/armatures/bones/tools/toolbar.rst:31
#: ../../manual/animation/constraints/relationship/child_of.rst:48
@@ -14755,7 +14755,7 @@
#: ../../manual/render/freestyle/introduction.rst:67
#: ../../manual/render/layers/passes.rst:321
#: ../../manual/scene_layout/object/editing/parent.rst:356
-#: ../../manual/sculpt_paint/sculpting/tool_settings/remesh.rst:71
+#: ../../manual/sculpt_paint/sculpting/tool_settings/remesh.rst:72
#: ../../manual/sculpt_paint/texture_paint/introduction.rst:138
msgid "Known Limitations"
msgstr "Známe limity"
@@ -17097,7 +17097,7 @@
msgstr "X+, X-, Y+, Y-, Z+, Z-"
#: ../../manual/addons/import_export/images_as_planes.rst:120
-#: ../../manual/addons/mesh/tissue.rst:130
+#: ../../manual/addons/mesh/tissue.rst:131
#: ../../manual/animation/constraints/relationship/floor.rst:31
#: ../../manual/animation/constraints/relationship/follow_path.rst:86
#: ../../manual/animation/constraints/transform/copy_location.rst:36
@@ -17701,10 +17701,10 @@
#: ../../manual/addons/import_export/mesh_atomic.rst:133
msgid ""
-"The sticks of one element are put into one instancing vertice structure and "
-"the sticks appear as cylinders. The instancing vertice structure makes the "
+"The sticks of one element are put into one instancing vertex structure and "
+"the sticks appear as cylinders. The instancing vertex structure makes the "
"displaying and loading of many sticks relatively fast (see Section `The "
-"instancing vertice structure`_ for more info). Options *Unit* is the length "
+"instancing vertex structure`_ for more info). Options *Unit* is the length "
"of a unit (a small cylinder): several of such units are put together forming "
"actually the stick (cylinder). The longer the unit length is the less is the "
"number of such units and thus the faster is the displaying. However, if the "
@@ -17715,17 +17715,17 @@
"distance between the bonds measured in stick diameter."
msgstr ""
"Tyčinky jedného prvku sa vložia do jednej inštancie štruktúry vrcholov a "
-"tyčinky sa zobrazia ako valce. Vďaka inštancii štruktúry vrcholov je "
-"zobrazenie a načítanie mnohých tyčiniek relatívne rýchle (viac informácií "
-"nájdete v časti `Inštancia štruktúry vrcholov`_). Možnosti *Jednotka* je "
-"dĺžka jednotky (malého valca): niekoľko takýchto jednotiek je zložených "
-"dohromady a tvoria vlastne tyčinku (valec). Čím dlhšia je jednotka, tým "
-"menší je počet takýchto jednotiek, a teda tým rýchlejšie je zobrazovanie. Ak "
-"je však dĺžka jednotky príliš dlhá, tyčinka sa nakoniec stane dlhšou ako "
-"dĺžka väzby (vzdialenosť medzi atómami). To potom môže viesť k \"efektu "
-"prekrývania\", keď tyčinka pretína atómy. Možnosť *Väzby* zobrazuje okrem "
-"jednoduchých aj dvojité, trojité atď. väzby, zatiaľ čo možnosť *Vzdialenosť* "
-"je vzdialenosť medzi väzbami meraná priemerom tyčinky."
+"tyčinky sa zobrazia ako valce. Vďaka vytvoreniu inštancii štruktúry vrcholov "
+"je zobrazenie a načítanie mnohých tyčiniek relatívne rýchle (viac informácií "
+"nájdete v časti `Vytvorenie inštancie štruktúry vrcholov`_). Možnosti "
+"*Jednotka* je dĺžka jednotky (valčeka): niekoľko takýchto jednotiek je "
+"zložených dohromady a tvoria vlastne tyčinku (valec). Čím dlhšia je "
+"jednotka, tým menší je počet takýchto jednotiek, a teda tým rýchlejšie je "
+"zobrazovanie. Ak je však dĺžka jednotky príliš dlhá, tyčinka sa nakoniec "
+"stane dlhšou ako dĺžka väzby (vzdialenosť medzi atómami). To potom môže "
+"viesť k \"efektu prekrývania\", keď tyčinka pretína atómy. Možnosť *Väzby* "
+"zobrazuje okrem jednoduchých aj dvojité, trojité atď. väzby, zatiaľ čo "
+"možnosť *Vzdialenosť* je vzdialenosť medzi väzbami meraná priemerom paličky."
#: ../../manual/addons/import_export/mesh_atomic.rst:148
#: ../../manual/addons/rigging/rigify/rig_types/skin.rst:5
@@ -17864,7 +17864,7 @@
"všetky snímky!"
#: ../../manual/addons/import_export/mesh_atomic.rst:174
-msgid "The instancing vertice structure"
+msgid "The instancing vertex structure"
msgstr "Vytváranie inštancie štruktúry vrcholov"
#: ../../manual/addons/import_export/mesh_atomic.rst:180
@@ -17884,9 +17884,9 @@
#: ../../manual/addons/import_export/mesh_atomic.rst:185
msgid ""
"When atomic structures are imported via the PDB or XYZ importer, the atoms "
-"are put into a so-called *instancing vertice structures*, somewhat into "
+"are put into a so-called *instancing vertex structures*, somewhat into "
"'groups' of elements. For instance, all sodium atoms of a NaCl structure "
-"form one instancing vertice structure, and the same applies for the chlorine "
+"form one instancing vertex structure, and the same applies for the chlorine "
"atoms (see figure). In the case of the sodium atoms, there is a collection "
"*Sodium* that includes the collection *Sodium_atom*. Within the latter, the "
"*Sodium_mesh* is composed of the mesh itself (*Mesh_Sodium*) and a ball "
@@ -17939,8 +17939,8 @@
#: ../../manual/addons/import_export/mesh_atomic.rst:217
msgid ""
-"For this, the respective vertice has to be displaced: go into the *Edit "
-"Mode* and select the atom. You can now displace the atom (vertice)."
+"For this, the respective vertex has to be displaced: go into the *Edit Mode* "
+"and select the atom. You can now displace the atom (vertex)."
msgstr ""
"Na tento účel je potrebné posunúť príslušný vrchol: prejdite do *režimu "
"editácie* a vyberte atóm. Teraz môžete atóm (vrchol) premiestniť."
@@ -17981,8 +17981,8 @@
#: ../../manual/addons/import_export/mesh_atomic.rst:234
msgid ""
-"**Converting All Atoms of an Instancing Vertice Structure to Real "
-"Independent Objects**"
+"**Converting All Atoms of an Instancing Vertex Structure to Real Independent "
+"Objects**"
msgstr ""
"**Konverzia všetkých atómov inštancie štruktúry vrcholov na skutočné "
"nezávislé objekty**"
@@ -17991,8 +17991,8 @@
msgid ""
"Do the following: Select the atomic structures with the mouse and use :ref:"
"`bpy.ops.object.duplicates_make_real`. With this, you produce real "
-"independent objects! In the Outliner, delete the remaining instancing "
-"vertice structures, named like \"Carbon\", \"Hydrogen\", etc."
+"independent objects! In the Outliner, delete the remaining instancing vertex "
@@ Diff output truncated at 10240 characters. @@
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