[Bf-docboard-svn] bf-manual: [9365] branches/blender-3.2-release/blender_docs/manual/render/cycles/object_settings/object_data.rst: Fix grammar mistakes in MNEE information
Alaska
noreply at blender.org
Fri Jun 17 01:45:20 CEST 2022
Revision: 9365
https://developer.blender.org/rBM9365
Author: Alaska
Date: 2022-06-17 01:45:19 +0200 (Fri, 17 Jun 2022)
Log Message:
-----------
Fix grammar mistakes in MNEE information
Modified Paths:
--------------
branches/blender-3.2-release/blender_docs/manual/render/cycles/object_settings/object_data.rst
Modified: branches/blender-3.2-release/blender_docs/manual/render/cycles/object_settings/object_data.rst
===================================================================
--- branches/blender-3.2-release/blender_docs/manual/render/cycles/object_settings/object_data.rst 2022-06-10 01:17:06 UTC (rev 9364)
+++ branches/blender-3.2-release/blender_docs/manual/render/cycles/object_settings/object_data.rst 2022-06-16 23:45:19 UTC (rev 9365)
@@ -203,7 +203,7 @@
- Only refractive caustics in the shadows of objects work. Caustics from reflections or caustics that
fall outside shadows are not rendered with this technique.
- - MNEE Caustics are an approximation of caustics and will product physically inaccurate results
+ - MNEE Caustics are an approximation of caustics and will produce physically inaccurate results
in many situations. Examples include incorrect brightnesses and the incorrect representation of
caustics caused by rough or curved surfaces.
@@ -223,7 +223,7 @@
- MNEE Caustics only work if the caustic caster has smooth normals.
- - Volumetric materials can not considered when calculating MNEE caustics.
+ - Volumetric materials are not considered when calculating MNEE caustics.
- Bump and normal maps are ignored when calculating caustics.
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