[Bf-docboard-svn] bf-manual: [9342] trunk/blender_docs/manual: Merge branch 'blender-3.2-release'

Aaron Carlisle noreply at blender.org
Sat Jun 4 04:38:12 CEST 2022


Revision: 9342
          https://developer.blender.org/rBM9342
Author:   Blendify
Date:     2022-06-04 04:38:12 +0200 (Sat, 04 Jun 2022)
Log Message:
-----------
Merge branch 'blender-3.2-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/outliner/interface.rst
    trunk/blender_docs/manual/editors/timeline.rst
    trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
    trunk/blender_docs/manual/modeling/point_cloud.rst
    trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst
    trunk/blender_docs/manual/scene_layout/object/editing/apply.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs	2022-06-04 02:38:12 UTC (rev 9342)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -2,4 +2,4 ##
 /branches/blender-2.93-release/blender_docs:7959-8113
 /branches/blender-3.0-release/blender_docs:8543-9034
 /branches/blender-3.1-release/blender_docs:8904-9230
-/branches/blender-3.2-release/blender_docs:9236-9334
\ No newline at end of property
+/branches/blender-3.2-release/blender_docs:9236-9341
\ No newline at end of property
Modified: trunk/blender_docs/manual/editors/outliner/interface.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/interface.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/editors/outliner/interface.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -43,6 +43,11 @@
       (disabled) library overrides for the object and the collection, resulting in a collection > object > mesh
       library override hierarchy.
 
+      .. _bpy.ops.ed.lib_id_override_editable_toggle:
+
+      This library override view mode has a column on the right side
+      of the editor to toggle if the library is editable or not.
+
 Orphan Data
    Lists :doc:`data-blocks </files/data_blocks>`
    which are unused and/or will be lost when the file is reloaded.

Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/editors/timeline.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -112,6 +112,8 @@
 
 The *Playback* popover contains options controlling the animation playback.
 
+.. _bpy.types.Scene.sync_mode:
+
 Sync
    .. figure:: /images/editors_timeline_red-fps.png
       :figwidth: 109px

Modified: trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -56,16 +56,35 @@
 Factor
    Use a defined percentage factor to control the amount of the stroke that is visible.
 
+Object
+   Object to use as the start position of the build transition.
 
+
 Custom Range
 ------------
 
 If enabled, only modify strokes during the specified frame range.
 
-Start/End
+Start, End
    Determines the start and end frame for the build effect.
 
 
+Fade
+----
+
+Factor
+   Defines home much the stroke is fading in/out.
+
+Thickness
+   How much strength fading is applied to the stroke's thickness.
+
+Opacity
+   How much strength fading applies to the stroke's opacity.
+
+Weight Output
+   Assign a weight value to points that have started/finished the fade.
+
+
 Influence Filters
 -----------------
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -170,7 +170,7 @@
      - An edge is selected if any connected face was selected.
 
    * - Face
-     - Edge
+     - Corner
      - Each corner's value is simply a copy of the value at its face.
 
    * - ..
@@ -333,7 +333,7 @@
 
 Mode
    :Generic:
-      Inerpolate and convert the attribute between the domains and data types described on this page.
+      Interpolate and convert the attribute between the domains and data types described on this page.
    :UV Map:
       Create a :term:`UV Map` layer, editable in the UV editor. These would otherwise
       be represented by a 2D vector attribute on the face corner domain.

Modified: trunk/blender_docs/manual/modeling/point_cloud.rst
===================================================================
--- trunk/blender_docs/manual/modeling/point_cloud.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/modeling/point_cloud.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -55,7 +55,7 @@
      - *Point*
      - The radius of each point.
 
-   * - ``radius``
+   * - ``color``
      - *Color*
      - *Point*
      - The color of each point.

Modified: trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst
===================================================================
--- trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -47,6 +47,12 @@
       The cache will be baked with a single tool. All selected settings will be considered during this bake.
       The bake tool for this type can be found in the Cache panel.
 
+   .. important::
+
+      "Replay" only works when the :ref:`Playback Sync mode <bpy.types.Scene.sync_mode>` is set to "Play Every Frame".
+      If you need to use "Frame Dropping" or "Sync to Audio", consider using the "Modular" or "All" options below.
+
+
 .. _bpy.types.FluidDomainSettings.cache_frame_start:
 
 Start

Modified: trunk/blender_docs/manual/scene_layout/object/editing/apply.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/apply.rst	2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/scene_layout/object/editing/apply.rst	2022-06-04 02:38:12 UTC (rev 9342)
@@ -32,6 +32,10 @@
    this does **not** apply to their pose location, animation curves or constraints.
    This tool should be used before rigging and animation.
 
+When applying transforms to an object that shares Object Data between multiple objects,
+the object must first be made a :ref:`Single User <data-system-datablock-make-single-user>`
+which can be performed by confirming the pop-up message.
+
 When running *Apply Transform*, the :ref:`bpy.ops.screen.redo_last` panel lets you choose
 the combination of transformations to apply.
 



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