[Bf-docboard-svn] bf-manual: [9342] trunk/blender_docs/manual: Merge branch 'blender-3.2-release'
Aaron Carlisle
noreply at blender.org
Sat Jun 4 04:38:12 CEST 2022
Revision: 9342
https://developer.blender.org/rBM9342
Author: Blendify
Date: 2022-06-04 04:38:12 +0200 (Sat, 04 Jun 2022)
Log Message:
-----------
Merge branch 'blender-3.2-release'
Modified Paths:
--------------
trunk/blender_docs/manual/editors/outliner/interface.rst
trunk/blender_docs/manual/editors/timeline.rst
trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst
trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
trunk/blender_docs/manual/modeling/point_cloud.rst
trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst
trunk/blender_docs/manual/scene_layout/object/editing/apply.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs 2022-06-04 02:38:12 UTC (rev 9342)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -2,4 +2,4 ##
/branches/blender-2.93-release/blender_docs:7959-8113
/branches/blender-3.0-release/blender_docs:8543-9034
/branches/blender-3.1-release/blender_docs:8904-9230
-/branches/blender-3.2-release/blender_docs:9236-9334
\ No newline at end of property
+/branches/blender-3.2-release/blender_docs:9236-9341
\ No newline at end of property
Modified: trunk/blender_docs/manual/editors/outliner/interface.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/interface.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/editors/outliner/interface.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -43,6 +43,11 @@
(disabled) library overrides for the object and the collection, resulting in a collection > object > mesh
library override hierarchy.
+ .. _bpy.ops.ed.lib_id_override_editable_toggle:
+
+ This library override view mode has a column on the right side
+ of the editor to toggle if the library is editable or not.
+
Orphan Data
Lists :doc:`data-blocks </files/data_blocks>`
which are unused and/or will be lost when the file is reloaded.
Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/editors/timeline.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -112,6 +112,8 @@
The *Playback* popover contains options controlling the animation playback.
+.. _bpy.types.Scene.sync_mode:
+
Sync
.. figure:: /images/editors_timeline_red-fps.png
:figwidth: 109px
Modified: trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/grease_pencil/modifiers/generate/build.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -56,16 +56,35 @@
Factor
Use a defined percentage factor to control the amount of the stroke that is visible.
+Object
+ Object to use as the start position of the build transition.
+
Custom Range
------------
If enabled, only modify strokes during the specified frame range.
-Start/End
+Start, End
Determines the start and end frame for the build effect.
+Fade
+----
+
+Factor
+ Defines home much the stroke is fading in/out.
+
+Thickness
+ How much strength fading is applied to the stroke's thickness.
+
+Opacity
+ How much strength fading applies to the stroke's opacity.
+
+Weight Output
+ Assign a weight value to points that have started/finished the fade.
+
+
Influence Filters
-----------------
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -170,7 +170,7 @@
- An edge is selected if any connected face was selected.
* - Face
- - Edge
+ - Corner
- Each corner's value is simply a copy of the value at its face.
* - ..
@@ -333,7 +333,7 @@
Mode
:Generic:
- Inerpolate and convert the attribute between the domains and data types described on this page.
+ Interpolate and convert the attribute between the domains and data types described on this page.
:UV Map:
Create a :term:`UV Map` layer, editable in the UV editor. These would otherwise
be represented by a 2D vector attribute on the face corner domain.
Modified: trunk/blender_docs/manual/modeling/point_cloud.rst
===================================================================
--- trunk/blender_docs/manual/modeling/point_cloud.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/modeling/point_cloud.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -55,7 +55,7 @@
- *Point*
- The radius of each point.
- * - ``radius``
+ * - ``color``
- *Color*
- *Point*
- The color of each point.
Modified: trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst
===================================================================
--- trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/physics/fluid/type/domain/cache.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -47,6 +47,12 @@
The cache will be baked with a single tool. All selected settings will be considered during this bake.
The bake tool for this type can be found in the Cache panel.
+ .. important::
+
+ "Replay" only works when the :ref:`Playback Sync mode <bpy.types.Scene.sync_mode>` is set to "Play Every Frame".
+ If you need to use "Frame Dropping" or "Sync to Audio", consider using the "Modular" or "All" options below.
+
+
.. _bpy.types.FluidDomainSettings.cache_frame_start:
Start
Modified: trunk/blender_docs/manual/scene_layout/object/editing/apply.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/apply.rst 2022-06-04 02:37:10 UTC (rev 9341)
+++ trunk/blender_docs/manual/scene_layout/object/editing/apply.rst 2022-06-04 02:38:12 UTC (rev 9342)
@@ -32,6 +32,10 @@
this does **not** apply to their pose location, animation curves or constraints.
This tool should be used before rigging and animation.
+When applying transforms to an object that shares Object Data between multiple objects,
+the object must first be made a :ref:`Single User <data-system-datablock-make-single-user>`
+which can be performed by confirming the pop-up message.
+
When running *Apply Transform*, the :ref:`bpy.ops.screen.redo_last` panel lets you choose
the combination of transformations to apply.
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