[Bf-docboard-svn] bf-manual: [8975] trunk/blender_docs/manual: Merge branch 'blender-3.1-release'

Aaron Carlisle noreply at blender.org
Wed Feb 16 20:21:26 CET 2022


Revision: 8975
          https://developer.blender.org/rBM8975
Author:   Blendify
Date:     2022-02-16 20:21:25 +0100 (Wed, 16 Feb 2022)
Log Message:
-----------
Merge branch 'blender-3.1-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/spreadsheet.rst
    trunk/blender_docs/manual/interface/controls/nodes/introduction.rst

Added Paths:
-----------
    trunk/blender_docs/manual/images/render_shader-nodes_input_point-info_node.png
    trunk/blender_docs/manual/render/shader_nodes/input/point_info.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-02-16 19:20:57 UTC (rev 8974)
+++ trunk/blender_docs	2022-02-16 19:21:25 UTC (rev 8975)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,4 +1,4 ##
 /branches/blender-2.92-release/blender_docs:7610-7921
 /branches/blender-2.93-release/blender_docs:7959-8113
 /branches/blender-3.0-release/blender_docs:8543-8943
-/branches/blender-3.1-release/blender_docs:8904-8969
\ No newline at end of property
+/branches/blender-3.1-release/blender_docs:8904-8974
\ No newline at end of property
Modified: trunk/blender_docs/manual/editors/spreadsheet.rst
===================================================================
--- trunk/blender_docs/manual/editors/spreadsheet.rst	2022-02-16 19:20:57 UTC (rev 8974)
+++ trunk/blender_docs/manual/editors/spreadsheet.rst	2022-02-16 19:21:25 UTC (rev 8975)
@@ -57,6 +57,9 @@
 Row indices and column names remain visible when scrolling down or to the side.
 
 
+.. _bpy.types.SpaceSpreadsheet.geometry_component_type:
+.. _bpy.types.SpaceSpreadsheet.attribute_domain:
+
 Data Set Region
 ===============
 
@@ -63,27 +66,34 @@
 With the Data Set region on the left you can choose which geometry component and geometry domain to view.
 For each attribute domain its size is displayed, for example the number of faces.
 
-.. _bpy.types.SpaceSpreadsheet.geometry_component_type:
+Mesh
+   Mesh component containing point, corner, face and edge data.
 
-Geometry Component Type
-   Part of the geometry to display data from.
-
-   :Mesh: Mesh component containing point, corner, face and edge data.
-   :Point Cloud: Point cloud component containing only point data.
-   :Curve: Display curve data which are the attributes on splines and control points.
-   :Instances: Display which objects and collections are instanced and their transforms.
-
-.. _bpy.types.SpaceSpreadsheet.attribute_domain:
-
-Attribute Domain
-   Attribute domain to display.
-
    :Vertex: Display attributes that are stored per vertex.
    :Edge: Display attributes that are stored per edge.
    :Face: Display attributes that are stored per face.
    :Face Corner: Display attributes that are stored per face corner.
 
+Curve
+   Display curve data which are the attributes on splines and control points.
 
+   :Control Point: Display attributes that are stored per control point.
+   :Spline: Display attributes that are stored per spline.
+      
+Point Cloud
+   Point cloud component containing only point data.
+
+   :Point: Display attributes that are stored per point.
+
+Volume Grids
+   Display OpenVDB volume drid data, each grid will be represented
+   with the *Grid Name*, the *Data Type*, and the *Class*.
+   The class can be either of: Fog Volume, Level Set, or Unknown.
+
+Instances
+   Display which objects and collections are instanced and their transforms.
+
+
 Sidebar
 =======
 

Copied: trunk/blender_docs/manual/images/render_shader-nodes_input_point-info_node.png (from rev 8974, branches/blender-3.1-release/blender_docs/manual/images/render_shader-nodes_input_point-info_node.png)
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/interface/controls/nodes/introduction.rst
===================================================================
--- trunk/blender_docs/manual/interface/controls/nodes/introduction.rst	2022-02-16 19:20:57 UTC (rev 8974)
+++ trunk/blender_docs/manual/interface/controls/nodes/introduction.rst	2022-02-16 19:21:25 UTC (rev 8975)
@@ -81,6 +81,11 @@
 Wire Colors
    Color node links based on their connected sockets.
 
+.. _bpy.types.SpaceNodeOverlay.show_context_path:
+
+Context Path
+   Display breadcrumbs in the upper left for the current node tree's datablock location.
+
 .. _bpy.types.SpaceNodeEditor.show_annotation:
 
 Annotations

Copied: trunk/blender_docs/manual/render/shader_nodes/input/point_info.rst (from rev 8974, branches/blender-3.1-release/blender_docs/manual/render/shader_nodes/input/point_info.rst)
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/input/point_info.rst	                        (rev 0)
+++ trunk/blender_docs/manual/render/shader_nodes/input/point_info.rst	2022-02-16 19:21:25 UTC (rev 8975)
@@ -0,0 +1,41 @@
+.. _bpy.types.ShaderNodePointInfo:
+
+**********
+Point Info
+**********
+
+:guilabel:`Cycles Only`
+
+.. figure:: /images/render_shader-nodes_input_point-info_node.png
+   :align: right
+
+   Point Info Node.
+
+The *Point Info* node can be used in the material node tree for point cloud objects
+and gives access to the data of individual points.
+It can be useful to give some variation to a single material assigned a point cloud object.
+
+
+Inputs
+======
+
+This node has no inputs.
+
+
+Properties
+==========
+
+This node has no properties.
+
+
+Outputs
+=======
+
+Location
+   Location of the particle.
+Radius
+   Size of the particle.
+Random
+   A random per-point value in the range from 0 to 1.
+   It can for example be used in combination with a color ramp, to randomize the point color.
+



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