[Bf-docboard-svn] bf-manual-translations: [7374] trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po: Update r8931

Aaron Carlisle noreply at blender.org
Mon Feb 7 18:02:52 CET 2022


Revision: 7374
          https://developer.blender.org/rBMT7374
Author:   Blendify
Date:     2022-02-07 18:02:52 +0100 (Mon, 07 Feb 2022)
Log Message:
-----------
Update r8931

Revision Links:
--------------
    https://developer.blender.org/rBMT8931

Modified Paths:
--------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-02-07 17:02:45 UTC (rev 7373)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-02-07 17:02:52 UTC (rev 7374)
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Blender 3.1 Manual 3.1\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-02-01 16:42-0500\n"
+"POT-Creation-Date: 2022-02-07 11:50-0500\n"
 "PO-Revision-Date: 2022-01-17 14:33+0000\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at googlemail.com>\n"
 "Language: vi\n"
@@ -4139,7 +4139,7 @@
 #: ../../manual/addons/render/copy_settings.rst:19
 #: ../../manual/addons/render/povray.rst:41
 #: ../../manual/addons/render/render_freestyle_svg.rst:16
-#: ../../manual/addons/rigging/rigify/introduction.rst:52
+#: ../../manual/addons/rigging/rigify/introduction.rst:53
 #: ../../manual/addons/sequencer/power_sequencer.rst:11
 #: ../../manual/addons/system/blend_info.rst:10
 #: ../../manual/addons/system/demo_mode.rst:10
@@ -4215,7 +4215,7 @@
 #: ../../manual/addons/paint/paint_palettes.rst:18
 #: ../../manual/addons/render/copy_settings.rst:21
 #: ../../manual/addons/render/povray.rst:44
-#: ../../manual/addons/rigging/rigify/introduction.rst:54
+#: ../../manual/addons/rigging/rigify/introduction.rst:55
 #: ../../manual/addons/system/blend_info.rst:12
 #: ../../manual/addons/system/blender_id.rst:15
 #: ../../manual/addons/system/demo_mode.rst:12
@@ -5550,7 +5550,6 @@
 #: ../../manual/render/cycles/object_settings/object_data.rst:11
 #: ../../manual/render/cycles/object_settings/object_data.rst:109
 #: ../../manual/render/cycles/object_settings/object_data.rst:139
-#: ../../manual/render/cycles/render_settings/debug.rst:6
 #: ../../manual/render/cycles/render_settings/film.rst:6
 #: ../../manual/render/cycles/render_settings/grease_pencil.rst:6
 #: ../../manual/render/cycles/render_settings/hair.rst:6
@@ -5613,8 +5612,8 @@
 #: ../../manual/render/workbench/performance.rst:6
 #: ../../manual/render/workbench/sampling.rst:14
 #: ../../manual/scene_layout/collections/collections.rst:21
-#: ../../manual/scene_layout/collections/collections.rst:94
-#: ../../manual/scene_layout/collections/collections.rst:127
+#: ../../manual/scene_layout/collections/collections.rst:96
+#: ../../manual/scene_layout/collections/collections.rst:129
 #: ../../manual/scene_layout/object/editing/apply.rst:16
 #: ../../manual/scene_layout/object/editing/apply.rst:68
 #: ../../manual/scene_layout/object/editing/apply.rst:100
@@ -6687,7 +6686,7 @@
 #: ../../manual/render/layers/introduction.rst:56
 #: ../../manual/render/output/animation_player.rst:16
 #: ../../manual/render/output/properties/stereoscopy/usage.rst:4
-#: ../../manual/scene_layout/collections/collections.rst:76
+#: ../../manual/scene_layout/collections/collections.rst:78
 #: ../../manual/scene_layout/object/editing/mirror.rst:31
 #: ../../manual/scene_layout/object/editing/transform/control/axis_locking.rst:22
 #: ../../manual/scene_layout/object/editing/transform/control/precision.rst:42
@@ -11917,7 +11916,6 @@
 #: ../../manual/render/cycles/material_settings.rst
 #: ../../manual/render/cycles/object_settings/adaptive_subdiv.rst
 #: ../../manual/render/cycles/object_settings/object_data.rst
-#: ../../manual/render/cycles/render_settings/debug.rst
 #: ../../manual/render/cycles/render_settings/film.rst
 #: ../../manual/render/cycles/render_settings/grease_pencil.rst
 #: ../../manual/render/cycles/render_settings/hair.rst
@@ -13677,7 +13675,7 @@
 #: ../../manual/render/shader_nodes/shader/hair_principled.rst:150
 #: ../../manual/render/shader_nodes/textures/brick.rst:41
 #: ../../manual/render/shader_nodes/textures/musgrave.rst:39
-#: ../../manual/scene_layout/collections/collections.rst:153
+#: ../../manual/scene_layout/collections/collections.rst:155
 #: ../../manual/sculpt_paint/weight_paint/editing.rst:225
 #: ../../manual/video_editing/sequencer/sidebar/modifiers.rst:93
 msgid "Offset"
@@ -18985,7 +18983,7 @@
 #: ../../manual/grease_pencil/materials/introduction.rst:89
 #: ../../manual/modeling/meshes/properties/vertex_groups/vertex_groups.rst:77
 #: ../../manual/physics/particles/particle_system_panel.rst:27
-#: ../../manual/scene_layout/collections/collections.rst:150
+#: ../../manual/scene_layout/collections/collections.rst:152
 msgid "Specials"
 msgstr "Đặc Biệt"
 
@@ -19067,7 +19065,7 @@
 #: ../../manual/render/layers/introduction.rst:31
 #: ../../manual/render/shader_nodes/input/attribute.rst:25
 #: ../../manual/render/shader_nodes/output/aov.rst:37
-#: ../../manual/scene_layout/collections/collections.rst:144
+#: ../../manual/scene_layout/collections/collections.rst:146
 #: ../../manual/scene_layout/object/properties/display.rst:20
 #: ../../manual/video_editing/sequencer/sidebar/strip.rst:23
 msgid "Name"
@@ -19340,7 +19338,7 @@
 
 #: ../../manual/addons/interface/collection_manager.rst:199
 #: ../../manual/interface/controls/templates/data_block.rst:105
-#: ../../manual/scene_layout/collections/collections.rst:148
+#: ../../manual/scene_layout/collections/collections.rst:150
 #: ../../manual/video_editing/sequencer/sidebar/modifiers.rst:42
 msgid "Remove ``X``"
 msgstr "Loại Bỏ ``X``"
@@ -19746,8 +19744,8 @@
 #: ../../manual/physics/collision.rst:10
 #: ../../manual/physics/forces/force_fields/introduction.rst:30
 #: ../../manual/physics/introduction.rst:26 ../../manual/render/cameras.rst:26
-#: ../../manual/scene_layout/collections/collections.rst:96
-#: ../../manual/scene_layout/collections/collections.rst:129
+#: ../../manual/scene_layout/collections/collections.rst:98
+#: ../../manual/scene_layout/collections/collections.rst:131
 #: ../../manual/scene_layout/object/editing/apply.rst:18
 #: ../../manual/scene_layout/object/editing/apply.rst:70
 #: ../../manual/scene_layout/object/editing/apply.rst:102
@@ -28144,10 +28142,9 @@
 msgstr ""
 
 #: ../../manual/addons/rigging/rigify/basics.rst:13
-#: ../../manual/addons/rigging/rigify/metarigs.rst:9
 msgid ""
-"In the armature properties click on the *Generate* button to generate the"
-" rig."
+"In the armature properties click on the *Generate Rig* button to generate"
+" the rig."
 msgstr ""
 
 #: ../../manual/addons/rigging/rigify/basics.rst:17
@@ -28182,13 +28179,13 @@
 
 #: ../../manual/addons/rigging/rigify/basics.rst:28
 msgid ""
-"The precompiled meta-rigs can be found in the *Add* menu. Currently "
+"The predefined meta-rigs can be found in the *Add* menu. Currently "
 "available meta-rig types are:"
 msgstr ""
 
 #: ../../manual/addons/rigging/rigify/basics.rst:31
-msgid "Basic Human"
-msgstr "Hình Người Cơ Bản"
+msgid "Basic Human (doesn't include face and fingers)"
+msgstr ""
 
 #: ../../manual/addons/rigging/rigify/basics.rst:32
 msgid "Basic Quadruped"
@@ -28230,8 +28227,8 @@
 "Rigify assumes that 1 unit corresponds to 1 meter. So a human is about 2 "
 "units tall. If your character is in a different scale and you are more "
 "familiar with modeling rather than rigging, it is suggested to scale it "
-"to Rigify dimensions before positioning the meta-rig bones. f you want to"
-" scale the character's geometry, we suggest you to first scale up the "
+"to Rigify dimensions before positioning the meta-rig bones. If you want "
+"to scale the character's geometry, we suggest you to first scale up the "
 "character in Object Mode, then apply the geometry scale with the *Apply "
 "Scale* tool."
 msgstr ""
@@ -28341,34 +28338,44 @@
 #: ../../manual/addons/rigging/rigify/basics.rst:113
 msgid ""
 "With the bones in the correct positions, jump back in Object Mode, go to "
-"the Armature tab, scroll down to the bottom and click on the *Generate* "
-"button to finalize the rig creation. The generation process will take "
-"from few seconds to one minute depending on rig complexity and hardware "
-"specifications of your machine. If the generated rig needs tweaking, you "
-"can modify the meta-rig accordingly and then click again on the generate "
-"button. If the rig already exists, Rigify will simply overwrite it "
-"retaining all your modifiers and constraints and -- where possible -- all"
-" the previously generated features."
+"the Armature tab, scroll down to the bottom and click on the *Generate "
+"Rig* button to finalize the rig creation. The generation process will "
+"take from few seconds to one minute depending on rig complexity and "
+"hardware specifications of your machine. If the generated rig needs "
+"tweaking, you can modify the meta-rig accordingly and then click again on"
+" the generate button. If the rig already exists, Rigify will simply "
+"overwrite it retaining all your modifiers and constraints and -- where "
+"possible -- all the previously generated features."
 msgstr ""
 
 #: ../../manual/addons/rigging/rigify/basics.rst:122
 msgid ""
-"If you need to generate more than one rig in the scene or update a "
-"specific one (when there are more than one in the same file), follow the "
-"instructions in the `Advanced Rig Generation`_ section."
+"For information about additional generation options, see the `Advanced "
+"Rig Generation`_ section."
 msgstr ""
 
-#: ../../manual/addons/rigging/rigify/basics.rst:125
-msgid "Rig Updating"
+#: ../../manual/addons/rigging/rigify/basics.rst:126
+msgid ""
+"If the metarig uses the legacy :doc:`face rig <rig_types/faces>`, you can"
+" use the *Upgrade Face Rig* button that appears above *Generate Rig* to "
+"automatically upgrade to the new modular face system."
 msgstr ""
 
-#: ../../manual/addons/rigging/rigify/basics.rst:127
+#: ../../manual/addons/rigging/rigify/basics.rst:130
 msgid ""
+"The upgrade will preserve compatibility with existing skinning, but "
+"existing poses and animations will likely not be compatible due to subtle"
+" changes in control behavior."
+msgstr ""
+
+#: ../../manual/addons/rigging/rigify/basics.rst:135
+msgid ""
 "To make the rig overwriting work as expected, you need to have **both** "
-"the rig and the meta-rig visible before generating again."
+"the rig and the meta-rig visible before generating again. Rigify will try"
+" to unhide them in simple cases, but will abort generation if that fails."
 msgstr ""
 
-#: ../../manual/addons/rigging/rigify/basics.rst:132
+#: ../../manual/addons/rigging/rigify/basics.rst:141
 msgid ""

@@ Diff output truncated at 10240 characters. @@


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