[Bf-docboard-svn] bf-manual-translations: [7357] trunk/blender_docs/locale/ar/LC_MESSAGES/blender_manual.po: Update r8931
Aaron Carlisle
noreply at blender.org
Mon Feb 7 18:00:47 CET 2022
Revision: 7357
https://developer.blender.org/rBMT7357
Author: Blendify
Date: 2022-02-07 18:00:47 +0100 (Mon, 07 Feb 2022)
Log Message:
-----------
Update r8931
Revision Links:
--------------
https://developer.blender.org/rBMT8931
Modified Paths:
--------------
trunk/blender_docs/locale/ar/LC_MESSAGES/blender_manual.po
Modified: trunk/blender_docs/locale/ar/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/ar/LC_MESSAGES/blender_manual.po 2022-02-07 13:58:34 UTC (rev 7356)
+++ trunk/blender_docs/locale/ar/LC_MESSAGES/blender_manual.po 2022-02-07 17:00:47 UTC (rev 7357)
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Blender 2.92 Manual 2.92\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-02-01 16:42-0500\n"
+"POT-Creation-Date: 2022-02-07 11:50-0500\n"
"PO-Revision-Date: 2021-04-02 16:59+0200\n"
"Last-Translator: \n"
"Language: ar\n"
@@ -3293,7 +3293,7 @@
#: ../../manual/addons/render/copy_settings.rst:19
#: ../../manual/addons/render/povray.rst:41
#: ../../manual/addons/render/render_freestyle_svg.rst:16
-#: ../../manual/addons/rigging/rigify/introduction.rst:52
+#: ../../manual/addons/rigging/rigify/introduction.rst:53
#: ../../manual/addons/sequencer/power_sequencer.rst:11
#: ../../manual/addons/system/blend_info.rst:10
#: ../../manual/addons/system/demo_mode.rst:10
@@ -3369,7 +3369,7 @@
#: ../../manual/addons/paint/paint_palettes.rst:18
#: ../../manual/addons/render/copy_settings.rst:21
#: ../../manual/addons/render/povray.rst:44
-#: ../../manual/addons/rigging/rigify/introduction.rst:54
+#: ../../manual/addons/rigging/rigify/introduction.rst:55
#: ../../manual/addons/system/blend_info.rst:12
#: ../../manual/addons/system/blender_id.rst:15
#: ../../manual/addons/system/demo_mode.rst:12
@@ -4688,7 +4688,6 @@
#: ../../manual/render/cycles/object_settings/object_data.rst:11
#: ../../manual/render/cycles/object_settings/object_data.rst:109
#: ../../manual/render/cycles/object_settings/object_data.rst:139
-#: ../../manual/render/cycles/render_settings/debug.rst:6
#: ../../manual/render/cycles/render_settings/film.rst:6
#: ../../manual/render/cycles/render_settings/grease_pencil.rst:6
#: ../../manual/render/cycles/render_settings/hair.rst:6
@@ -4751,8 +4750,8 @@
#: ../../manual/render/workbench/performance.rst:6
#: ../../manual/render/workbench/sampling.rst:14
#: ../../manual/scene_layout/collections/collections.rst:21
-#: ../../manual/scene_layout/collections/collections.rst:94
-#: ../../manual/scene_layout/collections/collections.rst:127
+#: ../../manual/scene_layout/collections/collections.rst:96
+#: ../../manual/scene_layout/collections/collections.rst:129
#: ../../manual/scene_layout/object/editing/apply.rst:16
#: ../../manual/scene_layout/object/editing/apply.rst:68
#: ../../manual/scene_layout/object/editing/apply.rst:100
@@ -5804,7 +5803,7 @@
#: ../../manual/render/layers/introduction.rst:56
#: ../../manual/render/output/animation_player.rst:16
#: ../../manual/render/output/properties/stereoscopy/usage.rst:4
-#: ../../manual/scene_layout/collections/collections.rst:76
+#: ../../manual/scene_layout/collections/collections.rst:78
#: ../../manual/scene_layout/object/editing/mirror.rst:31
#: ../../manual/scene_layout/object/editing/transform/control/axis_locking.rst:22
#: ../../manual/scene_layout/object/editing/transform/control/precision.rst:42
@@ -10729,7 +10728,6 @@
#: ../../manual/render/cycles/material_settings.rst
#: ../../manual/render/cycles/object_settings/adaptive_subdiv.rst
#: ../../manual/render/cycles/object_settings/object_data.rst
-#: ../../manual/render/cycles/render_settings/debug.rst
#: ../../manual/render/cycles/render_settings/film.rst
#: ../../manual/render/cycles/render_settings/grease_pencil.rst
#: ../../manual/render/cycles/render_settings/hair.rst
@@ -12476,7 +12474,7 @@
#: ../../manual/render/shader_nodes/shader/hair_principled.rst:150
#: ../../manual/render/shader_nodes/textures/brick.rst:41
#: ../../manual/render/shader_nodes/textures/musgrave.rst:39
-#: ../../manual/scene_layout/collections/collections.rst:153
+#: ../../manual/scene_layout/collections/collections.rst:155
#: ../../manual/sculpt_paint/weight_paint/editing.rst:225
#: ../../manual/video_editing/sequencer/sidebar/modifiers.rst:93
msgid "Offset"
@@ -17714,7 +17712,7 @@
#: ../../manual/grease_pencil/materials/introduction.rst:89
#: ../../manual/modeling/meshes/properties/vertex_groups/vertex_groups.rst:77
#: ../../manual/physics/particles/particle_system_panel.rst:27
-#: ../../manual/scene_layout/collections/collections.rst:150
+#: ../../manual/scene_layout/collections/collections.rst:152
msgid "Specials"
msgstr ""
@@ -17796,7 +17794,7 @@
#: ../../manual/render/layers/introduction.rst:31
#: ../../manual/render/shader_nodes/input/attribute.rst:25
#: ../../manual/render/shader_nodes/output/aov.rst:37
-#: ../../manual/scene_layout/collections/collections.rst:144
+#: ../../manual/scene_layout/collections/collections.rst:146
#: ../../manual/scene_layout/object/properties/display.rst:20
#: ../../manual/video_editing/sequencer/sidebar/strip.rst:23
msgid "Name"
@@ -18063,7 +18061,7 @@
#: ../../manual/addons/interface/collection_manager.rst:199
#: ../../manual/interface/controls/templates/data_block.rst:105
-#: ../../manual/scene_layout/collections/collections.rst:148
+#: ../../manual/scene_layout/collections/collections.rst:150
#: ../../manual/video_editing/sequencer/sidebar/modifiers.rst:42
msgid "Remove ``X``"
msgstr ""
@@ -18467,8 +18465,8 @@
#: ../../manual/physics/collision.rst:10
#: ../../manual/physics/forces/force_fields/introduction.rst:30
#: ../../manual/physics/introduction.rst:26 ../../manual/render/cameras.rst:26
-#: ../../manual/scene_layout/collections/collections.rst:96
-#: ../../manual/scene_layout/collections/collections.rst:129
+#: ../../manual/scene_layout/collections/collections.rst:98
+#: ../../manual/scene_layout/collections/collections.rst:131
#: ../../manual/scene_layout/object/editing/apply.rst:18
#: ../../manual/scene_layout/object/editing/apply.rst:70
#: ../../manual/scene_layout/object/editing/apply.rst:102
@@ -26837,10 +26835,9 @@
msgstr ""
#: ../../manual/addons/rigging/rigify/basics.rst:13
-#: ../../manual/addons/rigging/rigify/metarigs.rst:9
msgid ""
-"In the armature properties click on the *Generate* button to generate the"
-" rig."
+"In the armature properties click on the *Generate Rig* button to generate"
+" the rig."
msgstr ""
#: ../../manual/addons/rigging/rigify/basics.rst:17
@@ -26875,12 +26872,12 @@
#: ../../manual/addons/rigging/rigify/basics.rst:28
msgid ""
-"The precompiled meta-rigs can be found in the *Add* menu. Currently "
+"The predefined meta-rigs can be found in the *Add* menu. Currently "
"available meta-rig types are:"
msgstr ""
#: ../../manual/addons/rigging/rigify/basics.rst:31
-msgid "Basic Human"
+msgid "Basic Human (doesn't include face and fingers)"
msgstr ""
#: ../../manual/addons/rigging/rigify/basics.rst:32
@@ -26923,8 +26920,8 @@
"Rigify assumes that 1 unit corresponds to 1 meter. So a human is about 2 "
"units tall. If your character is in a different scale and you are more "
"familiar with modeling rather than rigging, it is suggested to scale it "
-"to Rigify dimensions before positioning the meta-rig bones. f you want to"
-" scale the character's geometry, we suggest you to first scale up the "
+"to Rigify dimensions before positioning the meta-rig bones. If you want "
+"to scale the character's geometry, we suggest you to first scale up the "
"character in Object Mode, then apply the geometry scale with the *Apply "
"Scale* tool."
msgstr ""
@@ -27034,34 +27031,44 @@
#: ../../manual/addons/rigging/rigify/basics.rst:113
msgid ""
"With the bones in the correct positions, jump back in Object Mode, go to "
-"the Armature tab, scroll down to the bottom and click on the *Generate* "
-"button to finalize the rig creation. The generation process will take "
-"from few seconds to one minute depending on rig complexity and hardware "
-"specifications of your machine. If the generated rig needs tweaking, you "
-"can modify the meta-rig accordingly and then click again on the generate "
-"button. If the rig already exists, Rigify will simply overwrite it "
-"retaining all your modifiers and constraints and -- where possible -- all"
-" the previously generated features."
+"the Armature tab, scroll down to the bottom and click on the *Generate "
+"Rig* button to finalize the rig creation. The generation process will "
+"take from few seconds to one minute depending on rig complexity and "
+"hardware specifications of your machine. If the generated rig needs "
+"tweaking, you can modify the meta-rig accordingly and then click again on"
+" the generate button. If the rig already exists, Rigify will simply "
+"overwrite it retaining all your modifiers and constraints and -- where "
+"possible -- all the previously generated features."
msgstr ""
#: ../../manual/addons/rigging/rigify/basics.rst:122
msgid ""
-"If you need to generate more than one rig in the scene or update a "
-"specific one (when there are more than one in the same file), follow the "
-"instructions in the `Advanced Rig Generation`_ section."
+"For information about additional generation options, see the `Advanced "
+"Rig Generation`_ section."
msgstr ""
-#: ../../manual/addons/rigging/rigify/basics.rst:125
-msgid "Rig Updating"
+#: ../../manual/addons/rigging/rigify/basics.rst:126
+msgid ""
+"If the metarig uses the legacy :doc:`face rig <rig_types/faces>`, you can"
+" use the *Upgrade Face Rig* button that appears above *Generate Rig* to "
+"automatically upgrade to the new modular face system."
msgstr ""
-#: ../../manual/addons/rigging/rigify/basics.rst:127
+#: ../../manual/addons/rigging/rigify/basics.rst:130
msgid ""
+"The upgrade will preserve compatibility with existing skinning, but "
+"existing poses and animations will likely not be compatible due to subtle"
+" changes in control behavior."
+msgstr ""
+
+#: ../../manual/addons/rigging/rigify/basics.rst:135
+msgid ""
"To make the rig overwriting work as expected, you need to have **both** "
-"the rig and the meta-rig visible before generating again."
+"the rig and the meta-rig visible before generating again. Rigify will try"
+" to unhide them in simple cases, but will abort generation if that fails."
msgstr ""
-#: ../../manual/addons/rigging/rigify/basics.rst:132
+#: ../../manual/addons/rigging/rigify/basics.rst:141
msgid ""
"As with all Python add-ons, Blender interface cannot be updated until the"
" Python script execution is over. Wait until the rig appears to see the "
@@ -27068,27 +27075,28 @@
@@ Diff output truncated at 10240 characters. @@
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