[Bf-docboard-svn] bf-manual-translations: [8442] trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po: Modeling\Meshes (Part: 13) - [es] Translated
Israel C.
noreply at blender.org
Thu Dec 22 13:07:17 CET 2022
Revision: 8442
https://developer.blender.org/rBMT8442
Author: Mazhuka
Date: 2022-12-22 13:07:17 +0100 (Thu, 22 Dec 2022)
Log Message:
-----------
Modeling\Meshes (Part: 13) - [es] Translated
Modified Paths:
--------------
trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po
Modified: trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po 2022-12-21 10:29:04 UTC (rev 8441)
+++ trunk/blender_docs/locale/es/LC_MESSAGES/blender_manual.po 2022-12-22 12:07:17 UTC (rev 8442)
@@ -8,8 +8,8 @@
msgstr ""
"Project-Id-Version: Blender 3.5 Manual 3.5\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-12-14 08:11+0100\n"
-"PO-Revision-Date: 2022-12-14 11:50+0100\n"
+"POT-Creation-Date: 2022-12-22 11:06+0100\n"
+"PO-Revision-Date: 2022-12-22 13:06+0100\n"
"Last-Translator: Mazhuka <mazhuka at gmail.com>\n"
"Language-Team: https://www.youtube.com/channel/UC2V2kLrudatZsyYMXKHy6BA\n"
"Language: es\n"
@@ -203,7 +203,7 @@
#: ../../manual/addons/animation/copy_global_transform.rst:24
#: ../../manual/addons/animation/corrective_shape_keys.rst:23
#: ../../manual/addons/animation/turnaround_camera.rst:21
-#: ../../manual/addons/camera/camera_rigs.rst:100
+#: ../../manual/addons/camera/camera_rigs.rst:102
#: ../../manual/addons/development/icon_viewer.rst:21
#: ../../manual/addons/interface/amaranth.rst:397
#: ../../manual/addons/interface/brush_menus.rst:35
@@ -519,8 +519,8 @@
#: ../../manual/addons/animation/copy_global_transform.rst:72
#: ../../manual/addons/animation/corrective_shape_keys.rst:51
#: ../../manual/addons/animation/turnaround_camera.rst:33
-#: ../../manual/addons/camera/camera_rigs.rst:120
-#: ../../manual/addons/camera/camera_rigs.rst:192
+#: ../../manual/addons/camera/camera_rigs.rst:122
+#: ../../manual/addons/camera/camera_rigs.rst:194
#: ../../manual/addons/development/dependency_graph.rst:6
#: ../../manual/addons/development/edit_operator.rst:36
#: ../../manual/addons/development/icon_viewer.rst:36
@@ -1301,19 +1301,19 @@
#: ../../manual/modeling/meshes/uv/editing.rst:249
#: ../../manual/modeling/meshes/uv/editing.rst:263
#: ../../manual/modeling/meshes/uv/editing.rst:277
-#: ../../manual/modeling/meshes/uv/editing.rst:310
-#: ../../manual/modeling/meshes/uv/editing.rst:330
-#: ../../manual/modeling/meshes/uv/editing.rst:356
-#: ../../manual/modeling/meshes/uv/editing.rst:373
-#: ../../manual/modeling/meshes/uv/editing.rst:399
-#: ../../manual/modeling/meshes/uv/editing.rst:441
-#: ../../manual/modeling/meshes/uv/editing.rst:458
-#: ../../manual/modeling/meshes/uv/editing.rst:478
-#: ../../manual/modeling/meshes/uv/editing.rst:492
-#: ../../manual/modeling/meshes/uv/editing.rst:508
-#: ../../manual/modeling/meshes/uv/editing.rst:524
-#: ../../manual/modeling/meshes/uv/editing.rst:567
-#: ../../manual/modeling/meshes/uv/editing.rst:584
+#: ../../manual/modeling/meshes/uv/editing.rst:311
+#: ../../manual/modeling/meshes/uv/editing.rst:331
+#: ../../manual/modeling/meshes/uv/editing.rst:357
+#: ../../manual/modeling/meshes/uv/editing.rst:374
+#: ../../manual/modeling/meshes/uv/editing.rst:400
+#: ../../manual/modeling/meshes/uv/editing.rst:442
+#: ../../manual/modeling/meshes/uv/editing.rst:460
+#: ../../manual/modeling/meshes/uv/editing.rst:482
+#: ../../manual/modeling/meshes/uv/editing.rst:496
+#: ../../manual/modeling/meshes/uv/editing.rst:512
+#: ../../manual/modeling/meshes/uv/editing.rst:528
+#: ../../manual/modeling/meshes/uv/editing.rst:571
+#: ../../manual/modeling/meshes/uv/editing.rst:588
#: ../../manual/modeling/meshes/uv/tools/grab.rst:6
#: ../../manual/modeling/meshes/uv/tools/grab.rst:63
#: ../../manual/modeling/meshes/uv/tools/pinch.rst:6
@@ -1737,9 +1737,9 @@
#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:230
#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:259
#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:281
-#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:310
-#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:331
-#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:345
+#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:311
+#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:332
+#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:346
#: ../../manual/sculpt_paint/sculpting/editing/sculpt.rst:9
#: ../../manual/sculpt_paint/sculpting/editing/sculpt.rst:36
#: ../../manual/sculpt_paint/sculpting/editing/sculpt.rst:65
@@ -2465,7 +2465,7 @@
#: ../../manual/addons/add_mesh/mesh_extra_objects.rst:75
#: ../../manual/addons/animation/animall.rst:36
#: ../../manual/addons/animation/corrective_shape_keys.rst:59
-#: ../../manual/addons/camera/camera_rigs.rst:200
+#: ../../manual/addons/camera/camera_rigs.rst:202
#: ../../manual/addons/development/edit_operator.rst:44
#: ../../manual/addons/development/icon_viewer.rst:44
#: ../../manual/addons/development/is_key_free.rst:39
@@ -2568,7 +2568,7 @@
#: ../../manual/addons/animation/bone_selection_sets.rst:47
#: ../../manual/addons/animation/corrective_shape_keys.rst:60
#: ../../manual/addons/animation/turnaround_camera.rst:42
-#: ../../manual/addons/camera/camera_rigs.rst:201
+#: ../../manual/addons/camera/camera_rigs.rst:203
#: ../../manual/addons/development/edit_operator.rst:45
#: ../../manual/addons/development/icon_viewer.rst:45
#: ../../manual/addons/development/is_key_free.rst:40
@@ -2681,7 +2681,7 @@
#: ../../manual/addons/animation/copy_global_transform.rst:82
#: ../../manual/addons/animation/corrective_shape_keys.rst:61
#: ../../manual/addons/animation/turnaround_camera.rst:43
-#: ../../manual/addons/camera/camera_rigs.rst:202
+#: ../../manual/addons/camera/camera_rigs.rst:204
#: ../../manual/addons/development/dependency_graph.rst:18
#: ../../manual/addons/development/edit_operator.rst:46
#: ../../manual/addons/development/icon_viewer.rst:46
@@ -5047,7 +5047,7 @@
msgstr "Herramientas para la selección y gestión de la cámara."
#: ../../manual/addons/3d_view/stored_views.rst:41
-#: ../../manual/addons/camera/camera_rigs.rst:194
+#: ../../manual/addons/camera/camera_rigs.rst:196
#: ../../manual/addons/camera/index.rst:4
#: ../../manual/addons/render/povray.rst:416
#: ../../manual/animation/constraints/motion_tracking/follow_track.rst:33
@@ -6440,7 +6440,7 @@
#: ../../manual/sculpt_paint/sculpting/editing/face_sets.rst
#: ../../manual/sculpt_paint/sculpting/editing/face_sets.rst:83
#: ../../manual/sculpt_paint/sculpting/editing/mask.rst
-#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:289
+#: ../../manual/sculpt_paint/sculpting/editing/mask.rst:290
#: ../../manual/sculpt_paint/sculpting/editing/sculpt.rst
#: ../../manual/sculpt_paint/sculpting/tool_settings/dyntopo.rst
#: ../../manual/sculpt_paint/sculpting/tool_settings/options.rst
@@ -6512,7 +6512,7 @@
#: ../../manual/addons/add_curve/curve_tools.rst:122
#: ../../manual/addons/add_curve/curve_tools.rst:150
#: ../../manual/addons/add_curve/curve_tools.rst:171
-#: ../../manual/addons/camera/camera_rigs.rst:122
+#: ../../manual/addons/camera/camera_rigs.rst:124
#: ../../manual/advanced/operators.rst:35
#: ../../manual/advanced/operators.rst:68
#: ../../manual/advanced/operators.rst:93
@@ -7400,7 +7400,7 @@
#: ../../manual/modeling/geometry_nodes/geometry/join_geometry.rst:63
#: ../../manual/modeling/geometry_nodes/geometry/merge_by_distance.rst:21
#: ../../manual/modeling/geometry_nodes/geometry/merge_by_distance.rst:53
-#: ../../manual/modeling/geometry_nodes/geometry/sample_index.rst:33
+#: ../../manual/modeling/geometry_nodes/geometry/sample_index.rst:34
#: ../../manual/modeling/geometry_nodes/geometry/sample_nearest.rst:26
#: ../../manual/modeling/geometry_nodes/geometry/separate_components.rst:21
#: ../../manual/modeling/geometry_nodes/geometry/separate_geometry.rst:25
@@ -8145,7 +8145,7 @@
#: ../../manual/getting_started/configuration/hardware.rst:150
#: ../../manual/getting_started/configuration/hardware.rst:156
#: ../../manual/getting_started/configuration/hardware.rst:159
-#: ../../manual/render/shader_nodes/osl.rst:45
+#: ../../manual/render/shader_nodes/osl.rst:53
#: ../../manual/troubleshooting/crash.rst:44
#: ../../manual/troubleshooting/gpu/index.rst:12
#: ../../manual/troubleshooting/python.rst:24
@@ -9084,7 +9084,7 @@
#: ../../manual/addons/animation/bone_selection_sets.rst:45
#: ../../manual/addons/animation/corrective_shape_keys.rst:58
#: ../../manual/addons/animation/turnaround_camera.rst:40
-#: ../../manual/addons/camera/camera_rigs.rst:199
+#: ../../manual/addons/camera/camera_rigs.rst:201
#: ../../manual/addons/interface/copy_attributes.rst:144
msgid "to do"
msgstr ""
@@ -9165,7 +9165,7 @@
msgstr ""
#: ../../manual/addons/animation/copy_global_transform.rst:56
-#: ../../manual/addons/camera/camera_rigs.rst:93
+#: ../../manual/addons/camera/camera_rigs.rst:95
#: ../../manual/addons/system/demo_mode.rst:83
#: ../../manual/compositing/types/converter/id_mask.rst:69
#: ../../manual/compositing/types/matte/cryptomatte.rst:92
@@ -9264,7 +9264,7 @@
#: ../../manual/render/layers/passes.rst:319
#: ../../manual/scene_layout/object/editing/parent.rst:363
#: ../../manual/sculpt_paint/sculpting/tool_settings/remesh.rst:74
-#: ../../manual/sculpt_paint/texture_paint/introduction.rst:138
+#: ../../manual/sculpt_paint/texture_paint/introduction.rst:139
msgid "Known Limitations"
msgstr "Limitaciones Conocidas"
@@ -9362,7 +9362,7 @@
msgstr ""
#: ../../manual/addons/camera/camera_rigs.rst:45
-#: ../../manual/addons/camera/camera_rigs.rst:69
+#: ../../manual/addons/camera/camera_rigs.rst:71
msgid "Root Bone"
msgstr ""
@@ -9370,7 +9370,7 @@
msgid "This is the parent of the entire rig."
msgstr "Este es el padre de todo el aparejo."
-#: ../../manual/addons/camera/camera_rigs.rst:47
+#: ../../manual/addons/camera/camera_rigs.rst:48
msgid "Control Bone"
msgstr ""
@@ -9379,49 +9379,49 @@
msgid "This is the bone (named ``Camera``) that will translate the camera around. By default it will track to the aim bone."
msgstr "Este es el hueso (llamado ``Ctrl``) que trasladará a la cámara. Por defecto, rastreará al hueso Aim."
-#: ../../manual/addons/camera/camera_rigs.rst:52
+#: ../../manual/addons/camera/camera_rigs.rst:53
msgid "Aim Bone"
msgstr ""
-#: ../../manual/addons/camera/camera_rigs.rst:50
+#: ../../manual/addons/camera/camera_rigs.rst:51
msgid "The camera will point at this bone (named ``Aim``). You can also tilt the camera by rotating the aim on the Y axis."
msgstr "La cámara apuntará a este hueso(llamado ``Aim``). También puedes inclinar la cámara al rotar a aim sobre el eje Y."
@@ Diff output truncated at 10240 characters. @@
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