[Bf-docboard-svn] bf-manual: [9821] trunk/blender_docs/manual/addons/camera/camera_rigs.rst: Additional fixing of long lines to satisfy 'make check_syntax'

Nikhil Shringarpurey noreply at blender.org
Wed Dec 21 22:42:20 CET 2022


Revision: 9821
          https://developer.blender.org/rBM9821
Author:   Nikhil.Net
Date:     2022-12-21 22:42:20 +0100 (Wed, 21 Dec 2022)
Log Message:
-----------
Additional fixing of long lines to satisfy 'make check_syntax'

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/camera/camera_rigs.rst

Modified: trunk/blender_docs/manual/addons/camera/camera_rigs.rst
===================================================================
--- trunk/blender_docs/manual/addons/camera/camera_rigs.rst	2022-12-21 21:41:04 UTC (rev 9820)
+++ trunk/blender_docs/manual/addons/camera/camera_rigs.rst	2022-12-21 21:42:20 UTC (rev 9821)
@@ -45,7 +45,8 @@
 Root Bone
    This is the parent of the entire rig.
 Control Bone
-   This is the bone (named ``Camera``) that will translate the camera around. By default it will track to the aim bone.
+   This is the bone (named ``Camera``) that will translate the camera around. By default it will track to the aim
+   bone.
 Aim Bone
    The camera will point at this bone (named ``Aim``).
    You can also tilt the camera by rotating the aim on the Y axis.
@@ -54,9 +55,10 @@
 2D Rig
 ======
 
-This rig is designed to provide fine controls over the framing while aiming at one direction. With it, you can frame the
-action by moving two of the corners of the camera, instead of moving and rotating it. It produces smooth movements that
-would be hard to achieve without it, by using complex drivers to calculate the appropriate camera settings.
+This rig is designed to provide fine controls over the framing while aiming at one direction. With it, you can
+frame the action by moving two of the corners of the camera, instead of moving and rotating it. It produces smooth
+movements that would be hard to achieve without it, by using complex drivers to calculate the appropriate camera
+settings.
 
 .. seealso::
 
@@ -126,8 +128,8 @@
 Only the added features will be explain here, for more information refer to the :doc:`/render/cameras` section.
 
 Set DOF Bone
-   The *Set DOF Bone* button will automatically set up the camera so that it uses the camera rig’s Aim bone as a target
-   for the depth of field (DOF).
+   The *Set DOF Bone* button will automatically set up the camera so that it uses the camera rig’s Aim bone as a
+   target for the depth of field (DOF).
 
 Focal Distance/F-Stop/Focal Length
    These are custom properties on the camera bone that drive the equivalent setting on the actual camera.



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