[Bf-docboard-svn] bf-manual: [9809] trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst: Cleanup: Improve the description of the remeshing voxel size adjusting operator
Aaron Carlisle
noreply at blender.org
Wed Dec 14 03:30:19 CET 2022
Revision: 9809
https://developer.blender.org/rBM9809
Author: Blendify
Date: 2022-12-14 03:30:19 +0100 (Wed, 14 Dec 2022)
Log Message:
-----------
Cleanup: Improve the description of the remeshing voxel size adjusting operator
Fixes T103111
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst 2022-12-14 02:02:25 UTC (rev 9808)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tool_settings/remesh.rst 2022-12-14 02:30:19 UTC (rev 9809)
@@ -22,7 +22,7 @@
sculpt at a much higher level of detail than using other features
like dyntopo which often adds more performance overhead.
-Voxel Size
+Voxel Size :kbd:`Shift-R`
The resolution or the amount of detail the remeshed mesh will have.
The value is used to define the size, in object space, of the :term:`Voxel`.
These voxels are assembled around the mesh and are used to determine the new geometry.
@@ -31,9 +31,11 @@
Lower values preserve finer details but will result in a mesh with a much more dense topology.
The voxel size also be adjusted from the 3D Viewport using :kbd:`Shift-R`.
- Using this shortcut shows a grid that has the real size of the resulting voxel size.
- Holding :kbd:`Shift` while adjusting the size allows better pressing
- while holding :kbd:`Ctrl` adjusts the size using a relative scale.
+ Using the shortcut displays an interactive grid overlay showing the resulting voxel size.
+ Moving the mouse closer to center of the grid decreases the voxel size
+ while moving away from the center increase the voxel size.
+ Holding :kbd:`Shift`` increases the precision; adjusting the voxel size in small increments.
+ Holding :kbd:`Ctrl` adjusts the voxel size relative to the current voxel size.
Sample Voxel Size
Used to adjust the *Voxel Size* by picking an area of the mesh
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