[Bf-docboard-svn] bf-manual: [9807] trunk/blender_docs/manual/render/output/properties/frame_range.rst: Time Stretching is very useful but hard to wrap one's head around initially; this is an attempt to make clarify the concept and showcase it's use by doing the following:
Aaron Carlisle
noreply at blender.org
Wed Dec 14 02:52:45 CET 2022
Revision: 9807
https://developer.blender.org/rBM9807
Author: Blendify
Date: 2022-12-14 02:52:44 +0100 (Wed, 14 Dec 2022)
Log Message:
-----------
Time Stretching is very useful but hard to wrap one's head around initially; this is an attempt to make clarify the concept and showcase it's use by doing the following:
- Clarified the core concept of "remapping" in easy language
- Include the idea of using the inputs not as absolute values but as a ratio
- Gave an example which highlights the relationship between the values
- Added a warning regarding the relationship with //Frame Start //and //Stop// which may save a lot of frustration
These changes reflect the concepts which I had to understand before using this feature successfully and also attempts to answer confusions I encountered in forums while researching the feature, thus I think a more verbose explanation for this feature would help a lot.
Author: @blackbrokkoli
Differential Revsion: https://developer.blender.org/D15583
Modified Paths:
--------------
trunk/blender_docs/manual/render/output/properties/frame_range.rst
Modified: trunk/blender_docs/manual/render/output/properties/frame_range.rst
===================================================================
--- trunk/blender_docs/manual/render/output/properties/frame_range.rst 2022-12-14 01:41:04 UTC (rev 9806)
+++ trunk/blender_docs/manual/render/output/properties/frame_range.rst 2022-12-14 01:52:44 UTC (rev 9807)
@@ -27,8 +27,15 @@
Time Remapping
==============
-Use to remap the length of an animation.
+Use to remap the length of an animation; making it run slower or faster.
+The *Old* and *New* settings may either be used as absolute values or as a ratio:
+For example, setting *Old* to a value of 2 and *New* to 1 will run the animation twice as fast.
+.. warning::
+
+ Using *Time Remapping* will not influence the *Start* or *End* frames set above,
+ so make sure that your animation is not cut off or has extraneous still frames at the end.
+
.. _bpy.types.RenderSettings.frame_map_old:
Old
More information about the Bf-docboard-svn
mailing list