[Bf-docboard-svn] bf-manual: [9782] trunk/blender_docs/manual/modeling/meshes/uv/editing.rst: Add documentation for new feature, Copy UVs and Paste UVs.

Chris Blackbourn noreply at blender.org
Thu Dec 8 23:13:02 CET 2022


Revision: 9782
          https://developer.blender.org/rBM9782
Author:   chrisbblend
Date:     2022-12-08 23:13:02 +0100 (Thu, 08 Dec 2022)
Log Message:
-----------
Add documentation for new feature, Copy UVs and Paste UVs.

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/uv/editing.rst

Modified: trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/uv/editing.rst	2022-12-08 18:37:22 UTC (rev 9781)
+++ trunk/blender_docs/manual/modeling/meshes/uv/editing.rst	2022-12-08 22:13:02 UTC (rev 9782)
@@ -433,6 +433,42 @@
 By comparison, in the *Geometry* method, the alignment will always be pointing up in the V axis,
 ignoring any previous orientation.
 
+.. _bpy.ops.uv.copy:
+
+Copy UVs
+========
+
+.. reference::
+
+   :Editor:    UV Editor
+   :Mode:      Edit Mode
+   :Menu:      :menuselection:`UV --> Copy UVs`
+
+For each selected UV island, the *Copy UVs* tool will copy it's topology and UV coordinates into a temporary clipboard for later use with the *Paste UVs* tool.
+
+.. note::
+
+   The *Copy UVs* tool currently uses an internal clipboard which is not shared between instances of blender.
+
+.. _bpy.ops.uv.paste:
+
+Paste UVs
+=========
+
+.. reference::
+
+   :Editor:    UV Editor
+   :Mode:      Edit Mode
+   :Menu:      :menuselection:`UV --> Paste UVs`
+
+For each selected UV island, the *Paste UVs* tool will attempt to match the topology of an island stored in the internal clipboard.
+If a match is found, the UVs stored in the clipboard for the original island will be pasted onto the currently selected island.
+
+For example, if a triangle attached to a quad attached to a quad is in the clipboard, then a different triangle<=>quad<=>quad is selected,
+then the topologies match, and the UVs will be pasted over the current selection.
+
+For best results, you may want to use the Rip tool, or :menuselection:`UV > Split > Selection`, prior to using *Paste UVs*.
+
 .. _bpy.ops.uv.hide:
 .. _bpy.ops.uv.reveal:
 



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