[Bf-docboard-svn] bf-manual: [9772] trunk/blender_docs/manual/sculpt_paint/brush: Sculpt: Clarify Texture Rake and Random availability

Aaron Carlisle noreply at blender.org
Thu Dec 8 17:46:40 CET 2022


Revision: 9772
          https://developer.blender.org/rBM9772
Author:   Blendify
Date:     2022-12-08 17:46:40 +0100 (Thu, 08 Dec 2022)
Log Message:
-----------
Sculpt: Clarify Texture Rake and Random availability

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/brush/texture.rst
    trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst

Modified: trunk/blender_docs/manual/sculpt_paint/brush/texture.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/texture.rst	2022-12-08 04:13:59 UTC (rev 9771)
+++ trunk/blender_docs/manual/sculpt_paint/brush/texture.rst	2022-12-08 16:46:40 UTC (rev 9772)
@@ -80,13 +80,16 @@
 .. _bpy.types.BrushTextureSlot.use_rake:
 
 Rake :kbd:`R`
-   Angle follows the direction of the brush stroke. Not available with *3D* textures.
-   (Shortcut sculpting only.)
+   Angle follows the direction of the brush stroke.
+   Not available with *3D*, *Tiled*, or *Stencil* Mapping types.
+   The shortcut is not available in Sculpt mode.
 
 .. _bpy.types.BrushTextureSlot.use_random:
 
 Random :kbd:`R`
    Angle is randomized per dab.
+   Not available with *3D*, *Tiled*, or *Stencil* Mapping types.
+   The shortcut is not available in Sculpt mode.
 
    .. _bpy.types.BrushTextureSlot.random_angle:
 

Modified: trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst	2022-12-08 04:13:59 UTC (rev 9771)
+++ trunk/blender_docs/manual/sculpt_paint/brush/texture_mask.rst	2022-12-08 16:46:40 UTC (rev 9772)
@@ -60,8 +60,10 @@
    This is the rotation angle of the texture brush.
 Rake
    Angle follows the direction of the brush stroke.
+   Not available with *3D*, *Tiled*, or *Stencil* Mapping types.
 Random
    Angle is randomized per dab.
+   Not available with *3D*, *Tiled*, or *Stencil* Mapping types.
 
    Random Angle
       Constraints the random deviation to a range.



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