[Bf-docboard-svn] bf-manual: [9755] branches/blender-3.4-release/blender_docs/manual/files/import_export/obj.rst: obj: implement support for PBR .mtl extensions

Aaron Carlisle noreply at blender.org
Wed Dec 7 03:24:10 CET 2022


Revision: 9755
          https://developer.blender.org/rBM9755
Author:   Blendify
Date:     2022-12-07 03:24:10 +0100 (Wed, 07 Dec 2022)
Log Message:
-----------
obj: implement support for PBR .mtl extensions

rBa99a62231e040a15c93add9ffa582ec9e1d9c4f1

Modified Paths:
--------------
    branches/blender-3.4-release/blender_docs/manual/files/import_export/obj.rst

Modified: branches/blender-3.4-release/blender_docs/manual/files/import_export/obj.rst
===================================================================
--- branches/blender-3.4-release/blender_docs/manual/files/import_export/obj.rst	2022-12-07 02:02:41 UTC (rev 9754)
+++ branches/blender-3.4-release/blender_docs/manual/files/import_export/obj.rst	2022-12-07 02:24:10 UTC (rev 9755)
@@ -48,22 +48,8 @@
 
    :Viewport: Use viewport properties.
    :Render: Use final render properties.
-Path Mode
-   When referencing paths in exported files you may want some control as to the method used since absolute paths
-   may only be correct on your own system. Relative paths, on the other hand, are more portable
-   but mean that you have to keep your files grouped when moving about on your local file system.
-   In some cases, the path doesn't matter since the target application will search
-   a set of predefined paths anyway so you have the option to strip the path too.
 
-   :Auto: Uses relative paths for files which are in a subdirectory of the exported location,
-          absolute for any directories outside that.
-   :Absolute: Uses full paths.
-   :Relative: Uses relative paths in every case (except when on a different drive on Windows).
-   :Match: Uses relative / absolute paths based on the paths used in Blender.
-   :Strip Path: Only write the filename and omit the path component.
-   :Copy: Copy the file on exporting and reference it with a relative path.
 
-
 Geometry Properties
 ^^^^^^^^^^^^^^^^^^^
 
@@ -77,8 +63,6 @@
 Colors
    Write out the active vertex colors attribute layer, if present. Colors are exported in
    "xyzrgb" OBJ extension format.
-Materials
-   Write out the MTL-file along with the OBJ. Most importers that support OBJ will also read the MTL-file.
 Triangulated Mesh
    Write out quads as two triangles. Some programs only have very basic OBJ support and only support triangles.
 Curves as NURBS
@@ -85,6 +69,29 @@
    Write out NURBS curves as OBJ NURBS rather than converting to geometry.
 
 
+Material Properties
+^^^^^^^^^^^^^^^^^^^
+
+Export
+   Write out the MTL-file along with the OBJ. Most importers that support OBJ will also read the MTL-file.
+PBR Extensions
+   Export MTL library using PBR extensions (roughness, metallic, sheen, clearcoat, anisotropy, transmission).
+Path Mode
+   When referencing paths in exported files you may want some control as to the method used since absolute paths
+   may only be correct on your own system. Relative paths, on the other hand, are more portable
+   but mean that you have to keep your files grouped when moving about on your local file system.
+   In some cases, the path doesn't matter since the target application will search
+   a set of predefined paths anyway so you have the option to strip the path too.
+
+   :Auto: Uses relative paths for files which are in a subdirectory of the exported location,
+          absolute for any directories outside that.
+   :Absolute: Uses full paths.
+   :Relative: Uses relative paths in every case (except when on a different drive on Windows).
+   :Match: Uses relative / absolute paths based on the paths used in Blender.
+   :Strip Path: Only write the filename and omit the path component.
+   :Copy: Copy the file on exporting and reference it with a relative path.
+
+
 Grouping Properties
 ^^^^^^^^^^^^^^^^^^^
 



More information about the Bf-docboard-svn mailing list