[Bf-docboard-svn] bf-manual-translations: [8403] trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po: Add changes to LC_MESSAGES/blender_manual.po; today 05/12/2022, time: 13:47

Hoang Duy Tran noreply at blender.org
Mon Dec 5 14:47:28 CET 2022


Revision: 8403
          https://developer.blender.org/rBMT8403
Author:   hoangduytran
Date:     2022-12-05 14:47:28 +0100 (Mon, 05 Dec 2022)
Log Message:
-----------
Add changes to LC_MESSAGES/blender_manual.po; today 05/12/2022, time: 13:47

Modified Paths:
--------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-12-05 12:30:32 UTC (rev 8402)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/blender_manual.po	2022-12-05 13:47:28 UTC (rev 8403)
@@ -4,7 +4,7 @@
 "Project-Id-Version: Blender 3.1 Manual 3.1\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2022-11-26 20:21+0000\n"
-"PO-Revision-Date: 2022-12-04 20:03+0000\n"
+"PO-Revision-Date: 2022-12-05 10:01+0000\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at googlemail.com>\n"
 "Language: vi\n"
 "Language-Team: London, UK <hoangduytran1960 at googlemail.com>\n"
@@ -164356,7 +164356,7 @@
 #: ../../sculpt_paint/sculpting/tools/rotate.rst:9
 #: ../../sculpt_paint/sculpting/tools/transforms.rst:23
 msgid ":menuselection:`Toolbar --> Rotate`"
-msgstr ""
+msgstr ":menuselection:`Thanh Công Cụ (Toolbar) --> Xoay Chiều (Rotate)`"
 
 #: ../../sculpt_paint/sculpting/tools/rotate.rst:11
 msgid "Rotates vertices within the brush in the direction in which the cursor is moved. The initial drag direction is the zero angle and by rotating around the center you can create a vortex effect."
@@ -164368,23 +164368,23 @@
 
 #: ../../sculpt_paint/sculpting/tools/scrape.rst:9
 msgid ":menuselection:`Toolbar --> Scrape`"
-msgstr ""
+msgstr ":menuselection:`Thanh Công Cụ (Toolbar) --> Cạo (Scrape)`"
 
 #: ../../sculpt_paint/sculpting/tools/scrape.rst:11
 msgid "The *Scrape* brush works like the *Flatten* brush, but only brings vertices above the plane downwards."
-msgstr ""
+msgstr "Đầu bút \":abbr:`Cạo (Scrape)`\" hoạt động giống như đầu bút \":abbr:`Dát Phẳng (Flatten)`\", song chỉ đưa các điểm đỉnh phía trên bề diện xuống dưới mà thôi."
 
 #: ../../sculpt_paint/sculpting/tools/scrape.rst:30
 msgid "Invert to Fill"
-msgstr "Lật Đảo Tô Phủ Kín (Invert to Fill)"
+msgstr "Lật Đảo để Lấp Đầy (Invert to Fill)"
 
 #: ../../sculpt_paint/sculpting/tools/scrape.rst:26
 msgid "When enabled, holding :kbd:`Ctrl` while sculpting changes the brush behavior to be the same as the *Fill* brush. When disabled, holding :kbd:`Ctrl` while sculpting, will push vertices above the cursor up away from the cursor."
-msgstr ""
+msgstr "Khi được bật, giữ :kbd:`Ctrl` xuống trong khi điêu khắc sẽ thay đổi hoạt động của đầu bút, giống như đầu bút \":abbr:`Lấp Đầy (Fill)`\". Khi bị tắt đi, giữ phím :kbd:`Ctrl` xuống trong khi điêu khắc, sẽ đẩy các điểm đỉnh phía trên con trỏ ra xa khỏi con trỏ."
 
 #: ../../sculpt_paint/sculpting/tools/simplify.rst:9
 msgid ":menuselection:`Toolbar --> Simplify`"
-msgstr ""
+msgstr ":menuselection:`Thanh Công Cụ (Toolbar) --> Đơn Giản Hóa (Simplify)`"
 
 #: ../../sculpt_paint/sculpting/tools/simplify.rst:11
 msgid "This brush collapses short edges (as defined by the detail size) whether or not the *Collapse Short Edges* option is enabled. This brush has no effect if dynamic topology is not enabled."
@@ -164392,11 +164392,11 @@
 
 #: ../../sculpt_paint/sculpting/tools/slide_relax.rst:4
 msgid "Slide Relax"
-msgstr "Trượt Đẩy và Nới Lỏng (Slide Relax)"
+msgstr "Trượt Đẩy Nới Lỏng (Slide Relax)"
 
 #: ../../sculpt_paint/sculpting/tools/slide_relax.rst:9
 msgid ":menuselection:`Toolbar --> Slide Relax`"
-msgstr ""
+msgstr ":menuselection:`Thanh Công Cụ (Toolbar) --> Trượt Đẩy Nới Lỏng (Slide Relax)`"
 
 #: ../../sculpt_paint/sculpting/tools/slide_relax.rst:11
 msgid "This brush slides the topology of the mesh to areas that require more detail. The brush does this while minimizing changes to the geometrical shape of the mesh. When pressing :kbd:`Shift`, the brush enters *Relax* mode which tries to create an even distribution of quads without deforming the volume of the mesh."



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