[Bf-docboard-svn] bf-manual: [9734] trunk/blender_docs/manual/modeling/meshes/uv/editing.rst: UV: Document parameters for Minimize Stretch operator.

Chris Blackbourn noreply at blender.org
Sun Dec 4 02:53:38 CET 2022


Revision: 9734
          https://developer.blender.org/rBM9734
Author:   chrisbblend
Date:     2022-12-04 02:53:36 +0100 (Sun, 04 Dec 2022)
Log Message:
-----------
UV: Document parameters for Minimize Stretch operator.

Differential Revision: https://developer.blender.org/D16568

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/uv/editing.rst

Modified: trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/uv/editing.rst	2022-12-04 01:46:59 UTC (rev 9733)
+++ trunk/blender_docs/manual/modeling/meshes/uv/editing.rst	2022-12-04 01:53:36 UTC (rev 9734)
@@ -333,8 +333,20 @@
    :Mode:      Edit Mode
    :Menu:      :menuselection:`UV --> Minimize Stretch`
 
-The *Minimize Stretch* tool, reduces UV stretch by minimizing angles. This essentially relaxes the UVs.
+The *Minimize Stretch* tool, reduces UV stretch by minimizing the difference between
+the angles in 3D and the angles in UV space.
+This tool is similar to the Relax brush sculpt tool with the *Geometry Relaxation Method*,
+but uses a different algorithm.
 
+Fill Holes
+   Just during *minimize stretch*, internal holes will be filled with temporary polygons
+   to prevent stretching and overlaps of the surrounding UVs.
+Blend
+   The fraction between 0 and 1 of the original UVs to blend in once the stretch is minimized.
+   A blend of 0 is the fully minimized stretch. Blend of 0.5 is halfway between the original UVs
+   and the minimize stretch UVs.
+Iterations
+   More iterations result in smoother UVs, but take longer to process.
 
 .. _bpy.ops.uv.stitch:
 



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