[Bf-docboard-svn] bf-manual: [9481] trunk/blender_docs/manual/scene_layout/object/editing/parent.rst: Scenes&Objects/Objects/Editing/Parenting Objects - word correction ['cube' instead 'cone']

Israel C. noreply at blender.org
Sun Aug 14 21:44:12 CEST 2022


Revision: 9481
          https://developer.blender.org/rBM9481
Author:   Mazhuka
Date:     2022-08-14 21:44:12 +0200 (Sun, 14 Aug 2022)
Log Message:
-----------
Scenes&Objects/Objects/Editing/Parenting Objects - word correction ['cube' instead 'cone']

Modified Paths:
--------------
    trunk/blender_docs/manual/scene_layout/object/editing/parent.rst

Modified: trunk/blender_docs/manual/scene_layout/object/editing/parent.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/parent.rst	2022-08-14 17:54:54 UTC (rev 9480)
+++ trunk/blender_docs/manual/scene_layout/object/editing/parent.rst	2022-08-14 19:44:12 UTC (rev 9481)
@@ -191,7 +191,7 @@
 
 In Fig. :ref:`fig-view3d-parent-bone-parent` with the 2nd bone being the bone parent of the child object cube.
 The cube is only transformed if the 1st or 2nd bones are.
-Notice altering the 3rd and 4th bones has no effect on the cone.
+Notice altering the 3rd and 4th bones has no effect on the cube.
 
 To use bone parenting, you must first select all the child objects you wish to parent to a specific armature bone,
 then :kbd:`Shift-LMB` select the armature object and switch it into Pose Mode and



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