[Bf-docboard-svn] bf-manual: [9476] trunk/blender_docs/manual: Merge branch 'blender-3.3-release'

Aaron Carlisle noreply at blender.org
Sun Aug 14 04:02:11 CEST 2022


Revision: 9476
          https://developer.blender.org/rBM9476
Author:   Blendify
Date:     2022-08-14 04:02:11 +0200 (Sun, 14 Aug 2022)
Log Message:
-----------
Merge branch 'blender-3.3-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst
    trunk/blender_docs/manual/addons/mesh/index.rst
    trunk/blender_docs/manual/files/import_export/usd.rst
    trunk/blender_docs/manual/grease_pencil/modes/draw/tools/curve.rst
    trunk/blender_docs/manual/interface/window_system/status_bar.rst
    trunk/blender_docs/manual/modeling/volumes/properties.rst
    trunk/blender_docs/manual/render/cycles/render_settings/performance.rst
    trunk/blender_docs/manual/sculpt_paint/curves_sculpting/introduction.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst

Removed Paths:
-------------
    trunk/blender_docs/manual/addons/mesh/relax.rst
    trunk/blender_docs/manual/images/3dprint_distorted.jpg
    trunk/blender_docs/manual/images/addons_mesh_tissue_weight-area-and-curvature.jpg
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombHSVA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombRGBA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombYCCA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombYUVA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepHSVA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepRGBA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepYCCA.webp
    trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepYUVA.webp
    trunk/blender_docs/manual/images/modeling_curves_tools_pen_curve-tool-settings.jpg
    trunk/blender_docs/manual/images/modeling_geometry-nodes_input_face-is-planar-simple.png
    trunk/blender_docs/manual/images/node-types_ShaderNodeCombineRGB.webp
    trunk/blender_docs/manual/images/node-types_ShaderNodeSeparateRGB.webp

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs	2022-08-14 02:02:11 UTC (rev 9476)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -3,4 +3,4 ##
 /branches/blender-3.0-release/blender_docs:8543-9034
 /branches/blender-3.1-release/blender_docs:8904-9230
 /branches/blender-3.2-release/blender_docs:9236-9417
-/branches/blender-3.3-release/blender_docs:9438-9466
\ No newline at end of property
+/branches/blender-3.3-release/blender_docs:9438-9475
\ No newline at end of property
Modified: trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -64,6 +64,17 @@
 Note: Also known as *Push/Pull Face*.
 
 
+.. _bpy.ops.mesh.relax:
+
+Relax
+-----
+
+This operation relaxes the selected vertices while retaining the shape as much as possible.
+
+To use this operation, go into Edit Mode and select the vertices you want to relax.
+To execute the script either :menuselection:`Context Menu --> Relax`
+or use :menuselection:`Mesh --> Vertices --> Relax` instead.
+
 .. reference::
 
    :Category:  Mesh

Modified: trunk/blender_docs/manual/addons/mesh/index.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/index.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/addons/mesh/index.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -15,7 +15,6 @@
    f2.rst
    inset_straight_skeleton.rst
    looptools.rst
-   relax.rst
    snap_utilities_line.rst
    tinycad.rst
    tissue.rst

Deleted: trunk/blender_docs/manual/addons/mesh/relax.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/relax.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/addons/mesh/relax.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -1,32 +0,0 @@
-
-*****
-Relax
-*****
-
-This script relaxes the selected vertices while retaining the shape as much as possible.
-
-
-Activation
-==========
-
-- Open Blender and go to Preferences then the Add-ons tab.
-- Click Mesh then Relax to enable the script.
-
-
-Usage
-=====
-
-Go into Edit Mode and select the vertices you want to relax.
-To execute the script either :menuselection:`Context Menu --> Relax`
-or use :menuselection:`Mesh --> Vertices --> Relax` instead.
-
-
-.. reference::
-
-   :Category:  Mesh
-   :Description: Relax the selected vertices while retaining the shape.
-   :Location: :menuselection:`3D Viewport --> Edit Mode Context Menu --> Relax`
-   :File: mesh_relax.py
-   :Author: Fabian Fricke
-   :License: GPL
-   :Note: This add-on is bundled with Blender.

Modified: trunk/blender_docs/manual/files/import_export/usd.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/usd.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/files/import_export/usd.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -117,8 +117,8 @@
 Relative Paths
    Use relative paths to reference external files (i.e. textures, volumes) in the exported USD file,
    otherwise use absolute paths.
-/home/aaron/Documents/projects/blender_foundation/blender/build_linux/bin/blender
 
+
 Experimental
 ------------
 

Modified: trunk/blender_docs/manual/grease_pencil/modes/draw/tools/curve.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modes/draw/tools/curve.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/grease_pencil/modes/draw/tools/curve.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -61,7 +61,7 @@
 #. Then confirm (:kbd:`Return`/:kbd:`MMB`) or cancel (:kbd:`Esc`/:kbd:`RMB`).
 
 While dragging you can hold :kbd:`Shift` to use only one manipulator to tweak the curve (like the Arc tool),
-use :kbd:`Alt` to create the arc from a center point or :kbd:`M` to flip.
+use :kbd:`Alt` to create the arc from a center point.
 
 :kbd:`NumpadPlus` and :kbd:`NumpadMinus` or using the mouse :kbd:`Wheel` will increase
 or decrease the amount of points in the final curve.

Deleted: trunk/blender_docs/manual/images/3dprint_distorted.jpg
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/addons_mesh_tissue_weight-area-and-curvature.jpg
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombHSVA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombRGBA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombYCCA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeCombYUVA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepHSVA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepRGBA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepYCCA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/compositing_node-types_CompositorNodeSepYUVA.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/modeling_curves_tools_pen_curve-tool-settings.jpg
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/modeling_geometry-nodes_input_face-is-planar-simple.png
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/node-types_ShaderNodeCombineRGB.webp
===================================================================
(Binary files differ)

Deleted: trunk/blender_docs/manual/images/node-types_ShaderNodeSeparateRGB.webp
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/interface/window_system/status_bar.rst
===================================================================
--- trunk/blender_docs/manual/interface/window_system/status_bar.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/interface/window_system/status_bar.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -16,9 +16,14 @@
 ==================
 
 The left side of the Status Bar displays mouse button shortcuts and the keymap of the active tool.
-In editors with a Toolbar, tapping :kbd:`Alt` shows the hotkeys to change to a desired tool
-(if *Alt Click Tool Prompt* is enabled in the :doc:`Keymap Preferences </editors/preferences/keymap>`).
+In editors with a Toolbar, tapping :kbd:`Alt` (or :kbd:`Option` on macOS)
+shows the hotkeys to change to a desired tool.
 
+.. tip::
+
+   This functionality can be disabled with the *Alt Click Tool Prompt*
+   preference in the :doc:`Keymap Preferences </editors/preferences/keymap>`).
+
 .. figure:: /images/interface_window-system_status-bar_ui-left.png
    :align: center
 

Modified: trunk/blender_docs/manual/modeling/volumes/properties.rst
===================================================================
--- trunk/blender_docs/manual/modeling/volumes/properties.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/modeling/volumes/properties.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -152,3 +152,12 @@
 
 Clipping :guilabel:`Cycles Only`
    Value under which voxels are considered empty space to optimize rendering.
+
+.. _bpy.types.VolumeRender.precision:
+
+Precision :guilabel:`Cycles Only`
+   Specifies volume data precision, lower values reduce memory consumption at the cost of detail.
+
+   :Full: Full float (Use 32 bit for all data).
+   :Half: Half float (Use 16 bit for all data).
+   :Variable: Automatically vary the precision and use less precision for less noticeable areas.

Modified: trunk/blender_docs/manual/render/cycles/render_settings/performance.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/render_settings/performance.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/render/cycles/render_settings/performance.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -7,13 +7,20 @@
 
    :Panel:     :menuselection:`Render --> Performance`
 
+Properties that affect render speeds or memory consumption.
+There are several presets available to help choose between different trade offs:
 
+:Default: Balances memory saving and faster rendering settings.
+:Faster Render: Uses settings to render faster at the cost of higher memory consumption.
+:Lower Memory: Uses settings to decrease memory considered at the cost of slower renders.
+
+
 Threads
 =======
 
 .. _bpy.types.RenderSettings.threads_mode:
 
-Mode
+Threads Mode
    Method to determine the maximum number of CPU cores to use while rendering.
 
    :Auto-Detect:

Modified: trunk/blender_docs/manual/sculpt_paint/curves_sculpting/introduction.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/curves_sculpting/introduction.rst	2022-08-14 01:52:20 UTC (rev 9475)
+++ trunk/blender_docs/manual/sculpt_paint/curves_sculpting/introduction.rst	2022-08-14 02:02:11 UTC (rev 9476)
@@ -36,7 +36,7 @@
    .. note::
 
       If the UV from the surface changed,

@@ Diff output truncated at 10240 characters. @@


More information about the Bf-docboard-svn mailing list