[Bf-docboard-svn] bf-manual: [9460] Merge branch 'blender-3.3-release'
Aras Pranckevicius
noreply at blender.org
Tue Aug 9 07:06:32 CEST 2022
Revision: 9460
https://developer.blender.org/rBM9460
Author: aras_p
Date: 2022-08-09 07:06:32 +0200 (Tue, 09 Aug 2022)
Log Message:
-----------
Merge branch 'blender-3.3-release'
Modified Paths:
--------------
trunk/blender_docs/manual/files/import_export/obj.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-08-09 05:05:23 UTC (rev 9459)
+++ trunk/blender_docs 2022-08-09 05:06:32 UTC (rev 9460)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -3,4 +3,4 ##
/branches/blender-3.0-release/blender_docs:8543-9034
/branches/blender-3.1-release/blender_docs:8904-9230
/branches/blender-3.2-release/blender_docs:9236-9417
-/branches/blender-3.3-release/blender_docs:9438-9457
\ No newline at end of property
+/branches/blender-3.3-release/blender_docs:9438-9459
\ No newline at end of property
Modified: trunk/blender_docs/manual/files/import_export/obj.rst
===================================================================
--- trunk/blender_docs/manual/files/import_export/obj.rst 2022-08-09 05:05:23 UTC (rev 9459)
+++ trunk/blender_docs/manual/files/import_export/obj.rst 2022-08-09 05:06:32 UTC (rev 9460)
@@ -7,8 +7,7 @@
:Menu: :menuselection:`File --> Import/Export --> Wavefront (.obj)`
-OBJ is a widely used de facto standard in the 3D industry.
-The OBJ format is a popular plain text format, however, it has only basic geometry and material support.
+OBJ format is a popular plain text format, however, it has only basic geometry and material support.
.. note::
@@ -16,17 +15,13 @@
See `Compatibility`_ for more information.
-Usage
-=====
-
-Export geometry and curves to the OBJ format.
-
-
.. _bpy.ops.wm.obj_export:
Exporting
=========
+Export geometry and curves to the OBJ format.
+
Properties
----------
@@ -89,6 +84,9 @@
Mostly this isn't needed since most applications will calculate their
own normals but to match Blender's normal map textures you will need to write these too.
+Colors
+ Write out the active vertex colors attribute layer, if present. Colors are exported in
+ "xyzrgb" OBJ extension format.
Materials
Write out the MTL-file along with the OBJ. Most importers that support OBJ will also read the MTL-file.
Triangulated Mesh
@@ -133,13 +131,7 @@
If there is a matching ``.MTL`` for the OBJ then its materials will be imported too.
-.. note::
- Blender now only supports complex node-based shading. OBJ having a fixed pipeline-like support of materials,
- this add-on uses the :doc:`generic wrapper </addons/import_export/node_shaders_info>`
- featured by Blender to convert between both.
-
-
Properties
----------
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