[Bf-docboard-svn] bf-manual: [8425] trunk/blender_docs/manual/render: Update the manual for the Cycles-X shadow catcher

Alaska noreply at blender.org
Thu Sep 23 06:49:14 CEST 2021


Revision: 8425
          https://developer.blender.org/rBM8425
Author:   Alaska
Date:     2021-09-23 06:49:14 +0200 (Thu, 23 Sep 2021)
Log Message:
-----------
Update the manual for the Cycles-X shadow catcher

Modified Paths:
--------------
    trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst
    trunk/blender_docs/manual/render/layers/passes.rst

Modified: trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst	2021-09-23 04:30:44 UTC (rev 8424)
+++ trunk/blender_docs/manual/render/cycles/object_settings/object_data.rst	2021-09-23 04:49:14 UTC (rev 8425)
@@ -27,7 +27,9 @@
       .. note::
 
          The *Shadow Catcher* outputs different results depending on if the *Shadow Catcher* pass is enabled in
-         :ref:`Render Layer <render_layers_passes_data>` settings.
+         :ref:`Render Layer <render_layers_passes_data>` settings. With the *Shadow Catcher* pass enabled, all 
+         indirect light interactions are captured. With it disabled, a simple approximation is used instead.
+         The simple approximation is used in viewport rendering.
 
       .. figure:: /images/render_cycles_object-settings_object-data_shadow-catcher.jpg
 

Modified: trunk/blender_docs/manual/render/layers/passes.rst
===================================================================
--- trunk/blender_docs/manual/render/layers/passes.rst	2021-09-23 04:30:44 UTC (rev 8424)
+++ trunk/blender_docs/manual/render/layers/passes.rst	2021-09-23 04:49:14 UTC (rev 8425)
@@ -131,6 +131,10 @@
    Ambient Occlusion
       Ambient occlusion from directly visible surfaces. BSDF color or AO factor is not included; i.e.
       it gives a 'normalized' value between 0 and 1.
+   Shadow Catcher
+      Extra indirect light information collected by objects with the
+      :ref:`Shadow Catcher <render-cycles-object-settings-visibility>` option enabled. This pass is multiplied
+      with existing footage in compositing to add the indirect lighting information to the footage.
 
 .. note::
 
@@ -214,12 +218,7 @@
 Levels
    Sets how many unique objects can be distinguished per pixel.
 
-.. _bpy.types.ViewLayer.use_pass_cryptomatte_accurate:
 
-Accurate Mode
-   Generate a more accurate Cryptomatte pass. CPU only, may render slower and use more memory.
-
-
 Typical Workflow
 ----------------
 



More information about the Bf-docboard-svn mailing list