[Bf-docboard-svn] bf-manual: [8562] branches/blender-3.0-release/blender_docs/manual: Object: support running transfer mode in any object mode

Aaron Carlisle noreply at blender.org
Thu Oct 28 21:42:53 CEST 2021


Revision: 8562
          https://developer.blender.org/rBM8562
Author:   Blendify
Date:     2021-10-28 21:42:53 +0200 (Thu, 28 Oct 2021)
Log Message:
-----------
Object: support running transfer mode in any object mode

rB69e15eb1e4a520764ca30c82dcadffe42c96707e

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/editors/3dview/modes.rst
    branches/blender-3.0-release/blender_docs/manual/sculpt_paint/sculpting/editing/sculpt.rst

Modified: branches/blender-3.0-release/blender_docs/manual/editors/3dview/modes.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/editors/3dview/modes.rst	2021-10-28 19:29:22 UTC (rev 8561)
+++ branches/blender-3.0-release/blender_docs/manual/editors/3dview/modes.rst	2021-10-28 19:42:53 UTC (rev 8562)
@@ -111,3 +111,19 @@
 - There are limits to the kinds of operations that can run on multiple objects.
 
   *You can't for example create an edge that has vertices from different objects.*
+
+
+.. _bpy.ops.object.transfer_mode:
+
+Transferring Objects
+====================
+
+.. reference::
+
+   :Mode:      All Modes
+   :Shortcut:  :kbd:`Alt-Q`
+
+Adds the object under the mouse to the current mode and removes the :term:`Active` object.
+Use this operator to quickly switch between multiple objects without having to first go to object mode.
+
+When accessed from a menu, an :ref:`ui-eyedropper` is used to select the object to add to current mode.

Modified: branches/blender-3.0-release/blender_docs/manual/sculpt_paint/sculpting/editing/sculpt.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/sculpt_paint/sculpting/editing/sculpt.rst	2021-10-28 19:29:22 UTC (rev 8561)
+++ branches/blender-3.0-release/blender_docs/manual/sculpt_paint/sculpting/editing/sculpt.rst	2021-10-28 19:42:53 UTC (rev 8562)
@@ -71,8 +71,6 @@
 which can improve performance which might degrade over time while using Dyntopo.
 
 
-.. _bpy.ops.object.transfer_mode:
-
 Transfer Sculpt Mode
 ====================
 
@@ -82,7 +80,5 @@
    :Menu:      :menuselection:`Sculpt --> Transfer Sculpt Mode`
    :Shortcut:  :kbd:`Alt-Q`
 
-Adds the object under the mouse to Sculpt Mode and removes the :term:`Active` from Sculpt Mode.
-This operator is useful to easily switch between objects when you want to sculpt on multiple objects at once.
-
-When accessed from the menu, an :ref:`ui-eyedropper` is used to select the object to add to Sculpt Mode.
+Switches Sculpt Mode from the :term:`Active` object to the object under the mouse.
+See :ref:`bpy.ops.object.transfer_mode` for more information.



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