[Bf-docboard-svn] bf-manual: [8504] trunk/blender_docs/manual/addons: Cleanup: Remove references to depericated proxies

Aaron Carlisle noreply at blender.org
Sun Oct 24 23:51:56 CEST 2021


Revision: 8504
          https://developer.blender.org/rBM8504
Author:   Blendify
Date:     2021-10-24 23:51:56 +0200 (Sun, 24 Oct 2021)
Log Message:
-----------
Cleanup: Remove references to depericated proxies

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/animation/bone_selection_sets.rst
    trunk/blender_docs/manual/addons/rigging/rigify/basics.rst

Modified: trunk/blender_docs/manual/addons/animation/bone_selection_sets.rst
===================================================================
--- trunk/blender_docs/manual/addons/animation/bone_selection_sets.rst	2021-10-24 21:50:47 UTC (rev 8503)
+++ trunk/blender_docs/manual/addons/animation/bone_selection_sets.rst	2021-10-24 21:51:56 UTC (rev 8504)
@@ -6,7 +6,7 @@
 This add-on allows the creation, deletion and editing of selection sets.
 
 Selection Sets are a feature that allows the definition of sets of bones for easy selection while animating.
-The sets can be created in local and linked proxy armatures.
+The sets can be created in local and linked armature overrides.
 
 
 Activation

Modified: trunk/blender_docs/manual/addons/rigging/rigify/basics.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/basics.rst	2021-10-24 21:50:47 UTC (rev 8503)
+++ trunk/blender_docs/manual/addons/rigging/rigify/basics.rst	2021-10-24 21:51:56 UTC (rev 8504)
@@ -250,8 +250,8 @@
 
 When linking a rig into another file, you generally want to create a collection that includes
 the generated rig and the character mesh, with another nested and hidden collection for the "WGT-" objects.
-You do not need to include the meta-rig. You then link in the collection, and either run *Make Proxy*
-and select the rig object, or run *Make Library Override*.
+You do not need to include the meta-rig. You then link in the collection and run
+:ref:`Make Library Override <bpy.ops.object.make_override_library>.
 
 The ``rig_ui.py`` text data-block responsible for the rig UI will be automatically linked along with
 the rig, you don't need to link it separately. However, the script will not run until you run it



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