[Bf-docboard-svn] bf-manual: [8498] trunk/blender_docs/manual/addons/mesh/snap_utilities_line.rst: Snap Utilities line: update documentation

Germano Cavalcante noreply at blender.org
Thu Oct 21 16:53:41 CEST 2021


Revision: 8498
          https://developer.blender.org/rBM8498
Author:   mano-wii
Date:     2021-10-21 16:53:41 +0200 (Thu, 21 Oct 2021)
Log Message:
-----------
Snap Utilities line: update documentation

https://docs.blender.org/manual/pt/dev/addons/mesh/snap_utilities_line.html

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/mesh/snap_utilities_line.rst

Modified: trunk/blender_docs/manual/addons/mesh/snap_utilities_line.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/snap_utilities_line.rst	2021-10-20 19:06:56 UTC (rev 8497)
+++ trunk/blender_docs/manual/addons/mesh/snap_utilities_line.rst	2021-10-21 14:53:41 UTC (rev 8498)
@@ -20,7 +20,62 @@
 - Click Mesh then Snap Utilities Line to enable the script.
 
 
-Description
+Usage and Workflow
+==================
+
+Once activated, a new Snap Utilities Toool will be added to the viewport toolbar, so long as a mesh object is selected.
+
+The tool is shown in both Object Mode and Edit Mode.
+
+The basic workflow is to first select an object, select LINE tool, and perform the operation with the LMB, when satisfied, finalize the transaction with a double click of the RMB.
+
+
+Using LINE tool
+===============
+
+After selecting the first point with the "RMB" you can specify the length of the line just by typing a value and pressing "Enter".
+
+When approaching the cursor to a face, edge or vertex, the cursor is automatically snapped to the element - The cursor can also be snapped to center or perpendicular of an edge.
+
+The controllers 'X', 'Y', 'Z' and 'Shift' constrain the cursor movement around the highlighted element.
+
+
+Using constraint Shift
+======================
+
+The constrain ‘Shift’ is useful for making parallel lines. To the constrain work, you need to have your cursor over an edge.
+
+
+Creating Faces
+==============
+
+In version 3.9, was implemented the option "create faces".
+
+A face is created when:
+
+- it detects the drawing of a closed segment
+- the last vertex of the segment binds to an edge that connects another vertex of the segment
+- it detects a isolated edge loop
+- redrawn existing edges and the vertex of the last segment binds to an edge that connects another vertex of the segment
+
+
+Controllers
 ===========
 
-- To Do
+'X' = Constraint the cursor movement on the axis X
+
+'Y' = Constraint the cursor movement on the axis Y
+
+'Z' = Constraint the cursor movement on the axis Z
+
+'Shift' = Constraint the cursor movement towards an edge
+
+'Enter' = Confirms the numerical value written in the header for the line length
+
+'LeftMouse' = starts the lines drawing
+
+'RightMouse' = 1 click stops the lines drawing, 2 clicks completes the tool's execution
+
+'TAB' = Snap limited only Faces
+
+'ESC' = cancel



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