[Bf-docboard-svn] bf-manual-translations: [6973] trunk/blender_docs/locale/zh-hant/LC_MESSAGES/blender_manual.po: Update r8450

Aaron Carlisle noreply at blender.org
Wed Oct 6 03:26:12 CEST 2021


Revision: 6973
          https://developer.blender.org/rBMT6973
Author:   Blendify
Date:     2021-10-06 03:26:12 +0200 (Wed, 06 Oct 2021)
Log Message:
-----------
Update r8450

Revision Links:
--------------
    https://developer.blender.org/rBMT8450

Modified Paths:
--------------
    trunk/blender_docs/locale/zh-hant/LC_MESSAGES/blender_manual.po

Modified: trunk/blender_docs/locale/zh-hant/LC_MESSAGES/blender_manual.po
===================================================================
--- trunk/blender_docs/locale/zh-hant/LC_MESSAGES/blender_manual.po	2021-10-06 01:26:05 UTC (rev 6972)
+++ trunk/blender_docs/locale/zh-hant/LC_MESSAGES/blender_manual.po	2021-10-06 01:26:12 UTC (rev 6973)
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Blender 2.78 Manual 2.78\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2021-09-10 15:31-0400\n"
+"POT-Creation-Date: 2021-10-05 20:57-0400\n"
 "PO-Revision-Date: 1971-01-02 00:00+0000\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language: zh_TW\n"
@@ -232,7 +232,7 @@
 msgstr "如果你很滿意自己的修改,您可以將它們上傳,將其呈現於在線手冊中。首先,這是由提交修補版本,從而使他人可以審查你的修改,並給您反饋完成。之後,你可以直接提交更改。下一節會詳細介紹相關流程。"
 
 #: ../../manual/about/contribute/guides/maintenance_guide.rst:5
-#: ../../manual/about/contribute/translations/contribute.rst:103
+#: ../../manual/about/contribute/translations/contribute.rst:111
 msgid "Maintenance"
 msgstr "維護"
 
@@ -546,7 +546,6 @@
 #: ../../manual/addons/object/scatter_objects.rst
 #: ../../manual/addons/object/skinify.rst
 #: ../../manual/addons/paint/paint_palettes.rst
-#: ../../manual/addons/render/auto_tile_size.rst
 #: ../../manual/addons/render/copy_settings.rst
 #: ../../manual/addons/render/povray.rst
 #: ../../manual/addons/rigging/rigify/index.rst
@@ -839,20 +838,20 @@
 #: ../../manual/compositing/types/color/color_correction.rst:16
 #: ../../manual/compositing/types/color/exposure.rst:30
 #: ../../manual/compositing/types/color/gamma.rst:25
-#: ../../manual/compositing/types/color/gamma.rst:30
+#: ../../manual/compositing/types/color/gamma.rst:29
 #: ../../manual/compositing/types/color/hue_correct.rst:25
 #: ../../manual/compositing/types/color/hue_saturation.rst:25
-#: ../../manual/compositing/types/color/hue_saturation.rst:30
+#: ../../manual/compositing/types/color/hue_saturation.rst:29
 #: ../../manual/compositing/types/color/invert.rst:25
-#: ../../manual/compositing/types/color/invert.rst:30
+#: ../../manual/compositing/types/color/invert.rst:29
 #: ../../manual/compositing/types/color/mix.rst:28
-#: ../../manual/compositing/types/color/mix.rst:34
+#: ../../manual/compositing/types/color/mix.rst:33
 #: ../../manual/compositing/types/color/rgb_curves.rst:38
 #: ../../manual/compositing/types/color/rgb_curves.rst:42
 #: ../../manual/compositing/types/color/tone_map.rst:29
 #: ../../manual/compositing/types/color/z_combine.rst:31
 #: ../../manual/compositing/types/converter/alpha_convert.rst:34
-#: ../../manual/compositing/types/converter/color_ramp.rst:26
+#: ../../manual/compositing/types/converter/color_ramp.rst:25
 #: ../../manual/compositing/types/converter/combine_separate.rst:52
 #: ../../manual/compositing/types/converter/combine_separate.rst:56
 #: ../../manual/compositing/types/converter/combine_separate.rst:101
@@ -930,7 +929,6 @@
 #: ../../manual/compositing/types/output/split_viewer.rst:26
 #: ../../manual/compositing/types/output/viewer.rst:27
 #: ../../manual/compositing/types/vector/map_range.rst:33
-#: ../../manual/compositing/types/vector/map_range.rst:37
 #: ../../manual/compositing/types/vector/map_value.rst:23
 #: ../../manual/compositing/types/vector/normal.rst:23
 #: ../../manual/compositing/types/vector/normal.rst:26
@@ -937,6 +935,7 @@
 #: ../../manual/compositing/types/vector/normalize.rst:25
 #: ../../manual/compositing/types/vector/vector_curves.rst:29
 #: ../../manual/compositing/types/vector/vector_curves.rst:32
+#: ../../manual/editors/graph_editor/fcurves/properties.rst:4
 #: ../../manual/editors/properties_editor.rst:5
 #: ../../manual/editors/text_editor.rst:259
 #: ../../manual/editors/texture_node/types/converter/distance.rst:24
@@ -987,12 +986,13 @@
 #: ../../manual/modeling/geometry_nodes/curve/curve_endpoints.rst:29
 #: ../../manual/modeling/geometry_nodes/curve/curve_length.rst:23
 #: ../../manual/modeling/geometry_nodes/curve/curve_reverse.rst:28
-#: ../../manual/modeling/geometry_nodes/curve/curve_subdivide.rst:27
+#: ../../manual/modeling/geometry_nodes/curve/curve_set_handle_type.rst:27
 #: ../../manual/modeling/geometry_nodes/curve/curve_to_mesh.rst:38
 #: ../../manual/modeling/geometry_nodes/curve/curve_to_points.rst:35
 #: ../../manual/modeling/geometry_nodes/curve/curve_trim.rst:35
+#: ../../manual/modeling/geometry_nodes/curve/handle_type_selection.rst:21
 #: ../../manual/modeling/geometry_nodes/curve/mesh_to_curve.rst:30
-#: ../../manual/modeling/geometry_nodes/curve/resample_curve.rst:31
+#: ../../manual/modeling/geometry_nodes/curve/resample_curve.rst:35
 #: ../../manual/modeling/geometry_nodes/curve_primitives/bezier_segment.rst:30
 #: ../../manual/modeling/geometry_nodes/curve_primitives/circle.rst:35
 #: ../../manual/modeling/geometry_nodes/curve_primitives/line.rst:36
@@ -1057,17 +1057,18 @@
 #: ../../manual/physics/rigid_body/properties/index.rst:4
 #: ../../manual/render/cameras.rst:23
 #: ../../manual/render/color_management.rst:101
-#: ../../manual/render/freestyle/parameter_editor/line_style/index.rst:14
-#: ../../manual/render/freestyle/parameter_editor/line_style/texture.rst:51
-#: ../../manual/render/freestyle/parameter_editor/line_style/texture.rst:91
+#: ../../manual/render/freestyle/view_layer/line_style/index.rst:14
+#: ../../manual/render/freestyle/view_layer/line_style/texture.rst:57
+#: ../../manual/render/freestyle/view_layer/line_style/texture.rst:97
 #: ../../manual/render/shader_nodes/color/light_falloff.rst:33
 #: ../../manual/render/shader_nodes/converter/blackbody.rst:24
 #: ../../manual/render/shader_nodes/converter/clamp.rst:27
-#: ../../manual/render/shader_nodes/converter/clamp.rst:32
+#: ../../manual/render/shader_nodes/converter/clamp.rst:31
+#: ../../manual/render/shader_nodes/converter/map_range.rst:34
 #: ../../manual/render/shader_nodes/converter/map_range.rst:38
 #: ../../manual/render/shader_nodes/converter/shader_to_rgb.rst:43
 #: ../../manual/render/shader_nodes/converter/vector_math.rst:30
-#: ../../manual/render/shader_nodes/converter/vector_math.rst:35
+#: ../../manual/render/shader_nodes/converter/vector_math.rst:34
 #: ../../manual/render/shader_nodes/converter/wavelength.rst:24
 #: ../../manual/render/shader_nodes/input/ao.rst:31
 #: ../../manual/render/shader_nodes/input/attribute.rst:22
@@ -1120,12 +1121,12 @@
 #: ../../manual/render/shader_nodes/textures/image.rst:24
 #: ../../manual/render/shader_nodes/textures/magic.rst:28
 #: ../../manual/render/shader_nodes/textures/musgrave.rst:46
-#: ../../manual/render/shader_nodes/textures/noise.rst:42
+#: ../../manual/render/shader_nodes/textures/noise.rst:38
 #: ../../manual/render/shader_nodes/textures/point_density.rst:23
 #: ../../manual/render/shader_nodes/textures/sky.rst:24
 #: ../../manual/render/shader_nodes/textures/voronoi.rst:109
 #: ../../manual/render/shader_nodes/textures/wave.rst:37
-#: ../../manual/render/shader_nodes/textures/white_noise.rst:33
+#: ../../manual/render/shader_nodes/textures/white_noise.rst:29
 #: ../../manual/render/shader_nodes/vector/bump.rst:31
 #: ../../manual/render/shader_nodes/vector/displacement.rst:45
 #: ../../manual/render/shader_nodes/vector/mapping.rst:34
@@ -1150,7 +1151,7 @@
 
 #: ../../manual/about/contribute/guides/templates.rst:61
 #: ../../manual/interface/controls/nodes/index.rst:7
-#: ../../manual/render/freestyle/parameter_editor/line_style/texture.rst:24
+#: ../../manual/render/freestyle/view_layer/line_style/texture.rst:30
 msgid "Nodes"
 msgstr ""
 
@@ -1533,13 +1534,13 @@
 #: ../../manual/compositing/types/color/alpha_over.rst:58
 #: ../../manual/compositing/types/color/exposure.rst:43
 #: ../../manual/compositing/types/color/gamma.rst:38
-#: ../../manual/compositing/types/color/gamma.rst:43
+#: ../../manual/compositing/types/color/gamma.rst:42
 #: ../../manual/compositing/types/color/mix.rst:55
-#: ../../manual/compositing/types/color/mix.rst:61
+#: ../../manual/compositing/types/color/mix.rst:60
 #: ../../manual/compositing/types/color/rgb_curves.rst:61
 #: ../../manual/compositing/types/color/rgb_curves.rst:65
 #: ../../manual/compositing/types/color/z_combine.rst:54
-#: ../../manual/compositing/types/converter/color_ramp.rst:42
+#: ../../manual/compositing/types/converter/color_ramp.rst:41
 #: ../../manual/compositing/types/converter/combine_separate.rst:58
 #: ../../manual/compositing/types/converter/combine_separate.rst:62
 #: ../../manual/compositing/types/converter/combine_separate.rst:172
@@ -1552,7 +1553,7 @@
 #: ../../manual/compositing/types/filter/anti_aliasing.rst:50
 #: ../../manual/compositing/types/filter/bokeh_blur.rst:58
 #: ../../manual/compositing/types/filter/defocus.rst:83
-#: ../../manual/compositing/types/filter/denoise.rst:50
+#: ../../manual/compositing/types/filter/denoise.rst:61
 #: ../../manual/compositing/types/filter/inpaint.rst:38
 #: ../../manual/compositing/types/output/split_viewer.rst:46
 #: ../../manual/editors/3dview/controls/orientation.rst:79
@@ -1568,7 +1569,7 @@
 #: ../../manual/modeling/meshes/editing/edge/bridge_edge_loops.rst:43
 #: ../../manual/modeling/meshes/editing/edge/screw.rst:191
 #: ../../manual/modeling/meshes/editing/edge/subdivide.rst:147
-#: ../../manual/modeling/meshes/editing/mesh/bisect.rst:31
+#: ../../manual/modeling/meshes/editing/mesh/bisect.rst:43
 #: ../../manual/modeling/meshes/editing/mesh/delete.rst:72
 #: ../../manual/modeling/meshes/editing/mesh/knife_project.rst:41
 #: ../../manual/modeling/meshes/editing/vertex/rip_vertices.rst:21
@@ -1593,7 +1594,8 @@
 #: ../../manual/render/shader_nodes/color/light_falloff.rst:50
 #: ../../manual/render/shader_nodes/converter/blackbody.rst:37
 #: ../../manual/render/shader_nodes/converter/clamp.rst:47
-#: ../../manual/render/shader_nodes/converter/clamp.rst:52
+#: ../../manual/render/shader_nodes/converter/clamp.rst:51
+#: ../../manual/render/shader_nodes/converter/map_range.rst:56
 #: ../../manual/render/shader_nodes/converter/map_range.rst:60
 #: ../../manual/render/shader_nodes/converter/shader_to_rgb.rst:58
 #: ../../manual/render/shader_nodes/converter/wavelength.rst:37
@@ -1624,12 +1626,12 @@
 #: ../../manual/render/shader_nodes/textures/image.rst:91
 #: ../../manual/render/shader_nodes/textures/magic.rst:44
 #: ../../manual/render/shader_nodes/textures/musgrave.rst:86
-#: ../../manual/render/shader_nodes/textures/noise.rst:68
+#: ../../manual/render/shader_nodes/textures/noise.rst:64

@@ Diff output truncated at 10240 characters. @@


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