[Bf-docboard-svn] bf-manual: [8713] branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst: Pose Library: restructure some text

Sybren A. Stüvel noreply at blender.org
Tue Nov 30 15:53:25 CET 2021


Revision: 8713
          https://developer.blender.org/rBM8713
Author:   sybren
Date:     2021-11-30 15:53:25 +0100 (Tue, 30 Nov 2021)
Log Message:
-----------
Pose Library: restructure some text

Restructure the Use from the Asset Browser
section, so that it's easier to use as reference.

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst

Modified: branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst	2021-11-30 14:27:05 UTC (rev 8712)
+++ branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst	2021-11-30 14:53:25 UTC (rev 8713)
@@ -108,9 +108,9 @@
 - Blender remembers which action was previously assigned to the armature.
 - The new pose Action is assigned to the armature so you can give it a name and
   inspect/adjust its contents.
-- Click **the “back” button** that appeared next to the Create Pose Asset button.
-  This **reassigns the previous Action**, so that you’re back at the animation you
-  had before.
+- Click the *Restore Previous Action* button (back arrow icon) that appeared
+  next to the Create Pose Asset button. This **reassigns the previous Action**,
+  so that you’re back at the animation you had before.
 
 
 .. _bpy.ops.poselib.copy_as_asset:
@@ -220,28 +220,31 @@
 :doc:`catalog system </files/asset_libraries/catalogs>` and the filter bar at
 the top can be used to search for specific poses.
 
-Click the **Apply** button to apply the pose to the character. If there are any
-bones selected, the pose will be applied only to those bones. This makes it
-possible to create a “finger guns” pose by applying a fist pose to the hand, and
-then an “open hand” pose for only the index finger and thumb. Double-clicking a
-pose will also apply it.
+Apply
+   Applies the pose to the character. If there are any bones selected, the pose
+   will be applied only to those bones. This makes it possible to create a
+   “finger guns” pose by applying a fist pose to the hand, and then an “open
+   hand” pose for only the index finger and thumb. Double-clicking a pose will
+   also apply it.
 
-The **Interactive Blend** button allows you to gradually blend a pose from the
-library into the character’s pose. Click the button, then move the mouse
-left/right to determine the desired blend. While blending, you can use the Tab
-key to toggle between the original and the blended pose. As usual in Blender,
-left-click or press Enter to confirm; right-click or press Escape to cancel the
-operator.
+Interactive Blend
+   Allows you to gradually blend a pose from the library into the character’s
+   pose. Click the button, then move the mouse left/right to determine the
+   desired blend. While blending, you can use the Tab key to toggle between the
+   original and the blended pose. As usual in Blender, left-click or press Enter
+   to confirm; right-click or press Escape to cancel the operator.
 
-The **Flip Pose** checkbox will mirror the pose from left to right and vice
-versa. This makes it possible, for example, to apply a left-hand pose to the
-right hand, reducing the number of poses you have to put into the library. This
-can of course also be applied for asymmetrical facial expressions that depend on
-the camera angle.
+Flip Pose
+   Will mirror the pose from left to right and vice versa. This makes it
+   possible, for example, to apply a left-hand pose to the right hand, reducing
+   the number of poses you have to put into the library. This can of course also
+   be applied for asymmetrical facial expressions that depend on the camera
+   angle.
 
-Finally, the **Select** and **Deselect** buttons (de)select the bones that are
-used in the pose. This can be used to create a selection set, or simply to
-remind yourself what was part of the pose and what wasn’t.
+Select & Deselect
+   Select or deselect the bones that are used in the pose. This can be used to
+   create a selection set, or simply to remind yourself what was part of the
+   pose and what wasn’t.
 
 .. _pose-library-from-viewport:
 



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