[Bf-docboard-svn] bf-manual: [8713] branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst: Pose Library: restructure some text
Sybren A. Stüvel
noreply at blender.org
Tue Nov 30 15:53:25 CET 2021
Revision: 8713
https://developer.blender.org/rBM8713
Author: sybren
Date: 2021-11-30 15:53:25 +0100 (Tue, 30 Nov 2021)
Log Message:
-----------
Pose Library: restructure some text
Restructure the Use from the Asset Browser
section, so that it's easier to use as reference.
Modified Paths:
--------------
branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst
Modified: branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst 2021-11-30 14:27:05 UTC (rev 8712)
+++ branches/blender-3.0-release/blender_docs/manual/animation/armatures/posing/editing/pose_library.rst 2021-11-30 14:53:25 UTC (rev 8713)
@@ -108,9 +108,9 @@
- Blender remembers which action was previously assigned to the armature.
- The new pose Action is assigned to the armature so you can give it a name and
inspect/adjust its contents.
-- Click **the “back” button** that appeared next to the Create Pose Asset button.
- This **reassigns the previous Action**, so that you’re back at the animation you
- had before.
+- Click the *Restore Previous Action* button (back arrow icon) that appeared
+ next to the Create Pose Asset button. This **reassigns the previous Action**,
+ so that you’re back at the animation you had before.
.. _bpy.ops.poselib.copy_as_asset:
@@ -220,28 +220,31 @@
:doc:`catalog system </files/asset_libraries/catalogs>` and the filter bar at
the top can be used to search for specific poses.
-Click the **Apply** button to apply the pose to the character. If there are any
-bones selected, the pose will be applied only to those bones. This makes it
-possible to create a “finger guns” pose by applying a fist pose to the hand, and
-then an “open hand” pose for only the index finger and thumb. Double-clicking a
-pose will also apply it.
+Apply
+ Applies the pose to the character. If there are any bones selected, the pose
+ will be applied only to those bones. This makes it possible to create a
+ “finger guns” pose by applying a fist pose to the hand, and then an “open
+ hand” pose for only the index finger and thumb. Double-clicking a pose will
+ also apply it.
-The **Interactive Blend** button allows you to gradually blend a pose from the
-library into the character’s pose. Click the button, then move the mouse
-left/right to determine the desired blend. While blending, you can use the Tab
-key to toggle between the original and the blended pose. As usual in Blender,
-left-click or press Enter to confirm; right-click or press Escape to cancel the
-operator.
+Interactive Blend
+ Allows you to gradually blend a pose from the library into the character’s
+ pose. Click the button, then move the mouse left/right to determine the
+ desired blend. While blending, you can use the Tab key to toggle between the
+ original and the blended pose. As usual in Blender, left-click or press Enter
+ to confirm; right-click or press Escape to cancel the operator.
-The **Flip Pose** checkbox will mirror the pose from left to right and vice
-versa. This makes it possible, for example, to apply a left-hand pose to the
-right hand, reducing the number of poses you have to put into the library. This
-can of course also be applied for asymmetrical facial expressions that depend on
-the camera angle.
+Flip Pose
+ Will mirror the pose from left to right and vice versa. This makes it
+ possible, for example, to apply a left-hand pose to the right hand, reducing
+ the number of poses you have to put into the library. This can of course also
+ be applied for asymmetrical facial expressions that depend on the camera
+ angle.
-Finally, the **Select** and **Deselect** buttons (de)select the bones that are
-used in the pose. This can be used to create a selection set, or simply to
-remind yourself what was part of the pose and what wasn’t.
+Select & Deselect
+ Select or deselect the bones that are used in the pose. This can be used to
+ create a selection set, or simply to remind yourself what was part of the
+ pose and what wasn’t.
.. _pose-library-from-viewport:
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