[Bf-docboard-svn] bf-manual: [8694] trunk/blender_docs/manual/files/asset_libraries/introduction.rst: Assets: Link to data-block doc

Sybren A. Stüvel noreply at blender.org
Fri Nov 26 16:35:16 CET 2021


Revision: 8694
          https://developer.blender.org/rBM8694
Author:   sybren
Date:     2021-11-26 16:35:16 +0100 (Fri, 26 Nov 2021)
Log Message:
-----------
Assets: Link to data-block doc

Modified Paths:
--------------
    trunk/blender_docs/manual/files/asset_libraries/introduction.rst

Modified: trunk/blender_docs/manual/files/asset_libraries/introduction.rst
===================================================================
--- trunk/blender_docs/manual/files/asset_libraries/introduction.rst	2021-11-26 15:34:58 UTC (rev 8693)
+++ trunk/blender_docs/manual/files/asset_libraries/introduction.rst	2021-11-26 15:35:16 UTC (rev 8694)
@@ -31,7 +31,7 @@
    | **An asset is a data-block with meaning.**
    | *Ton Roosendaal*
 
-A blend-file is a database with multiple data-blocks: objects, textures,
+A blend-file is a database with multiple :doc:`/files/data_blocks`: objects, textures,
 materials, etc. When planning to re-use or share these, the data needs a
 meaning. What is this? What is this for? **Assets are curated data-blocks that
 are meant for reuse.**
@@ -81,7 +81,7 @@
 ===========
 
 Assets can be broadly divided into two types: **primitive** and **preset**
-assets. Which is which depends on the data-block type.
+assets. Which is which depends on the :doc:`/files/data_blocks` type.
 
 Primitive assets are data-blocks that are either **linked or appended** to the
 current file. Examples are Objects, Materials, and Worlds. These can be dragged



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