[Bf-docboard-svn] bf-manual: [8624] branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/attribute/capture_attribute.rst: Geometry Nodes: Make capture attribute description more obvious

Hans Goudey noreply at blender.org
Thu Nov 11 06:39:48 CET 2021


Revision: 8624
          https://developer.blender.org/rBM8624
Author:   HooglyBoogly
Date:     2021-11-11 06:39:47 +0100 (Thu, 11 Nov 2021)
Log Message:
-----------
Geometry Nodes: Make capture attribute description more obvious

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/attribute/capture_attribute.rst

Modified: branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/attribute/capture_attribute.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/attribute/capture_attribute.rst	2021-11-11 05:38:12 UTC (rev 8623)
+++ branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/attribute/capture_attribute.rst	2021-11-11 05:39:47 UTC (rev 8624)
@@ -57,8 +57,8 @@
 Here, a noise texture is evaluated in along the path of the curve in 1 dimension
 and rendered with a shader. The capture node is essential because the output of
 the :doc:`/modeling/geometry_nodes/curve/curve_to_mesh` does not have "Curve Parameter",
-so the :doc:`/modeling/geometry_nodes/curve/curve_parameter` must be evaluated
-while the geometry is still a curve.
+since it is a mesh and not a curve. So the :doc:`/modeling/geometry_nodes/curve/curve_parameter`
+must be evaluated while the geometry is still a curve.
 
 Internally, after the noise texture is evaluated on the curve,
 it is automatically copied to the mesh result of the curve to mesh node.



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