[Bf-docboard-svn] bf-manual: [8583] branches/blender-3.0-release/blender_docs/manual: Geometry Nodes: Field version of mesh to curve node

Hans Goudey noreply at blender.org
Wed Nov 3 22:02:51 CET 2021


Revision: 8583
          https://developer.blender.org/rBM8583
Author:   HooglyBoogly
Date:     2021-11-03 22:02:51 +0100 (Wed, 03 Nov 2021)
Log Message:
-----------
Geometry Nodes: Field version of mesh to curve node

rB17b8da719606abfc9e3076555c626e6fc38dd7c5

Modified Paths:
--------------
    branches/blender-3.0-release/blender_docs/manual/images/modeling_geometry-nodes_mesh_mesh-to-curve_node.png
    branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/mesh/mesh_to_curve.rst

Modified: branches/blender-3.0-release/blender_docs/manual/images/modeling_geometry-nodes_mesh_mesh-to-curve_node.png
===================================================================
(Binary files differ)

Modified: branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/mesh/mesh_to_curve.rst
===================================================================
--- branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/mesh/mesh_to_curve.rst	2021-11-03 20:49:59 UTC (rev 8582)
+++ branches/blender-3.0-release/blender_docs/manual/modeling/geometry_nodes/mesh/mesh_to_curve.rst	2021-11-03 21:02:51 UTC (rev 8583)
@@ -10,9 +10,16 @@
 
    Mesh to Curve node.
 
-The *Mesh to Curve* node generates a curve from a mesh.
+The *Mesh to Curve* node generates a curve from a mesh. The result is a poly spline, with a
+point for every selected vertex on the mesh. Any intersection of more than two selected edges will
+cause a break in the spline, meaning that if a the mesh has grid-like topology and a continuous
+spline is desired, the *Selection* input is very important.
 
+Attributes will be transferred to the resulting curve, including named attributes. If the mesh has
+attributes with the names of built-in curve attributes like ``radius`` and ``cyclic``, they will
+be copied as well.
 
+
 Inputs
 ======
 
@@ -20,9 +27,12 @@
    Standard mesh input.
 
 Selection
-   The meshes that will be converted to curves.
+   A field input evaluated on the edge domain to determine whether each edge will be included in the result.
 
+   .. tip::
+      Using this input is more efficient than deleting parts of the geometry before or after the conversion.
 
+
 Properties
 ==========
 



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