[Bf-docboard-svn] bf-manual: [8580] trunk/blender_docs/manual: Merge branch 'blender-3.0-release'
Aaron Carlisle
noreply at blender.org
Wed Nov 3 21:36:29 CET 2021
Revision: 8580
https://developer.blender.org/rBM8580
Author: Blendify
Date: 2021-11-03 21:36:29 +0100 (Wed, 03 Nov 2021)
Log Message:
-----------
Merge branch 'blender-3.0-release'
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst
trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst
trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst
trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst
trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs 2021-11-03 20:36:29 UTC (rev 8580)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,3 +1,3 ##
/branches/blender-2.92-release/blender_docs:7610-7921
/branches/blender-2.93-release/blender_docs:7959-8113
-/branches/blender-3.0-release/blender_docs:8543-8569
\ No newline at end of property
+/branches/blender-3.0-release/blender_docs:8543-8578
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -44,7 +44,15 @@
can be passed around with node sockets in geometry nodes groups. In these cases, an *Attribute Field*
output is created, which can be used by nodes to find attribute data in an input geometry.
+Anonymous attributes are still stored on the geometry like other attributes, and they are even
+automatically interpolated when the geometry changes with other nodes, except for a few cases.
+So generally, if the node link is still accessible, the attribute it references will be too.
+However, Anonymous attributes cannot be connected to a separate geometry that wasn't created
+from their source though. To transfer attributes between geometries, the
+:doc:`/modeling/geometry_nodes/attribute/transfer_attribute` can be used.
+
+
Attribute Domains
=================
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -29,7 +29,9 @@
True values mean the value will be changed, false values mean the value will remain the same.
ID
- The value for each element.
+ The value for each element. By default, this input uses the
+ :doc:`index </modeling/geometry_nodes/input/index>`, which is useful
+ when stable IDs are desired when deleting a dynamic number of instances.
Properties
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -18,7 +18,7 @@
.. note::
Unlike other built-in attributes, the ``id`` attribute does not always exist.
- In that case, this node will output zero.
+ In that case, this node will output the :doc:`index </modeling/geometry_nodes/input/index>`.
Inputs
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -26,9 +26,15 @@
Geometry
Standard geometry input. The position of the points of this geometry affect the transforms of
- each instance output. If this geometry contains instances, the node will create more instances
- on the points inside the instances, creating nested instancing.
+ each instance output.
+
+ .. note::
+ If the input geometry contains instances, the node will create more instances on the points inside
+ the instances, creating nested instancing. When this happens, each new instance will have the
+ transform created by the node from the *Rotation* and *Scale* inputs, but it will *also* be
+ transformed based on the parent instances.
+
Selection
Whether to instance on each point. True values mean the an instance will be generated on the point,
false values mean the point will be skipped.
@@ -49,10 +55,15 @@
Negative values or values that are too large are wrapped around to the other end of the instance list.
Rotation
- The :term:`Euler` rotation for every instance.
+ The :term:`Euler` rotation for every instance. This can use the rotation output of nodes like
+ :doc:`Distribute Points on Faces </modeling/geometry_nodes/point/distribute_points_on_faces>`
+ and :doc:`Curve to Points </modeling/geometry_nodes/curve/curve_to_points>`, however,
+ an Euler rotatation can also be created from a direction vector like the
+ :doc:`normal </modeling/geometry_nodes/input/normal>` with the
+ :doc:`/modeling/geometry_nodes/utilities/align_euler_to_vector`.
Scale
- The size of every generated instance.
+ The size of each generated instance.
Properties
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -57,5 +57,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -33,5 +33,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -51,5 +51,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -40,5 +40,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -33,5 +33,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -38,5 +38,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -57,5 +57,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -37,5 +37,5 @@
Outputs
=======
-Geometry
+Mesh
Standard geometry output.
Modified: trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst 2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst 2021-11-03 20:36:29 UTC (rev 8580)
@@ -208,7 +208,6 @@
Viewport Scrambling Distance
Allows other `Scrambling Distance` settings to impact viewport rendering.
-
.. _bpy.types.CyclesRenderSettings.min_light_bounces:
Min Light Bounces
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