[Bf-docboard-svn] bf-manual: [8580] trunk/blender_docs/manual: Merge branch 'blender-3.0-release'

Aaron Carlisle noreply at blender.org
Wed Nov 3 21:36:29 CET 2021


Revision: 8580
          https://developer.blender.org/rBM8580
Author:   Blendify
Date:     2021-11-03 21:36:29 +0100 (Wed, 03 Nov 2021)
Log Message:
-----------
Merge branch 'blender-3.0-release'

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst
    trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst

Property Changed:
----------------
    trunk/blender_docs/

Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs	2021-11-03 20:36:29 UTC (rev 8580)

Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -1,3 +1,3 ##
 /branches/blender-2.92-release/blender_docs:7610-7921
 /branches/blender-2.93-release/blender_docs:7959-8113
-/branches/blender-3.0-release/blender_docs:8543-8569
\ No newline at end of property
+/branches/blender-3.0-release/blender_docs:8543-8578
\ No newline at end of property
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attributes_reference.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -44,7 +44,15 @@
 can be passed around with node sockets in geometry nodes groups. In these cases, an *Attribute Field*
 output is created, which can be used by nodes to find attribute data in an input geometry.
 
+Anonymous attributes are still stored on the geometry like other attributes, and they are even
+automatically interpolated when the geometry changes with other nodes, except for a few cases.
+So generally, if the node link is still accessible, the attribute it references will be too.
 
+However, Anonymous attributes cannot be connected to a separate geometry that wasn't created
+from their source though. To transfer attributes between geometries, the 
+:doc:`/modeling/geometry_nodes/attribute/transfer_attribute` can be used.
+
+
 Attribute Domains
 =================
 

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/set_id.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -29,7 +29,9 @@
    True values mean the value will be changed, false values mean the value will remain the same.
 
 ID
-   The value for each element.
+   The value for each element. By default, this input uses the 
+   :doc:`index </modeling/geometry_nodes/input/index>`, which is useful
+   when stable IDs are desired when deleting a dynamic number of instances.
 
 
 Properties

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/input/id.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -18,7 +18,7 @@
 .. note::
 
    Unlike other built-in attributes, the ``id`` attribute does not always exist.
-   In that case, this node will output zero.
+   In that case, this node will output the :doc:`index </modeling/geometry_nodes/input/index>`.
 
 
 Inputs

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/instances/instance_on_points.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -26,9 +26,15 @@
 
 Geometry
    Standard geometry input. The position of the points of this geometry affect the transforms of
-   each instance output. If this geometry contains instances, the node will create more instances
-   on the points inside the instances, creating nested instancing.
+   each instance output. 
+   
+   .. note::
 
+      If the input geometry contains instances, the node will create more instances on the points inside
+      the instances, creating nested instancing. When this happens, each new instance will have the
+      transform created by the node from the *Rotation* and *Scale* inputs, but it will *also* be
+      transformed based on the parent instances.
+
 Selection
    Whether to instance on each point. True values mean the an instance will be generated on the point,
    false values mean the point will be skipped.
@@ -49,10 +55,15 @@
    Negative values or values that are too large are wrapped around to the other end of the instance list.
 
 Rotation
-   The :term:`Euler` rotation for every instance.
+   The :term:`Euler` rotation for every instance. This can use the rotation output of nodes like
+   :doc:`Distribute Points on Faces </modeling/geometry_nodes/point/distribute_points_on_faces>` 
+   and :doc:`Curve to Points </modeling/geometry_nodes/curve/curve_to_points>`, however,
+   an Euler rotatation can also be created from a direction vector like the 
+   :doc:`normal </modeling/geometry_nodes/input/normal>` with the
+   :doc:`/modeling/geometry_nodes/utilities/align_euler_to_vector`.
 
 Scale
-   The size of every generated instance.
+   The size of each generated instance.
 
 
 Properties

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cone.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -57,5 +57,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cube.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -33,5 +33,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/cylinder.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -51,5 +51,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/grid.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -40,5 +40,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/icosphere.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -33,5 +33,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_circle.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -38,5 +38,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/mesh_line.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -57,5 +57,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/mesh_primitives/uv_sphere.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -37,5 +37,5 @@
 Outputs
 =======
 
-Geometry
+Mesh
    Standard geometry output.

Modified: trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst	2021-11-03 20:33:31 UTC (rev 8579)
+++ trunk/blender_docs/manual/render/cycles/render_settings/sampling.rst	2021-11-03 20:36:29 UTC (rev 8580)
@@ -208,7 +208,6 @@
    Viewport Scrambling Distance
       Allows other `Scrambling Distance` settings to impact viewport rendering.
 
-
 .. _bpy.types.CyclesRenderSettings.min_light_bounces:
 
 Min Light Bounces



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