[Bf-docboard-svn] bf-manual: [8068] branches/blender-2.93-release/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst: Remove extra word from subdivision surface document

Aaron Carlisle noreply at blender.org
Sat May 22 03:17:39 CEST 2021


Revision: 8068
          https://developer.blender.org/rBM8068
Author:   Blendify
Date:     2021-05-22 03:17:39 +0200 (Sat, 22 May 2021)
Log Message:
-----------
Remove extra word from subdivision surface document

Author: @panic

DIfferential Revision: https://developer.blender.org/D11335

Modified Paths:
--------------
    branches/blender-2.93-release/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst

Modified: branches/blender-2.93-release/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2021-05-22 01:07:27 UTC (rev 8067)
+++ branches/blender-2.93-release/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2021-05-22 01:17:39 UTC (rev 8068)
@@ -166,7 +166,7 @@
    Subdivision Level 2 cube, the same with an extra Edge Loop, and the same with six extra Edge Loops.
 
 The *Subdivision Surface* modifier demonstrates why good, clean topology is so important.
-As you can see in the figure, the it has a drastic effect on a default cube.
+As you can see in the figure, it has a drastic effect on a default cube.
 Until you add in additional loops (with e.g. :ref:`Loop Cut and Slide <bpy.ops.mesh.loopcut_slide>`),
 the shape is almost unrecognizable as a cube.
 



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