[Bf-docboard-svn] bf-manual: [8060] trunk/blender_docs/manual: Geometry Nodes: Add Attribute Vector Rotate Node

Hans Goudey noreply at blender.org
Thu May 20 17:36:15 CEST 2021


Revision: 8060
          https://developer.blender.org/rBM8060
Author:   HooglyBoogly
Date:     2021-05-20 17:36:15 +0200 (Thu, 20 May 2021)
Log Message:
-----------
Geometry Nodes: Add Attribute Vector Rotate Node

rB93933ee8bbed20fa36d9968eed55f7f2ecfcbe4e

Also adjust the wording of the non-attribute version of this node.

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
    trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-05-20 15:09:00 UTC (rev 8059)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/index.rst	2021-05-20 15:36:15 UTC (rev 8060)
@@ -23,3 +23,4 @@
    attribute_separate_xyz.rst
    attribute_transfer.rst
    attribute_vector_math.rst
+   attribute_vector_rotate.rst

Modified: trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst	2021-05-20 15:09:00 UTC (rev 8059)
+++ trunk/blender_docs/manual/render/shader_nodes/vector/vector_rotate.rst	2021-05-20 15:36:15 UTC (rev 8060)
@@ -33,14 +33,14 @@
 Type
    The type of angle input.
 
-   :Axis Angle:
-      Rotates the vector around an axis defined by the *Axis* input vector
-      and the amount of rotation is defined by the *Angle* input.
    :X, Y, Z Axis:
       Rotates the vector around the defined axis and
       the amount of rotation is defined by the *Angle* input.
+   :Axis Angle:
+      Rotates the vector around any arbitrary axis defined by the *Axis* input vector.
+      The amount of rotation is defined by the *Angle* input.
    :Euler:
-      Rotates the vector about the *Center* and defined by the *Rotation*
+      Rotates the vector about the *Center* with the *Rotation*
       input vector to control the amount of rotation on each axis.
 Invert
    Inverts the rotation angle.



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